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Patrick Friedrich Email & Phone Number

Senior QA Engineering Manager | Principal QA Engineer | Technical Program Manager | - Driving Proactive Quality through Continuous Delivery - | CTM, CSM, TDS2 at Epic Games
Location: Los Angeles Metropolitan Area, United States, United States 14 work roles
1 work email found @riotgames.com LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 86%

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Current company
Role
Senior QA Engineering Manager | Principal QA Engineer | Technical Program Manager | - Driving Proactive Quality through Continuous Delivery - | CTM, CSM, TDS2
Location
Los Angeles Metropolitan Area, United States, United States
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Quick answer

Patrick Friedrich is listed as Senior QA Engineering Manager | Principal QA Engineer | Technical Program Manager | - Driving Proactive Quality through Continuous Delivery - | CTM, CSM, TDS2 at Epic Games, a company with 201 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at riotgames.com and a matched LinkedIn profile for Patrick Friedrich.

Patrick Friedrich previously worked as Senior QA Manager at Epic Games and Principal QA Engineer (Sr. QA Manager) at Riot Games.

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{first_initial}{last}@riotgames.com
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Profile bio

About Patrick Friedrich

A QA Engineering leader who empowers and enables enterprise-wide quality culture by driving vision and transformation focused on: • Proactive, iterative, value-driven continuous delivery • Quality & Testing best practices • Sustainable scoping and execution, driving speed to market • Fostering customer and client trust through meaningful engagementA change agent who guides the quality vision, sets strategy, and shapes practices in unique, multi-functional roles, positioning quality as a driving force across all levels, the end-to-end software development lifecycle, and functions. An astute engineer and analyst who rapidly masters complex systems, endeavors to identify and manage meaningful risks, and introduces efficient methods for achieving product goals and customer success.On a mission to create rigorous, repeatable, customizable QA Engineering practices, processes, and tools that position proactive customer-centric quality as a driving force of software and product development, resulting in delighted customers and a highly successful business.

Listed skills include Leadership, Ps3, Agile Testing, Planning, and 41 others.

Current workplace

Patrick Friedrich's current company

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Epic Games
Epic Games
Senior QA Engineering Manager | Principal QA Engineer | Technical Program Manager | - Driving Proactive Quality through Continuous Delivery - | CTM, CSM, TDS2
Cary, NC
Website
Employees
201
AeroLeads page
14 roles

Patrick Friedrich work experience

A career timeline built from the work history available for this profile.

Senior Qa Manager

Current

Cary, NC, US

Managing quality of the Fortnite Creator pillar.

Jul 2024 - Present

Principal Qa Engineer (Sr. Qa Manager)

Los Angeles, CA, US

  • Led the Quality craft for the League Studios Platform; the game platform powering League of Legends, Team Fight Tactics, and other in-development game products. Responsibilities:
  • Create and maintain an environment of professional curiosity, promoting interest in quality and progress across all Platform teams
  • Drive accountability for overall quality as an essential factor for decision-making across studio and pillar leadership
  • Manage QA professionals across Platform teams
  • Hire and retain qualified talent, while understanding and working with resource constraints.
  • Define and drive the quality strategies and conduct quality activities throughout the SDLC for League Studios Platform
Feb 2022 - Mar 2024

Qa Operations Manager

Los Angeles, CA, US

  • Managed Quality Operations across the League of Legends business unit, devising and contributing to product quality strategies across the organization and external/vendor partners, setting standards and best practices.
  • Manage QA professionals on multiple League of Legends development teams
  • Hire and retain qualified talent, while understanding and working with resource constraints
  • Create measurable quality targets based on product goals, while driving visibility on progress
  • Guide testing strategies and conduct quality activities throughout the software development life cycle
  • Report the metrics that matter, using data to guide action
Oct 2019 - Feb 2022

Qa Manager

Los Angeles, CA, US

  • Managed the quality team as the Product Quality Lead for a PC-based R&D product being developed based on the League of Legends IP. Built a team of 2 QA Engineers.Responsibilities:
  • Manage QA professionals on multiple development teams
  • Hire and retain qualified talent, while understanding and working with resource constraints
  • Create measurable quality targets based on product goals, while driving visibility on progress
  • Guide testing strategies and conduct quality activities throughout the software development life cycle
  • Report the metrics that matter, using data to guide action
Apr 2019 - Oct 2019

Senior Delivery Manager

Hanover, MD, US

  • Managed tailored staffing and co-development solutions for software development and testing, catering to diverse clients and large regional firms in the Banking / Financial Services domains. Oversaw solution delivery.
  • Ensure understanding of SOWs/MSAs and project vision as defined by customer business and technical requirements
  • Collaborate with Account Managers, managing project scope, and delivering according to contract terms
  • Consolidate project status and budget information across project and/or portfolio of projects
  • Consolidate and provide project reporting regarding resources, financials or as requested by client via monthly or quarterly business reviews (MBRs or QBRs)
  • Perform issue management and facilitate issue resolution with proper notification to all affected parties
Nov 2014 - Apr 2019

