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Paolo V. Email & Phone Number

Creative Director at EducationXR
Location: Sunnyvale, California, United States 18 work roles 3 schools
1 work email found @trytheworld.com 1 phone found area 212 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email p****@trytheworld.com
Direct phone (212) ***-****
LinkedIn Profile matched
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Current company
Role
Creative Director
Location
Sunnyvale, California, United States

Who is Paolo V.? Overview

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Quick answer

Paolo V. is listed as Creative Director at EducationXR, based in Sunnyvale, California, United States. AeroLeads shows a work email signal at trytheworld.com, phone signal with area code 212, and a matched LinkedIn profile for Paolo V..

Paolo V. previously worked as Software Engineer & Creative Director at Scanntech Brasil and Producer/Lead Game Developer at Sabobatage. Paolo V. holds Master’S Degree, Design And Technology from Parsons School Of Design - The New School.

Company email context

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{first}@trytheworld.com
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Profile bio

About Paolo V.

I am a Creative Technologist passionate about empowering others by bridging computer science with the liberal arts. With a growing expertise in spatial computing, AI, and emerging technologies through interdisciplinary collaboration, I focus on designing innovative and accessible solutions that make a meaningful impact.I thrive on mentoring the next generation of technologists and fostering creativity through interactive storytelling. My work is driven by a belief in technology's power to inspire, connect, and empower.

Listed skills include Objective C, Adobe Audition, Social Media, Technology, and 46 others.

Current workplace

Paolo V.'s current company

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EducationXR
Educationxr
Creative Director
AeroLeads page
18 roles · 11 years

Paolo V. work experience

A career timeline built from the work history available for this profile.

Creative Director

Current

Salt Lake, Utah, Us

- Provide creative design direction for content development, including instructional design- Collaborating closely with the client to fulfill needs and user goals for the experience.- Interfacing between the software development team and the creative services team- Communicate design direction goals on an executive level and external partners- Regularly meet with art & design leads to define art quality standards, direct, and modify production projects- Provide thought-leadership in establishing, implementing, and improving direction, goals, and processes for executing both near and long-term vision.- Identify gaps and solutions for future growth and scale within the team or organization.- Create effective synchronous and asynchronous communication systems that demonstrate the value of the art/design team.

May 2022 - Present

Software Engineer & Creative Director

São Paulo, São Paulo, Br

- Developed Scanntech Spatial Dashboard for Apple Vision Pro, merging AR with Scanntech's data intelligence for supermarket management.- Featured at 38th APAS Tradeshow VIP Room, showcasing tech's role in retail's future.- Leveraged partnership with APAS to provide granular insights on São Paulo supermarket data.- Features include product performance visualization, regional sales comparison, and store optimization.- Integrated AI and AR for inventory management, product placement, and sales strategy.- LGPD-compliant to ensure data protection and confidentiality.- Demonstrated spatial computing to reimagine traditional retail workflows.

2024 - 2024

Producer/Lead Game Developer

• Initiated & develop original game designs for an upcoming mobile game around the Sabobatage brand. • Submitted various playable prototype builds using Unity and Sketch. • Direct and communicate the vision of the game across various internal teams and external partners. • Forecasted, assessed and determined estimated costs for development time. • Collaborated closely with product design, art, game design and development from initial concept to product.

Dec 2021 - May 2022

Outsource Producer

• Servicing globalized clients with art outsource producers and business development for AAA videogame Art, Animation, and Production• Initiated, managed, and closed projects for next-generation PC and Console platforms• Worked with the CEO to manage a large (28 person+) multidisciplinary team• Oversee implementation of Shotgrid Studio, Microsoft Teams, Slack, and Jira for multiple AAA clients.• Responsible for appropriate staffing for project scope• Setup and develop Unreal Engine 4 pipelines for new and existing projects• Created a universal global pipeline which incorporates multiple teams servicing dependencies in a AAA videogame production

May 2021 - Apr 2022

Art Director And Lead Unity Developer

Verizon Edtech

• Design, build, and maintain a Singleplayer and Multiplayer educational learning narrative experience about Oyster Reef restoration using Unity 3D, C#, Photon and Playmaker. • Design and engineered environments and various modes user interactivity based on collected data using user-tests. • Conceptualized, 3D model, animated, and designed environments based on real world locations. • Collaborated with government officials, scientists, engineers and developers to ensure design goals are successfully met. • Created builds in multiple stages of the game for PC/Mobile/Web/VR. • Funded by Verizon and was presented as a use case for potential 5G learning experiences in classrooms.

Jan 2019 - Oct 2021

Level Designer And Co-Game Designer

Los Angeles, California, Us

• Design, build, program, and maintain engaging experiences focused on exploration, story quests, discovery, and interaction for an upcoming Third-Person role playing game. • Designed and implemented level layouts, enemy encounters and art assets• Authored and propose story arcs, quests, levels with various degrees of scope with top brand partners. • Conducted gameplay and usability tests to gain insight in developing better experiences for the player. • Arranged interactive collaboration sessions with different members of the project.• Working collaboratively with the Art andEngineering team to improve the gameplay experience and uphold the overall creative vision• Lead meetings with Investors and stakeholders to present progress on environments, levels and storytelling.

