Kevin Paskowski

Kevin Paskowski Email and Phone Number

Game Design / UX @ Team Tiger Games
San Francisco, CA, US
Kevin Paskowski's Location
San Francisco Bay Area, United States, United States
Kevin Paskowski's Contact Details

Kevin Paskowski work email

Kevin Paskowski personal email

Kevin Paskowski phone numbers

About Kevin Paskowski

I am a game designer with experience in content, level, and systems design. My approach to design is player centric, iterative and data informed. I appreciate and enjoy intuitive and elegant UX design. I love turn based tactics, open world games, games that build believable and interesting worlds, and games that scratch the itch of exploration.

Kevin Paskowski's Current Company Details
Team Tiger Games

Team Tiger Games

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Game Design / UX
San Francisco, CA, US
Employees:
5
Kevin Paskowski Work Experience Details
  • Team Tiger Games
    Team Tiger Games
    San Francisco, Ca, Us
  • Team Tiger Studio
    Senior Game Designer
    Team Tiger Studio Jun 2024 - Present
    - Design and spec out 3D room / level designs for Secret Puzzle Society meta- Write dialog for 3D rooms- Surprise and delight players by creatively iterating on proven content format- Iterate on spec writing process to make specs easier for all parties to parse during production and implementation
  • Team Tiger Studio
    Game Designer
    Team Tiger Studio Nov 2023 - May 2024
    - Designed and reviewed match 3 levels on a tight time table to reach global launch target. - Identified match 3 game play issues that would be launch blockers and worked with engineering to resolve them creating a better player facing product at launch.
  • Captain.Tv
    Game Designer
    Captain.Tv Aug 2021 - Mar 2023
    San Francisco, Us
    Developed games twitch streamers could play with their viewers / community.Stream Pirates:- Pre - production design and implementation of various systems and content- Viewer Unit Automation feature design- Unit, Unit Abilities and Equipment design- Equipment system gameplay and process improvements- Designed levels for streamers to play with their viewersStream Raiders:Events Designed:Marbles InvasionCrossover event with Marbles on Stream IP. Event focused on freeing the Morbies from the Evil Morbie and the Unknown Marbler across several different biomes. Morbies were battlefield support characters with unique abilities. Maps featured terrain that modified player movement or base stats. Player skins for the event were all designed to visually look like marbles.- Elementals- Olympiad- Snowfall- Design and implement monthly events for streamers to play with their viewers- Shepard and own events and documentation from pitch, to kickoff through play testing and event launch- Write Design specs for event features and mechanics- Create Art proposals for event assets: enemy units, terrain for maps, player skins- Enemy unit and Map creation, implementation and balancing for events- Used analytics to assess level performance and inform tuning strategies for under performing levels
  • Somasim Llc
    Ui/Ux
    Somasim Llc Jul 2013 - Feb 2022
    City of GangstersProject Highrise1849: Nevada Silver1849UI/UX High / low fidelity mocks from concept to launch Work with fully remote teamAttend PAX West in 2015 to promote Project HighriseCreated PC UI / UX for Project Highrise and then ported it to tablet for a mobile friendly experienceAnimated walk cycles for all characters in Project Highrise
  • Jam City
    Game Designer
    Jam City Oct 2017 - Jun 2021
    Culver City, California, Us
    Vineyard Valley: Narrative driven collapse match 3Snoopy Pop: Bubble ShooterGameplay and Feature design across both titlesDesigned over 200+ levels across both titles
  • Mobilityware
    Game Designer
    Mobilityware Jun 2017 - Sep 2017
    Irvine, Ca, Us
    Tropical Treats:Match-3 puzzle design and development.Gameplay spec for level interactions.
  • Storm8
    Associate Game Designer
    Storm8 Aug 2015 - Feb 2017
    San Mateo, California, Us
    Candy Blast ManiaBubble ManiaCupcake ManiaJewel ManiaSpecialized in bubble shooters and match-3 puzzle design and development.
  • Zynga
    Producer
    Zynga Jan 2013 - May 2013
    San Francisco, California, Us
    2 unannounced Mobile IP
  • Zynga
    Art Producer
    Zynga Nov 2011 - Dec 2012
    San Francisco, California, Us
  • Zynga
    Outsourcing Manager
    Zynga Apr 2011 - Oct 2011
    San Francisco, California, Us
  • Zynga
    2D/3D Artist
    Zynga Jan 2010 - Mar 2011
    San Francisco, California, Us
  • Zynga
    Asset Integration
    Zynga Nov 2009 - Dec 2009
    San Francisco, California, Us
    Roller Coaster Kingdom- Track and integrate assets on weekly cadence- Assign and tune store pricing for in game store assets
  • Jobvite
    Web Application Support Engineer
    Jobvite Sep 2008 - Mar 2009
    Denver, Colorado, Us
    - Developed, tested and configured career sites during and post activation- Acted as liaison between product management and engineering teams- Advised customers and provided tech support on best practices for design, and maintenance on career websites

Kevin Paskowski Skills

Maya Animation Game Development Flash Html Jira Social Games Mobile Games Game Design User Interface Low Poly Modeling Computer Animation Video Games Photoshop Unity Computer Games Traditional Animation Outsourcing Management Social Game Development Art Production Partial Mash Home Brewing Casual Games

Kevin Paskowski Education Details

  • City College Of San Francisco
    City College Of San Francisco
    Computer Science
  • Boston University Via Edx
    Boston University Via Edx
    Baseball Analytics And Data Science
  • Academy Of Art University
    Academy Of Art University
    Animation/Vfx
  • Bowling Green State University
    Bowling Green State University
    Digital Arts

Frequently Asked Questions about Kevin Paskowski

What company does Kevin Paskowski work for?

Kevin Paskowski works for Team Tiger Games

What is Kevin Paskowski's role at the current company?

Kevin Paskowski's current role is Game Design / UX.

What is Kevin Paskowski's email address?

Kevin Paskowski's email address is kp****@****ail.com

What is Kevin Paskowski's direct phone number?

Kevin Paskowski's direct phone number is +141573*****

What schools did Kevin Paskowski attend?

Kevin Paskowski attended City College Of San Francisco, Boston University Via Edx, Academy Of Art University, Bowling Green State University.

What are some of Kevin Paskowski's interests?

Kevin Paskowski has interest in Jeremy Clarkson, Sports, Espn, History, Animation, Web Design, Facebook Platform, Deadliest Catch, The Alchemist (1988 Novel), Top Gear (British Tv Series).

What skills is Kevin Paskowski known for?

Kevin Paskowski has skills like Maya, Animation, Game Development, Flash, Html, Jira, Social Games, Mobile Games, Game Design, User Interface, Low Poly Modeling, Computer Animation.

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