Diretor De Arte
CurrentAs an Art Director at GMD, I have been instrumental in leading the creative direction for various high-profile projects in the gaming industry. My role involves conceptualizing and executing innovative ideas, managing art direction, and creating engaging and visually striking conceptual arts.Key responsibilities and achievements include:• Resident Evil 4 Remake Launch Event: Led the creative direction, conceptualizing and executing innovative ideas such as an escape room and free-to-play area, resulting in a successful and engaging event;• Halo Infinity Campaign: Developed and managed the art direction, creating engaging and visually striking conceptual arts that effectively promoted the game;• RainbowSix Extraction Social Media Content: Conceptualized and executed content ideas for global social networks, increasing brand visibility and engagement;• Diablo IV Launch in Brazil: Collaborated on the project, creating unique marketing strategies including a collaboration with the Summer Breeze festival and the creation of Instagrammable spaces;• Overwatch 2 Launch in Brazil: Orchestrated the game launch, developing engaging activities for the launch live with influencers and managing the game rooms for audience participation, resulting in a successful and well-received event;• World of Warcraft: Dragonflight Launch: Developed a WoW-themed RPG campaign, effectively engaging new players and promoting the game launch;• PUBG Mobile 4-Year Anniversary Campaign: Created an innovative marketing campaign featuring a Football Battle Royale narrated by influencers, resulting in increased brand visibility and engagement.In this role, I have demonstrated my ability to work effectively in a team, manage multiple projects simultaneously, and deliver high-quality outcomes that meet the company's creative marketing goals.