Feb 2020 - Jul 2021

Adjunct Professor

New York, Ny, Us

• Taught a class of 25 graduate students focused on Game Design in Unity, Creative Coding in Processing and Mixed Reality Development. • Developed the curriculum and class materials of the intensive 3-week summer Bootcamp Design program centered around critical design practice, research methods, and prototype skills.

Aug 2018 - Dec 2019

Program Manager

New York, Ny, Us

• Strategized and developed startup program curriculum for 3 different program cohorts which involved designing class and workshop materials such as decks, videos and handouts to prepare startup companies for the accelerator program.• Supported a portfolio of 55 startups along the start-up lifecycle on business development models, planning and executing strategy, product market fit, MVP, business operation capabilities, pitch preparation and fund raising.• Program monthly exclusive gatherings and events of retail, tech and fashion industry executives/experts with the wider New York start-up ecosystem, including Investor Days with VCs, Press events, and conferences to introduce enterprises with entrepreneurs.

Jul 2018 - Nov 2019

Producer / Game Designer And Developer

Tales Of The Aswang

• Produced, Design, program, and build a narrative based game about Filipino mythological creatures for HTC Vive and Oculus Quest using Unity 3D, C#, Playmaker, 3DS Max and Maya. Showcased the project in Indiecade, Unity Developer Day, NYC Media Lab and Games for Change.

Jul 2017 - Nov 2019

Digital Media Facilitator

New York, Ny, Us

• Designed and taught a curriculum that focused on interactive storytelling such as Web/Game Design, Podcast Production and film production for middle and high school girls in New York City.

2016 - May 2018

Experience Designer Fellow

New York, Ny, Us

• Led the development in team in producing an augmented reality app that explores how Governors Island has been engineered to fight climate change through a combination of multimedia and experiential storytelling on the island.

Jan 2018 - Apr 2018

Experience Designer

London, England, Gb

• Led an internal service design rapid prototyping research about extending awareness using technology and immersive experience techniques in retail spaces for one of their major clients.

Mar 2018 - Mar 2018

Graduate Teaching Fellow

New York, Ny, Us

• Developed the curriculum of the intensive 3-week summer Bootcamp Design program centered around critical design practice, research methods, and prototype skills.• Taught a class of fourteen incoming MFADT students alongside web and design teaching fellows to assist students from diverse backgrounds to prepare for studio courses.

Mar 2017 - Aug 2017

Creative Director & Co-Founder

•Led a team of 63 professionals & students to change the media communication infrastructure, emergency management & information dissemination with a budget of several hundred thousand dollars.•Pioneered a unified branding system between 80 Departments, 5 Undergraduate Schools, and 5 Graduate schools.•Organized events in interdisciplinary fields for international organizations in Europe, Asia, and North America.

Jul 2013 - Jul 2016

Associate Professor

Davao City, Davao Del Sur, Ph

• Instructor for the School of Arts and Sciences, I prepare students to engage in real-world scenarios through various sessions within the classroom and instill simulations of the professional scenes in the production process. • Subjects Taught: Fundamentals of Computer Software & Applications, Non-Linear Video Editing & Production, Multimedia Systems, 3D Animation, Database Systems, Web Design,

Nov 2012 - Jul 2016

Senior Lead Designer

Manic Nightnings Productions

•Spearheaded the creative branding campaign for Manic Nightnings. Coordinated with 20 people to organize marketing strategies to 500,000 people for 100% of the client business.•Led the media production of national level events with an audience of 800,000 with millions of people streaming, ensured that the top 3 media companies had access.

Dec 2013 - Apr 2015

Co-Founder And Managing Director

The Samahan Creative Team is a Media Production company that produces engaging digital multimedia content for clients and its stakeholders.

Dec 2008 - May 2012

Co-Founder And Ceo

Imaginamation Productions

Imaginamation Production is a production studio that produces advertising and marketing content for businesses who wishes to leverage their target market reach on the web.

Jun 2010 - Feb 2011
3 education records

Paolo V. education

Master’S Degree, Design And Technology

Parsons School Of Design - The New School

Master Of Fine Arts (Mfa), Design & Technology

Parsons Paris – The New School

Bachelor'S Degree, Computer Science

Ateneo De Davao University
FAQ

Frequently asked questions about Paolo V.

Quick answers generated from the profile data available on this page.

What company does Paolo V. work for?

Paolo V. works for EducationXR.

What is Paolo V.'s role at EducationXR?

Paolo V. is listed as Creative Director at EducationXR.

What is Paolo V.'s email address?

AeroLeads has found 1 work email signal at @trytheworld.com for Paolo V. at EducationXR.

What is Paolo V.'s phone number?

AeroLeads has found 1 phone signal(s) with area code 212 for Paolo V. at EducationXR.

Where is Paolo V. based?

Paolo V. is based in Sunnyvale, California, United States while working with EducationXR.

What companies has Paolo V. worked for?

Paolo V. has worked for Educationxr, Scanntech Brasil, Sabobatage, Mero Mero Games Llc, and Verizon Edtech.

How can I contact Paolo V.?

You can use AeroLeads to view verified contact signals for Paolo V. at EducationXR, including work email, phone, and LinkedIn data when available.

What schools did Paolo V. attend?

Paolo V. holds Master’S Degree, Design And Technology from Parsons School Of Design - The New School.

What skills is Paolo V. known for?

Paolo V. is listed with skills including Objective C, Adobe Audition, Social Media, Technology, Apple Motion, Public Speaking, Final Cut Studio, and Digital Photography.

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