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Patrick Melody Email & Phone Number

Computer Software Professional
Location: Arlington, Virginia, United States 11 work roles 2 schools
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Role
Computer Software Professional
Location
Arlington, Virginia, United States

Who is Patrick Melody? Overview

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Patrick Melody is listed as Computer Software Professional based in Arlington, Virginia, United States. AeroLeads shows a matched LinkedIn profile for Patrick Melody.

Patrick Melody previously worked as Graphics Rendering Engine Software Developer at Kinex Inc and Big Data Software Developer at Missionfocus Llc. Patrick Melody holds Ms, Computer Science from North Carolina State University.

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About Patrick Melody

Software architect/developer for advanced industrial and research systems involving graphics, big data, and high performance computing and networking

Listed skills include C++, Python, Java, Clojure, and 14 others.

11 roles

Patrick Melody work experience

A career timeline built from the work history available for this profile.

Graphics Rendering Engine Software Developer

Kinex Inc

• Supported development of Night Vision Image Generator rendering engine for the Army's Night Vision and Electronic Sensors Directorate, rendering worlds in the visible spectrum and other spectrums as seen by various night vision sensors.• GPU programming to support 2D signal processing/transformations/analysis• Developed algorithms to improve rendering speed and realism for large virtual worlds as well as diagnosing various rendering artifacts and efficiency problems.• Developed features simulating the operation of various pieces of equipment.• Parallelized world building pipeline to speed up generation of world database from art/geometry/imagery assets.

Feb 2014 - Oct 2015

Big Data Software Developer

• Supported development of semiotics based compute/storage cloud for data unification, enrichment, and exploitation that accommodates any meaningful datatype.• Developed back-end data analysis using Hadoop and Accumulo technologies as well as mid-tier REST-ful web services for data visualization and presentation.

Oct 2013 - Dec 2013

Research & Development Staff Software Developer

• Designed WebDAV virtual file system for easy and generalized client access to large high speed imagery containers.• Assisted in development of KML server to serve large imagery from high speed data containers to Google Earth clients.

Oct 2010 - Aug 2011

Large Data Systems Developer

Itt Industries Advanced Engineering & Sciences At Us Naval Research Laboratory

• Expanded DoD's ability to access, store, and share information securely between regions by providing applications development and support for the DoD's Large Data JCTD.• Reduced access time to Wide Area Motion Imagery (WAMI) intelligence from days to minutes by developing high-performance software to deliver imagery via certified Web browsers.• Developed iPhone app architecture allowing multitasking multi-stream data fusion for "boots-on-the-ground" situational awareness and communication.• Developed MapReduce implementation for shared-memory many-processor supercomputers to leverage many processors for highly parallelizable tasks.• Assisted in writing contract proposal resulting in contract renewal for ITT Industries.

Jan 2008 - Aug 2010

Geovisualization Project Architect/Implementer

Itt Industries Advanced Engineering & Sciences At Us Naval Research Laboratory

• Developed a "Google Earth"-style technology demonstration in 2000, allowing scientists and analysts to interactively visualize dynamic globe spanning geospatial datasets on wall-sized virtual reality displays.• Improved user experience with wall sized very large displays by developing new post-GUI user interface paradigms.• Supported numerous VIP technology demonstrations (resulting in multi-million dollar funding acquisition) to showcase new capabilities to decision-makers.• Supervised summer intern.

Mar 2000 - Jan 2008

Parallel And Distributed Simulations Virtual Reality Programmer

Itt Industries Advanced Engineering & Sciences At Us Naval Research Laboratory

• Developed distributed virtual reality application framework in C++ using OpenGL Performer for SGI/IRIX platform.Supported device-independent input, networking, multiple graphics display configurations including stereo. Used this framework to build virtual prototyping application and virtual Combat Information Center application.• Supported optimistic parallel discrete event simulation project that maximized system utilization and accelerated simulation runtime speed.• Integrated various software to support distributed wargame simulation with virtual reality aspects.

Sep 1997 - Mar 2000

Game Programmer

Interactive Magic

• Integrated full motion platform pilot chair into space combat flight simulator game for arcade use.• Wrote animation and networking code for new client/server multiplayer strategy game.

Jun 1996 - Sep 1997

Scientific Visualization Consultant

Becton-Dickinson

Ported mission critical finite mesh analysis visualization program from unsupported VMS/PHIGS to multiple Unix/OpenGL platforms, allowing continuity of manufacturing capabilities.

Mar 1996 - Jun 1996

Modeling Tools Programmer

Aai Visual Systems

• Developed and maintained modeling tools used to create virtual worlds for real-time man-in-the-loop US Navy helicopter simulator.• Improved modeling tools’ functionality and user interfaces using C, C++, and IRIS GL on SGI systems.• Modified Multigen modeling program to fix bugs and add customized functionality.

May 1995 - Feb 1996

Teaching Assistant, Research Assistant

• Created a new way of classifying and approaching textures giving a more unified conceptualization of the texturing process, allowing a new technique for efficiently rendering and modeling highly detailed objects.• Improved functionality of architectural modeling program for department research project.• Simulated a new memory management system design for object oriented systems to measure performance in real-world situations.

Aug 1991 - May 1995

Multimedia Programmer

Provided video playback support for Macintosh multimedia medical education program, allowing students to view animated 3D MRI and CT Scan reconstructions.

May 1990 - Aug 1990
2 education records

Patrick Melody education

Ms, Computer Science

North Carolina State University

Bs, Mathematics & Philosophy

Mount Saint Mary'S College
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What is Patrick Melody's role at their current company?

Patrick Melody is listed as Computer Software Professional.

Where is Patrick Melody based?

Patrick Melody is based in Arlington, Virginia, United States.

What companies has Patrick Melody worked for?

Patrick Melody has worked for Kinex Inc, Missionfocus Llc, Pixia Corp, Itt Industries Advanced Engineering & Sciences At Us Naval Research Laboratory, and Interactive Magic.

How can I contact Patrick Melody?

You can use AeroLeads to view verified contact signals for Patrick Melody, including work email, phone, and LinkedIn data when available.

What schools did Patrick Melody attend?

Patrick Melody holds Ms, Computer Science from North Carolina State University.

What skills is Patrick Melody known for?

Patrick Melody is listed with skills including C++, Python, Java, Clojure, Javascript, Opengl, Opengl Shading Language, and Linux.

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