Paolo V. Email and Phone Number
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I am a Creative Technologist passionate about empowering others by bridging computer science with the liberal arts. With a growing expertise in spatial computing, AI, and emerging technologies through interdisciplinary collaboration, I focus on designing innovative and accessible solutions that make a meaningful impact.I thrive on mentoring the next generation of technologists and fostering creativity through interactive storytelling. My work is driven by a belief in technology's power to inspire, connect, and empower.
Educationxr
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Creative DirectorEducationxr May 2022 - PresentSalt Lake, Utah, Us- Provide creative design direction for content development, including instructional design- Collaborating closely with the client to fulfill needs and user goals for the experience.- Interfacing between the software development team and the creative services team- Communicate design direction goals on an executive level and external partners- Regularly meet with art & design leads to define art quality standards, direct, and modify production projects- Provide thought-leadership in establishing, implementing, and improving direction, goals, and processes for executing both near and long-term vision.- Identify gaps and solutions for future growth and scale within the team or organization.- Create effective synchronous and asynchronous communication systems that demonstrate the value of the art/design team. -
Software Engineer & Creative DirectorScanntech Brasil 2024 - 2024São Paulo, São Paulo, Br- Developed Scanntech Spatial Dashboard for Apple Vision Pro, merging AR with Scanntech's data intelligence for supermarket management.- Featured at 38th APAS Tradeshow VIP Room, showcasing tech's role in retail's future.- Leveraged partnership with APAS to provide granular insights on São Paulo supermarket data.- Features include product performance visualization, regional sales comparison, and store optimization.- Integrated AI and AR for inventory management, product placement, and sales strategy.- LGPD-compliant to ensure data protection and confidentiality.- Demonstrated spatial computing to reimagine traditional retail workflows. -
Producer/Lead Game DeveloperSabobatage Dec 2021 - May 2022• Initiated & develop original game designs for an upcoming mobile game around the Sabobatage brand. • Submitted various playable prototype builds using Unity and Sketch. • Direct and communicate the vision of the game across various internal teams and external partners. • Forecasted, assessed and determined estimated costs for development time. • Collaborated closely with product design, art, game design and development from initial concept to product. -
Outsource ProducerMero Mero Games Llc May 2021 - Apr 2022• Servicing globalized clients with art outsource producers and business development for AAA videogame Art, Animation, and Production• Initiated, managed, and closed projects for next-generation PC and Console platforms• Worked with the CEO to manage a large (28 person+) multidisciplinary team• Oversee implementation of Shotgrid Studio, Microsoft Teams, Slack, and Jira for multiple AAA clients.• Responsible for appropriate staffing for project scope• Setup and develop Unreal Engine 4 pipelines for new and existing projects• Created a universal global pipeline which incorporates multiple teams servicing dependencies in a AAA videogame production -
Art Director And Lead Unity DeveloperVerizon Edtech Jan 2019 - Oct 2021• Design, build, and maintain a Singleplayer and Multiplayer educational learning narrative experience about Oyster Reef restoration using Unity 3D, C#, Photon and Playmaker. • Design and engineered environments and various modes user interactivity based on collected data using user-tests. • Conceptualized, 3D model, animated, and designed environments based on real world locations. • Collaborated with government officials, scientists, engineers and developers to ensure design goals are successfully met. • Created builds in multiple stages of the game for PC/Mobile/Web/VR. • Funded by Verizon and was presented as a use case for potential 5G learning experiences in classrooms.
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Level Designer And Co-Game DesignerCinémoi Feb 2020 - Jul 2021Los Angeles, California, Us• Design, build, program, and maintain engaging experiences focused on exploration, story quests, discovery, and interaction for an upcoming Third-Person role playing game. • Designed and implemented level layouts, enemy encounters and art assets• Authored and propose story arcs, quests, levels with various degrees of scope with top brand partners. • Conducted gameplay and usability tests to gain insight in developing better experiences for the player. • Arranged interactive collaboration sessions with different members of the project.• Working collaboratively with the Art andEngineering team to improve the gameplay experience and uphold the overall creative vision• Lead meetings with Investors and stakeholders to present progress on environments, levels and storytelling. -
Adjunct ProfessorParsons School Of Design - The New School Aug 2018 - Dec 2019New York, Ny, Us• Taught a class of 25 graduate students focused on Game Design in Unity, Creative Coding in Processing and Mixed Reality Development. • Developed the curriculum and class materials of the intensive 3-week summer Bootcamp Design program centered around critical design practice, research methods, and prototype skills. -
Program ManagerXrc Labs Jul 2018 - Nov 2019New York, Ny, Us• Strategized and developed startup program curriculum for 3 different program cohorts which involved designing class and workshop materials such as decks, videos and handouts to prepare startup companies for the accelerator program.• Supported a portfolio of 55 startups along the start-up lifecycle on business development models, planning and executing strategy, product market fit, MVP, business operation capabilities, pitch preparation and fund raising.• Program monthly exclusive gatherings and events of retail, tech and fashion industry executives/experts with the wider New York start-up ecosystem, including Investor Days with VCs, Press events, and conferences to introduce enterprises with entrepreneurs. -
Producer / Game Designer And DeveloperTales Of The Aswang Jul 2017 - Nov 2019• Produced, Design, program, and build a narrative based game about Filipino mythological creatures for HTC Vive and Oculus Quest using Unity 3D, C#, Playmaker, 3DS Max and Maya. Showcased the project in Indiecade, Unity Developer Day, NYC Media Lab and Games for Change.
