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Pascal Auberson is a Lead Programmer and CTO at Psytec Games Ltd. He possess expertise in virtual reality, unity3d, interaction design, user experience, user experience design and 17 more skills. He is proficient in French. Colleagues describe him as "Pascal is an diligent and hard working engineer who alway delivers the goods without complaint. He is also a great team player and a joy to work with. And, to top it all off, the code he produces is definitely first class. I have found it an absolute pleasure to work with Pascal and wouldn't hesitate to recommend him if you are looking for someone that combines the key qualities of intelligence, reliability, and innovation with a great team spirit that supports and inspires those… Show more" and "I have worked with Pascal for a number of years and I find him to be an excellent developer and all-round technologist. His attention to detail and ability to understand the problem space and formulate a solution is great, and he is a key sounding board within the organisation for iterating on solutions to a wide range of technical problems and challenges."
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Lead Programmer And CtoPsytec Games LtdLondon, Gb -
CtoPsytec Games Ltd Jun 2023 - PresentLondon, England, United Kingdom -
Senior DeveloperRoomkey.Co Dec 2018 - Sep 2021London, United KingdomI built the Unity app and multi-user server from scratch, enabling the running of virtual events with participants from all over the world.Released on Windows, macOS, iOS & Android; VR version for Desktop & Quest.Multiuser networking • Custom reliable UDP networking protocol for Unity • C# server app running in DockerResponsive, resizable UIOAuth integration for Apple, Google & TwitterProfiling & OptimisationCustom shaders for UI & AvatarsNative code plugins• Mobile Text Input replacement for iOS & Android (inc Quest)• CallKit integration on iOS with background running• Deeplink integration for macOS• Native Date Picker on iOS -
Founder & Vr DeveloperLumacode Feb 2014 - Dec 2018London, United KingdomI built Virtual Reality games & applications for mobile & desktop platforms. I worked on Windlands 2, primarily adding multiplayer to the game, but also developing some of the enemy behaviour and parts of the UI.I also worked with the team at ICAROS for many years building games for their VR fitness equipment.
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Co-Founder & Technical DirectorSpecialmoves Jan 2000 - Feb 2014London, United KingdomIn 2000 I co-founded Specialmoves, a high-end digital production company with 3 friends from University. We gained a reputation for high quality work and being able to deliver complex interactive projects that others simply couldn’t. We have worked directly for Rolex, MTV, Channel 4 and many of world’s best agencies including W+K, BBH & Fantasy Interactive.Some highlights include:- Building the Osbournes site for MTV in 2001, winning 2 BIMA awards and a BAFTA nomination.- Creating 2 multi-user 3d virtual worlds for online community Ship of Fools in 2003 & 2004- Building educational Virtual Baby game for the BBC in 2006- Tech Lead and Producer on mydeco’s 3d room planner app in 2008- Building EON’s successful Lift the FA Cup AR campaign for TBWA in 2009- Tech Lead on Robin Hood game for BBC using Unity3d in 2009- Delivering 2 iterations of the European Lynx site and CMS for BBH- Rebuilding the global Rolex website and CMS in 2010, launching a mobile specific site in 2011 and a tablet optimised HTML site 2012- Building the Kaiser Chiefs bespoke album generator site for W+K in 2011 winning 2 D&ADYellow Pencils, 2 Silver Cannes CyberLions, a BIMA award and many others.- Being a BIMA awards judge in 2012 for Games and Mobile categories- Winning Digital Sizzle Art hackathon in 2012 and exhibiting at the Whitechapel Gallery andWIRED 2012 conference test lab- Build partner on award-winning global Wacom website for Fantasy Interactive in 2013- Leading the internal R&D programme developing a range of projects exploring physical digitalinteractions including: - Kinect-controlled 3d characters experience - Interactive Portrait at Digital Shoreditch 2013 using the Intel Gesture Camera - Donut Pong at Hack the Barbican 2013 using custom built Arduino controller - Leap Motion controlled interactive at WIRED UK conference Test Lab 2013 - Oculus Rift Skydive experience at WIRED UK conference Test Lab 2013
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Senior Interactive DeveloperWheel; Pres.Co; The Presentation Company 1998 - 1999London, United KingdomCreated presentation tools in Director and learnt web-development before IE6 existed and developers were unhappy about supporting Netscape 4. Worked on a variety of HTML site builds and learnt ASP (JScript) to build the back-end for a corporate recruitment site.
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DeveloperEpic (Emg) 1996 - 1997Brighton, United KingdomDeveloped a series of educational tools for Opel using Authorware. Later used Director to build CD-ROM virtual guides to London & Paris for the AA and developed key aspects of the animated QuickTime VR experience.
Pascal Auberson Skills
Pascal Auberson Education Details
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Medialab Arts -
Thomas Peacocke Community College
Frequently Asked Questions about Pascal Auberson
What company does Pascal Auberson work for?
Pascal Auberson works for Psytec Games Ltd
What is Pascal Auberson's role at the current company?
Pascal Auberson's current role is Lead Programmer and CTO.
What is Pascal Auberson's email address?
Pascal Auberson's email address is pa****@****ves.com
What is Pascal Auberson's direct phone number?
Pascal Auberson's direct phone number is +4477757*****
What schools did Pascal Auberson attend?
Pascal Auberson attended University Of Plymouth, Thomas Peacocke Community College.
What skills is Pascal Auberson known for?
Pascal Auberson has skills like Virtual Reality, Unity3d, Interaction Design, User Experience, User Experience Design, Creative Technology, Digital Media, Information Architecture, Technical Leadership, Digital Strategy, Web Development, Cms.
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