Brandon Palmer Email & Phone Number
@cornerstonerestaurants.com
2 phones found area 860
LinkedIn matched
Who is Brandon Palmer? Overview
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Brandon Palmer is listed as HP IQ | Software Design Engineer at HP IQ, a with 104 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at cornerstonerestaurants.com, phone signal with area code 860, and a matched LinkedIn profile for Brandon Palmer.
Brandon Palmer previously worked as Technical Designer II at Microsoft and Technical Designer 1 at Microsoft. Brandon Palmer holds Master Of Fine Arts (Mfa), Design And Technology from Parsons School Of Design - The New School.
Email format at HP IQ
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AeroLeads found 1 current-domain work email signal for Brandon Palmer. Compare company email patterns before reaching out.
About Brandon Palmer
Technical design professional with 7+ years specializing in MR technologies focusing on the intersection of engineering and design within the areas of immersive experiences, prototyping, and shipping digital products. Highly efficient in collaborating across multiple teams to target success metrics by staying customer obsessed. Worked with Fortune 500 companies, consulting and startups, as well operating my own small design studio. Strengths include visual design, user experience, development and deploying world class applications to drive mass adoption in immersive technologies.
Listed skills include Graphic Design, Social Media, Public Speaking, Adobe Creative Suite, and 23 others.
Brandon Palmer's current company
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Brandon Palmer work experience
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Technical Designer Ii
Developed user-centric immersive experiences for mixed reality environments, including user interaction tools, developer samples, and technical art. Enhanced the developer experience for both 1st and 3rd party end users, streamlining workflows for building and publishing immersive content on Microsoft Teams and standalone apps across PC, Mac, Web, Quest, and Apple Vision Pro.• 3D Modeled and optimized assets, textures, and animations using the Mesh toolkit. Enhancing performance and efficiency across multiple platforms while ensuring high-quality visual fidelity.• Developed and deployed C# and visual scripts that built upon the interaction system and immersive activities, empowering customers to enhance their user experience, accelerate development speeds, and drive greater engagement and satisfaction.• Collaborated cross-functionally with engineers, designers, product managers, and FX artists to assemble final components into a cohesive product vision, providing strategic input on design strategies and ensuring the successful shipping of Mesh Toolkit features.• Conducted user testing sessions to gather feedback on designs and making data-driven improvements to enhance the overall experience.• Maintained Mesh Toolkit samples and ensured consistent two-week sprint releases for new features, while providing troubleshooting support to high-profile clients such as Accenture and World Economic Forum, effectively resolving development issues and facilitating seamless integration for optimal performance across diverse projects.
Technical Designer 1
Led cross team design and development of the Mesh Toolkit Toybox Package, and successfully shipped Mesh samples to the public and onboarded customers.• Maintained consistent release cadence across 3rd-party developer samples, and shipped during the Mesh GA release Supporting PC, Web, Quest, and Apple Vision Pro (AVP) endpoints. Empowering over 320 million monthly active users across Microsoft Teams and M365 to engage with Mesh.• Supported the 3D environment team with ship ready interactable activities for immersive meetings on Microsoft Teams and the standalone app. • Lead Mesh video editor for Microsoft Build 2023, the Global Collaboration Village at the World Economic Forum (WEF), Mesh Townhall, Vision Day, and AMA events.
Mixed Reality - Content Designer
Mesh Experience Design Team. Leading the design track for the Developer Platform Content & Learning program. Cross-team collaboration with Spatial Computing and Cloud Advocacy team designing and shipping AR/VR/MR/XR sample apps and experiences for the Microsoft HoloLens and all Microsoft MR products & services.
Mixed Reality - Designer
Design Lead (2D / 3D) for Microsoft's Mixed Reality Content & Learning program. Designing hero imagery & developer guidance for a world-class learning experience throughout all areas within Windows Mixed Reality (WMR), Hololens 2 (HL2), Microsoft Mesh, AltspaceVR, and Xbox ecosystem.Produced in-market content for Microsoft's Store for Business, Mesh App.Cross group collaborations with in-house creative teams and external production agencies to execute video content for Mixed Reality products and services.Created Mixed Reality brand integration guidelines, visual language for developer guidance, and visual direction for hero imagery to align with Fluent-driven design.
Visual & Motion Designer, Aptivio - Independent Contractor
Working closely with technology and product executives to rollout multimedia content across all online platforms.Responsible for establishing voice, vision and art direction through storytelling, style-frames and animation. Utilized software: Illustrator, C4D, Redshift, and After Effects.