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Digital Media FacilitatorGirls Write Now 2016 - May 2018New York, Ny, Us• Designed and taught a curriculum that focused on interactive storytelling such as Web/Game Design, Podcast Production and film production for middle and high school girls in New York City. -
Experience Designer FellowHavas Media Group Jan 2018 - Apr 2018New York, Ny, Us• Led the development in team in producing an augmented reality app that explores how Governors Island has been engineered to fight climate change through a combination of multimedia and experiential storytelling on the island. -
Experience DesignerFjord, Part Of Accenture Interactive Mar 2018 - Mar 2018London, England, Gb• Led an internal service design rapid prototyping research about extending awareness using technology and immersive experience techniques in retail spaces for one of their major clients. -
Graduate Teaching FellowParsons School Of Design - The New School Mar 2017 - Aug 2017New York, Ny, Us• Developed the curriculum of the intensive 3-week summer Bootcamp Design program centered around critical design practice, research methods, and prototype skills.• Taught a class of fourteen incoming MFADT students alongside web and design teaching fellows to assist students from diverse backgrounds to prepare for studio courses. -
Creative Director & Co-FounderIcommp - Institutional Communications And Promotions Office Jul 2013 - Jul 2016•Led a team of 63 professionals & students to change the media communication infrastructure, emergency management & information dissemination with a budget of several hundred thousand dollars.•Pioneered a unified branding system between 80 Departments, 5 Undergraduate Schools, and 5 Graduate schools.•Organized events in interdisciplinary fields for international organizations in Europe, Asia, and North America. -
Associate ProfessorAteneo De Davao University Nov 2012 - Jul 2016Davao City, Davao Del Sur, Ph• Instructor for the School of Arts and Sciences, I prepare students to engage in real-world scenarios through various sessions within the classroom and instill simulations of the professional scenes in the production process. • Subjects Taught: Fundamentals of Computer Software & Applications, Non-Linear Video Editing & Production, Multimedia Systems, 3D Animation, Database Systems, Web Design, -
Senior Lead DesignerManic Nightnings Productions Dec 2013 - Apr 2015•Spearheaded the creative branding campaign for Manic Nightnings. Coordinated with 20 people to organize marketing strategies to 500,000 people for 100% of the client business.•Led the media production of national level events with an audience of 800,000 with millions of people streaming, ensured that the top 3 media companies had access.
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Co-Founder And Managing DirectorSamahan Creative Team Dec 2008 - May 2012The Samahan Creative Team is a Media Production company that produces engaging digital multimedia content for clients and its stakeholders. -
Co-Founder And CeoImaginamation Productions Jun 2010 - Feb 2011Imaginamation Production is a production studio that produces advertising and marketing content for businesses who wishes to leverage their target market reach on the web.
Paolo V. Skills
Paolo V. Education Details
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Parsons School Of Design - The New SchoolDesign And Technology -
Parsons Paris – The New SchoolDesign & Technology -
Ateneo De Davao UniversityComputer Science
Frequently Asked Questions about Paolo V.
What company does Paolo V. work for?
Paolo V. works for Educationxr
What is Paolo V.'s role at the current company?
Paolo V.'s current role is Creative Technologist | Leading AI-Enhanced Spatial Computing Experiences for Medical, Industrial, and STEM Sectors".
What is Paolo V.'s email address?
Paolo V.'s email address is pa****@****rld.com
What is Paolo V.'s direct phone number?
Paolo V.'s direct phone number is (212) 229*****
What schools did Paolo V. attend?
Paolo V. attended Parsons School Of Design - The New School, Parsons Paris – The New School, Ateneo De Davao University.
What are some of Paolo V.'s interests?
Paolo V. has interest in Social Services, Web Design, Civil Rights And Social Action, Sound Mixing, Video Editing, Film Making, Education, 3d Animation, Ios Programming, Environment.
What skills is Paolo V. known for?
Paolo V. has skills like Objective C, Adobe Audition, Social Media, Technology, Apple Motion, Public Speaking, Final Cut Studio, Digital Photography, Windows, Html 5, Graphic Design, Photoshop.
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