Patrick Murr Email & Phone Number
@massvirtual.com
LinkedIn matched
Who is Patrick Murr? Overview
A concise factual answer block for searchers comparing this professional profile.
Patrick Murr is listed as Game Developer at Intheclouds Studio, based in Orlando, Florida, United States. AeroLeads shows a work email signal at massvirtual.com and a matched LinkedIn profile for Patrick Murr.
Patrick Murr previously worked as Nature Investor at Planet Wild and Software Engineer III at Mass Virtual. Patrick Murr holds Bachelor’S Degree, Mechanical Engineering, 3.56 Major Gpa from University Of Central Florida.
Email format at Intheclouds Studio
This section adds company-level context without repeating Patrick Murr's masked contact details.
AeroLeads found 1 current-domain work email signal for Patrick Murr. Compare company email patterns before reaching out.
About Patrick Murr
🎮Unity XR Developer 🎸Music Producer 🚀Former NASA Artemis Program test engineer 🤓Lifelong Learner ✌Humanist
Listed skills include Ptc Creo, Solidworks, Computers, Time Management, and 15 others.
Patrick Murr's current company
Company context helps verify the profile and gives searchers a useful next step.
Patrick Murr work experience
A career timeline built from the work history available for this profile.
Nature Investor
Planet Wild is a global community of people who care deeply about nature. Every month, the community crowdfunds pioneering environmental projects that:🦁 Bring back endangered species🌊 Support ocean and aquatic life🌳 Revive forests and rewild landscapesEverything is documented in monthly videos to showcase what our support really achieves on the ground.
Software Engineer Iii
● Developed a networked Physics Interaction and Inventory System, actively utilized in production, enabling designers to create interactive objects such as doors, drawers, screwdrivers and gloves. Colaborated closely with designers to reduce setup time by creating Designer Tools and comprehensive documentation, including tutorial videos and recorded demonstrations. ● Worked on a complete rewrite of our award-winning product, Virtual Hangar, involving extensive cross-departmental planning and coordination. The new design emphasizes modularity with decoupled features using DLLs, leveraging my expertise in software abstraction.
General Game Programmer (Vr)
● Led the porting of Virtual Hangar from SteamVR API to OpenXR API, expanding platform compatibility to standalone VR headsets like Meta Quest 3 and HTC Vive Focus 3. This involved replacing SteamVR interactions with custom solutions and working with QA to ensure feature parity. ● Developed Desktop Mode, facilitating rapid feature and scenario testing across al departments without the need for a VR headset. This innovation has also enabled multiplayer testing on a single machine, significantly accelerating development and QA processes. ● Created an in-game camcorder, including user interface, utilized by internal teams for bug reporting and marketing purposes and by our customers.
Mechanical Systems Test Engineer
• Certified test conductor who has coordinated and performed proof pressure and leak tests for the following Artemis 2 spacecraft systems: - Air Revitalization System, - Environmental Crew Life Support System for Crew Module and Crew Module Adapter, - Propulsion System for Crew Module and Crew Module Adapter.• Preparing ground support equipment and test procedure for Artemis 3 Crew Module Proof Pressure Test (first major milestone for Artemis 3 production).• Preparing test procedure for Artemis 3 Vacuum Vent Manifold Proof Pressure and Leak Test.• Mass Spectrometer Leak Detector operator
Hypergol Engineer Ii
• Authored and reviewed test procedures for servicing and deservicing NASA’s Artemis 1 Hypergols (N2H4, MMH, and NTO) and High Pressure GHe. • Executed test procedures with the help of technicians both on-site (payload processing facility) and remotely (Firing Room 1 in the Launch Control Center).• Performed real-time troubleshooting as required, which includes authoring and reviewing Non-Conformance/discrepancy documents.• Interfaced with NASA customers daily to ensure all requirements are satisfied.• Maintained Ground Support Equipment (GSE) including Hypergol Scrubbers, pressurant and propellant panels, and all associated components (transducers, RVs, regulators, manual/solenoid valves)• Experience with 12-hour shifts and occasionally 2nd shifts to support processing.• Received the following certifications: SCAPE operator, Mod Class C Test Engineer, CN657 TOSC System Engineer, Confined Space, Emergency Life Support Apparatus (ELSA), Hazardous Vapor Detection, OSHA, CPR
Ground Integration Engineer
• Tracked and lead NASA’s Artemis 2 assessments including Mobile Launcher upgrades.• Composed and released document that classifies electrical hazard zones for GSDO processing facilities.• Worked on verification and validation of system requirements for NASA’s Artemis 1 program.
Mechanical Engineer Co-Op
• Mechanical engineer on Javelin missile program supportingSpiral 2 Warhead and Spiral 3 Seeker IPTs.• Developed new engineering drawings for tandem missile assembly, warheadmass simulant, and midbody housing configurations for performance verificationand component qualification development testing.• Revised and released 40+ engineering drawings using PTC Creo 2.0.• Created time efficient method of exporting 3D points from CAD model to be used in Hydrocode analysis.• Fully assembled Simulant Seekers for warhead performance verification testing.• Completed Geometric Dimensioning and Tolerancing training
Aviation Design Team Leader
• Acted as team leader which involved achieving milestones, communicatingeffectively, and overseeing entire design/build process.• Calculated design requirements for wing and tail based on desired RC performance specifications.• Implemented unique elliptical wing and dual tail designs into final fabrication. • Made quick repairs during competition day which resulted in two successfulflights allowing my team to achieve third place.
Rc Hovercraft Competition - Team Member
• Designed and fabricated fully functional RC hovercraft in less than 2 months.• Implemented dual rear exhaust system with additional vertical stability exhaust.• Won the competition placing 1st out of 8 teams.
Food Service
Cashier/Customer Service
Front Service Clerk
Patrick Murr education
Frequently asked questions about Patrick Murr
Quick answers generated from the profile data available on this page.
What company does Patrick Murr work for?
Patrick Murr works for Intheclouds Studio.
What is Patrick Murr's role at Intheclouds Studio?
Patrick Murr is listed as Game Developer at Intheclouds Studio.
What is Patrick Murr's email address?
AeroLeads has found 1 work email signal at @massvirtual.com for Patrick Murr at Intheclouds Studio.
Where is Patrick Murr based?
Patrick Murr is based in Orlando, Florida, United States while working with Intheclouds Studio.
What companies has Patrick Murr worked for?
Patrick Murr has worked for Intheclouds Studio, Planet Wild, Mass Virtual, Lockheed Martin, and Erc - Engineering, Research And Consulting, Inc..
How can I contact Patrick Murr?
You can use AeroLeads to view verified contact signals for Patrick Murr at Intheclouds Studio, including work email, phone, and LinkedIn data when available.
What schools did Patrick Murr attend?
Patrick Murr holds Bachelor’S Degree, Mechanical Engineering, 3.56 Major Gpa from University Of Central Florida.
What skills is Patrick Murr known for?
Patrick Murr is listed with skills including Ptc Creo, Solidworks, Computers, Time Management, Computer Maintenance, Siemens Nx, Matlab, and Microsoft Office.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Patrick Murr you were looking for.
View similar profiles