Co-Founder & Design Lead
Kabra Collective is a vibrant digital product and multimedia consultancy with a focus on building brands, and creating memorable experiences to enhance the visions of our clients.
Visual & Motion Designer, Symbridge
Working with the CMO to elevate marketing strategy, and animate multimedia content for their online platform. Software used: Illustrator, C4D, Octane Renderer, and After Effects.
Designer & Illustrator, Pearl Capital
Designed graphics for both Pearl Capital and Revenued's marketing campaign.
Motion Designer & Creative Technologist At Capco Digital Labs
Lead Motion Designer for UBS-Self Directed Cards Program, Morgan Stanley RPA Pilot Innovation Office, SVB Enterprise Cloud Platform, and UBS RFP. Lead AR Developer for TIAA Instant Sales POC. Software: C4D, Unity Engine, After Effects.• Design, direct and build MVP solutions for clients and partnerships.• Interface with clients to solve complex problems.• Collaborate with SME's, partners, and vendors to execute digital solutions.• Manage small teams of UX/UI and Motion Designers throughout product lifecycle.• Produce RFP sizzle reels, and POC prototypes for prospective/existing clients.• Run global workshops to train offshore/onshore teams in Mixed Reality
Augmented Reality Production Specialist
• Responsible for compositing live camera feed from Microsoft Hololens / Unity Engine into Adobe After Effects for final Production. • Worked closely with the Creative Director, Software Engineers, Product executives, and Director of Photography to capture real-time graphics.• AR usability testing, and troubleshooting.
Motion Designer & Research Assistant, Museum Of The Moving Image
Worked closely with Program Head, John Sharp and Museum Curator Jason Eppink on experience deign for 2018's exhibition, "A Whole Different Ballgame: Playing through 60 Years of Sports Video Games". • Assisted with the visual identity for the exhibition.• Prototyped the creative vision for arcade stations, logo identity, and motion labels.
Design & Technology Tutor Ambassador
• Coordinated the BFA Design and Technology tutoring program• Hosted Unity Engine, After Effects, and Physical Computing workshops.
Graduate Teaching Fellow
Taught design intensive curriculum for the incoming graduate class of 2019 in the Design and Technology program.• Mind Mapping/Domain Mapping• Rapid prototyping• User Testing & Research• Human-centered design• Designing for usability (UI/UX)
Marketing Lead And Event Operation Specialist
• Booking special events for Momentum players• Running marketing events and catering guests
Graphic Design Internship
• Consulted clients with brand identity• Designed apparel for internal vendors
Graphic Design Intern
Designed and developed responsive ad campaigns, posters, and direct-mail pieces for Mohegan Sun's Gambling Authority.
Graphic Design & Photography Internship
Executed publication and layout design for the "Wuskuso." The Mohegan tribal magazine.
Graphic Design Intern
Implemented ad campaigns and branding strategies for the Momentum Players Club at Mohegan Sun.
Brandon Palmer education
Master Of Fine Arts (Mfa), Design And Technology
Web And Interactive Design - Course Work
Bachelor'S Degree, Graphic Design
Associate'S Degree, Graphic Design
Frequently asked questions about Brandon Palmer
Quick answers generated from the profile data available on this page.
What company does Brandon Palmer work for?
Brandon Palmer works for HP IQ.
What is Brandon Palmer's role at HP IQ?
Brandon Palmer is listed as HP IQ | Software Design Engineer at HP IQ.
What is Brandon Palmer's email address?
AeroLeads has found 1 work email signal at @cornerstonerestaurants.com for Brandon Palmer at HP IQ.
What is Brandon Palmer's phone number?
AeroLeads has found 2 phone signal(s) with area code 860 for Brandon Palmer at HP IQ.
Where is Brandon Palmer based?
Brandon Palmer is based in San Francisco, California, United States while working with HP IQ.
What companies has Brandon Palmer worked for?
Brandon Palmer has worked for Hp Iq, Microsoft, Kabra Collective, Llc, Capco, and Spatial.
How can I contact Brandon Palmer?
You can use AeroLeads to view verified contact signals for Brandon Palmer at HP IQ, including work email, phone, and LinkedIn data when available.
What schools did Brandon Palmer attend?
Brandon Palmer holds Master Of Fine Arts (Mfa), Design And Technology from Parsons School Of Design - The New School.
What skills is Brandon Palmer known for?
Brandon Palmer is listed with skills including Graphic Design, Social Media, Public Speaking, Adobe Creative Suite, Photography, Digital Photography, Logo Design, and Digital Illustration.
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