Graphics Rendering Engine Software Developer
• Supported development of Night Vision Image Generator rendering engine for the Army's Night Vision and Electronic Sensors Directorate, rendering worlds in the visible spectrum and other spectrums as seen by various night vision sensors.• GPU programming to support 2D signal processing/transformations/analysis• Developed algorithms to improve rendering speed and realism for large virtual worlds as well as diagnosing various rendering artifacts and efficiency problems.• Developed features simulating the operation of various pieces of equipment.• Parallelized world building pipeline to speed up generation of world database from art/geometry/imagery assets.