Animation Director
CurrentBuilding an animation team and pipeline and defining the animation style to support a new IP.
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@webtv.net
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3 phones found area 815
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LinkedIn matched
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Patrick Gillette is listed as Animation Director, Consultant at Gravity Well, based in Bothell, Washington, United States. AeroLeads shows a work email signal at webtv.net, phone signal with area code 815, and a matched LinkedIn profile for Patrick Gillette.
Patrick Gillette previously worked as Animation Director at Gravity Well and Animation Consultant at Camouflaj. Patrick Gillette holds B.A., Animation from University Of Silicon Valley.
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I am passionate about Animation, Leadership, Management and the Player Experience and I strive to meaningfully connect each in support of project goals and player needs. I also firmly believe that making games should be as fun as playing them and do what I can to foster a positive, supportive and FUN team culture.As an Animation Director, it is my job to build and support the team to deliver on the creative ambitions of the project in a healthy and sustainable way. That means providing consistent creative direction and feedback to the animators, aligning individual skill sets and experience with new opportunities across the project and advocating for tools and workflow improvements to better help the team achieve the aesthetic and creative goals of a project.Over the course of many years as a leader and manager, I have learned that there is always more to learn. Each new interaction, person and project helps me understand areas and opportunities for growth in this arena to better support the team around me to do their best work. I take their personal and professional growth very seriously and devote a lot of my time to learning through professional training or from books, podcasts and articles to be the leader and manager they need and deserve.When I’m not working you’ll find me spending time with my family, trying to keep up with my children’s busy schedules, playing games, watching movies and supporting the Chicago Cubs.-Shipped Titles-• Halo Infinite• Halo 5: Guardians• Halo 4• Penguins of Madagascar: Dr. Blowhole Returns Again• Halo Reach• Tales of Monkey Island (Ep. 1-3)• Tomb Raider: Underworld (DS)• Godzilla Unleashed: Double Smash• Spider-Man and the Masked Menace (TV Games)• Leapfrog: My First PC (multiple titles)
Listed skills include Maya, Character Animation, Animation, Video Games, and 11 others.
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Los Angeles, Us
Building an animation team and pipeline and defining the animation style to support a new IP.
Bellevue, Wa, Us
Provided Animation Consulting Services for Batman: Arkham Shadow • Audited the existing pipelines and processes and created proposals for improving both. • Provided mentorship/coaching to individuals across the team to identify and address issues during development. • Delivered consistent gameplay animation feedback to both internal and external teams.
Redmond, Wa, Us
• Oversaw Animation, Technical Animation, Motion Capture and Character Technical Art Teams through ship from both a management and leadership perspective.• Defined Animation Style for Halo Infinite that would work in concert with Art Direction changes.• Organized and drove animation peer review process, providing feedback across all of animation to ensure consistent style and quality standards were met.• Partnered with production to scope, provide estimates and assign out work.• Continued to write and support technical and onboarding documentation.• Partner with technical and engineering teams to make improvements to overall animation pipeline.Shipped Titles• Halo Infinite
Redmond, Wa, Us
• Created and implemented gameplay and vignette animations.• Organized and drove animation peer review process, providing feedback across gameplay animation to ensure consistent style and quality standards were met.• Partnered with production to scope, provide estimates and assign out work.• Continued to write and support technical and onboarding documentation.• Created Animation Style sheets for characters under my guardianship.Character Guardian• 3rd person Spartans• Promethean Soldier• Promethean Watcher• Elite• Grunt MechShipped Titles• Halo 5: Guardians
Redmond, Wa, Us
• Created and implemented Gameplay and vignette animations.• Authored technical, aesthetic and onboarding documentation for internal and external teams.• Trained and provided feedback for outsourcing group.Character Guardian:• Multiplayer Spartans• Promethean Watcher• Jackal• MarinesShipped Titles:• Halo 4
Redmond, Wa, Us
• Created and implemented gameplay and vignette animations
Kirkland, Wa, Us
• Created gameplay and cinematic animation.• Organized and drove animation peer review process, providing feedback across animation to ensure consistent style and quality standards were met.Shipped Titles:• Penguins of Madagascar: Dr. Blowhole Returns Again (Multiple Versions)
Bellevue, Wa, Us
• Created and implemented in-game character animation and vignette's utilizing key frame and motion capture pipelines.Shipped Titles:• Halo: Reach
Redwood City, Ca, Us
• Provided marketing assets and animation for the MySims series.
Malibu & Corte Madera, Ca, Us
• Created cinematic and gameplay animations for the "Tales of Monkey Island" seriesShipped Titles:• Tales of Monkey Island - Episodes 1-3
• Primary animator on unreleased project.
Santa Cruz, Ca, Us
• Animate 2D and 3D characters and vehicles for multiple projects• Rigging• Gameplay Design• Production/Scrum SupportShipped Titles:• Tomb Raider: Underworld (DS)• Godzilla Unleashed: Double Smash• Spider-Man and the Masked Menace (TV Games)• Leapfrog: My First PC (multiple titles)
• Teach a group of students the fundamentals of maya modeling and animation.
Quick answers generated from the profile data available on this page.
Patrick Gillette works for Gravity Well.
Patrick Gillette is listed as Animation Director, Consultant at Gravity Well.
AeroLeads has found 1 work email signal at @webtv.net for Patrick Gillette at Gravity Well.
AeroLeads has found 3 phone signal(s) with area code 815 for Patrick Gillette at Gravity Well.
Patrick Gillette is based in Bothell, Washington, United States while working with Gravity Well.
Patrick Gillette has worked for Gravity Well, Camouflaj, 343 Industries, Griptonite Games, and Bungie.
You can use AeroLeads to view verified contact signals for Patrick Gillette at Gravity Well, including work email, phone, and LinkedIn data when available.
Patrick Gillette holds B.A., Animation from University Of Silicon Valley.
Patrick Gillette is listed with skills including Maya, Character Animation, Animation, Video Games, Computer Animation, Game Development, Gameplay, and Rigging.
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