Paolo Cattani Email & Phone Number
@virtualgrandprix2.com
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Who is Paolo Cattani? Overview
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Paolo Cattani is listed as Technical Consultant at Università di Pavia, a with 38 employees, based in Lodi, Lombardy, Italy. AeroLeads shows a work email signal at virtualgrandprix2.com and a matched LinkedIn profile for Paolo Cattani.
Paolo Cattani previously worked as Technical Consultant at Seas Sa and VGP3 Project Manager / Lead Programmer at A&M. Paolo Cattani holds Laurea, Electronics Engineering from Politecnico Di Milano.
Email format at Università di Pavia
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About Paolo Cattani
A creative and visionary since my youth, I'm characterized by strong technical skills in the physics, mathematics, engineering and ICT fields coupled with a humanistic background that gives me excellent communication skills and natural leadership abilities.Specialties: Game and web design, audio and video editing, music composing, physics simulation (especially automotive field), graphics (OpenGL) programming, automotive engineering, sport driving, education and teaching, project development, project management, digital image processing, digital signal processing, low-level and real-time programming
Listed skills include C++, C, Php, Java, and 34 others.
Paolo Cattani's current company
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Paolo Cattani work experience
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Technical Consultant
Licensing the AWGSim/ATWsim2 software, a real time simulator of Atmospheric Water Generators, and customizing it specifically for Seas' patented AWA machines. Development of AWAcalc, a prediction software capable of determining the performance of an AWG machine based on its geographical location, relying on the seasonal average climate in that area.The AWA machine, developed by SEAS SA, is an AWG, based on the Vapour Compression Refrigeration Cycle, that can be used to actually "create" water from air moisture, making drinking water available in locations where it can be very scarce or difficult to obtain in other ways (eg, desert).The AWGsim/ATWsim2 software is a real-time simulation of an AWG, it can predict the actual behavior of the machine given the real-time conditions of the environment (ie water produced, energy consumption, etc.) or can be used to quickly prototype different configurations or enhancements of the device.
Vgp3 Project Manager / Lead Programmer
Development and management of the VGP3 engine car simulator project Refinement of the Virtual Car simulation model and development of the Quasi-FE tyre algorithm.Development of the physically corrected VGP3 lighting engine (OpenGL and GLSL based)Research and development of true 3d stereo rendering algorithms.Improvement of the Virtual Car AI (state-of-the-art AI capable of human-like behaviours such as auto-learning of new track layouts or realistic racing against human opponents)Development of strong netcode for multiplayer racing (lag-compensation and prediction)Dedicated website and web services development and integration with the application (lobby-server, auto-deployment, payment, encryption and security).
Teacher
Teacher of the course "Sistemi Multimediali" for the MA in Informartion Technology
Teacher
Teacher of the course "physics programming" for the Master in "computer game development".Main subjects:- integration algorithms- kinematics- rigid-body and multi-body physics- multi-body and soft-hard collisions- basic CFD
Prime Consultant / Engine Licensor
Prime consultant and licensor of the VGP3 engine technology for the development of the Auto Sport Driving car racing game for the Mac App Store (OS X) platform (http://itunes.apple.com/app/auto-sport-driving/id466418143?mt=12).
Software/Firmware Developer
Development of machinery for pet-care.Development of firmware and interfaces between software application and internal hardware (sensors, actuators, motors, power electronics).Development of user interfaces.Integration of web-applications.
Prime Networking Consultant
Prime consultant for the netcode development of a massive multiplayer online volley videogame.Proposed solutions about:- networking security- lag compensation and prediction- server topology
Contract Professor
Contract Professor for the following courses (MA & BA):Sistemi di ElaborazioneElaborazione delle ImmaginiInformatica Grafica e Multimedialita'ProgrammazioneMain subjects:- basic programming, software engineering and software correctness and auto-validation- computer graphics, animation, 3d rendering and multimedia- digital image processing, image analysis and computer vision- networking, web-application development and security
External Partner (Journalist - Test Driver)
Journalist and test driver in the automotive field for the Italian magazine "Jack" (http://www.jacktech.it/).Writers of many articles about various cars handling and behaviour.
Software Engineer
R&D of algorithms and simulation software for mechanical components in the automotive field.Development of the Virtual Car simulation model (software simulation of a fully working racecar).Development of new and refinement of software mathematical integration methods tailored to the automotive field.Research and Development of advanced driving AI for consistent comparison of lap-times of virtual setups.
Java Teacher (Consultant)
Teacher in the Java 2 Environment.Teacher (all over the Euro zone) of advanced courses about state-of-the-art Java solutions:- OOP / RMI / Corba techniques- UML analysis and design- multi-tiers distributed architectures- web applications and services programming- web security
Consultant
Consultant for the development of arcade (coin-op) videogames.Development of shoot-em up and card games on custom hardware.
Java Teacher And Programmer
Teacher in the Java 2 Environment; programmer of Java web-based applicationsTeacher in advanced programming courses for ICT professionals (especially web-based and client-server solutions).Development of custom-tailored web-based ecommerce and marketing solutions based on the Java environment.
Contract Professor
Contract Professor for:Sistemi di Elaborazione(Diploma Universitario in Ingegneria Informatica).Main subjects:- basic programming- networking- concurrency systems
Project Manager
Development of Frame/Relay networks and services based on xDSL and ACTNetwork technologies.Research and adoption of compression techniques for multi-channel voice transmission over digital cables (ENTEC was one of the first companies in Italy to work in this field).
Videogame Programmer
Development of the F1 game "VirtualGP" (published in 1999) - (http://www.lemonamiga.com/games/details.php?id=2149).Development of the first real-time texture-mapping algorithm for the planar bitmap architecture of the Amiga range of computers.
Paolo Cattani education
Laurea, Electronics Engineering
Toefl, English Language
Diploma, Liceo Classico
Frequently asked questions about Paolo Cattani
Quick answers generated from the profile data available on this page.
What company does Paolo Cattani work for?
Paolo Cattani works for Università di Pavia.
What is Paolo Cattani's role at Università di Pavia?
Paolo Cattani is listed as Technical Consultant at Università di Pavia.
What is Paolo Cattani's email address?
AeroLeads has found 1 work email signal at @virtualgrandprix2.com for Paolo Cattani at Università di Pavia.
Where is Paolo Cattani based?
Paolo Cattani is based in Lodi, Lombardy, Italy while working with Università di Pavia.
What companies has Paolo Cattani worked for?
Paolo Cattani has worked for Università Di Pavia, Seas Sa, A&M, Università Degli Studi Di Padova, and University Of Verona.
How can I contact Paolo Cattani?
You can use AeroLeads to view verified contact signals for Paolo Cattani at Università di Pavia, including work email, phone, and LinkedIn data when available.
What schools did Paolo Cattani attend?
Paolo Cattani holds Laurea, Electronics Engineering from Politecnico Di Milano.
What skills is Paolo Cattani known for?
Paolo Cattani is listed with skills including C++, C, Php, Java, Html5, Objective C, Automotive, and Graphics.
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