Qa Lead / Senior Qa Analyst

Victoria, British Columbia, CA

  • Led the QA team for an unannounced Action MMO, which was canceled at the end of 2013. Responsible for building the project QA team, identifying project testing needs, and developing the Master Test Strategy. Later.
  • Build project QA team
  • Define, document, and maintain the Test Strategy and Master Test Plan
  • Develop Test Automation using Unreal 4
  • Identify and escalate quality risks
  • Manage off-site testing teams
Apr 2013 - Oct 2014

Qa Platform Test Engineer / Producer

Hunt Valley, Maryland, US

  • Developed Test Automation frameworks and scripts for the Platform team; supporting The Elder Scrolls Online, ZeniMax Platform, and Customer Support divisions. I guided QA for SOW/SLA creation and testing of platform.
  • Develop and expand coverage of existing automation frameworks to ensure quality and stability of Platform systems
  • Setup test environments and design test plans to cover game functionality, performance, regression, scalability and services
  • Routinely execute automated tests that generate reports that detail rates and test progress
  • Analyze metrics and test results to identify patterns that influence software quality
  • Managing relationships and communication with all project stakeholders
Mar 2012 - Mar 2013

Qa Producer

Reykjavik, NA, IS

  • As a QA Producer, responsible for leadership and mentoring for all QA Testers and Engineers for the World of Darkness project, coordinating between QA, Production, Art, and Engineering departments to develop and manage.
  • Sponsored training program that provided automation skill uplift for manual testers
  • Application Owner for in-house automation and continuous integration services, maintaining 80% functional automation and 100% unit test coverage
Aug 2011 - Jan 2012

Content Test Manager

Reykjavik, NA, IS

  • As Content Test Manager for EVE Online:
  • Managed outsourced QA manual testing efforts.
  • Provided QA oversight and manual testing as needed for the entire content creation team.
  • Assisted in rapidly onboarding the World of Darkness project team into existing processes and systems used by the EVE Online team.
May 2009 - Jul 2011

Deployment Engineer

Reykjavik, NA, IS

  • As a Deployment Engineer for EVE Online teams:
  • Responsible for providing deployment support for all test environments, DB migration and validation, and design and implementation of system and benchmark tests.
Dec 2008 - May 2009

Test Lead

Reykjavik, NA, IS

  • As the Test Management Lead for EVE Online, responsible for creating and maintaining test plans, reporting on testing progress, defect resolution, and test coverage, and managing external testing vendors:
  • Assisted the QA Manager with identifying and evaluating top candidates
  • Championed and architected a very large-scale user acceptance and load testing program which facilitated the rapid collection of invaluable performance data and actionable customer feedback from thousands of.
Jan 2007 - Dec 2008

Qa Tester

Reykjavik, NA, IS

  • QA Tester for EVE Online:
  • Responsible for creating and maintaining test plans for EVE Online features in development
Sep 2006 - Dec 2006

Senior Events Producer - Volunteer

Reykjavik, NA, IS

  • As a Senior Events Producer, responsible for the direction of Events Producers, developing ongoing in-game storylines, and designing and managing in-game events:
  • Designed, wrote, and implemented top-level fiction and background development for Archangel Cartel and Sanshas Nation entities in concert with the Head Writer.
  • Mentored Event Producers and ensured best practices were followed.
Nov 2004 - Aug 2006

Quality Assurance Agent

Paris, Île-de-France, FR

  • Responsible for ensuring tier 2 and 3 technicians comply with quality practices, including:
  • Provided direct oversight for Verizon ADSL support technicians
  • Coach technicians as-needed to ensure best-practices are followed
  • Regularly liaise with team and project leads on quality tracking, metrics, and status
Oct 2003 - Jul 2006
Team & coworkers

Colleagues at Epic Games

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FAQ

Frequently asked questions about Patrick Friedrich

Quick answers generated from the profile data available on this page.

What company does Patrick Friedrich work for?

Patrick Friedrich works for Epic Games.

What is Patrick Friedrich's role at Epic Games?

Patrick Friedrich is listed as Senior QA Engineering Manager | Principal QA Engineer | Technical Program Manager | - Driving Proactive Quality through Continuous Delivery - | CTM, CSM, TDS2 at Epic Games.

What is Patrick Friedrich's email address?

AeroLeads has found 1 work email signal at @riotgames.com for Patrick Friedrich at Epic Games.

Where is Patrick Friedrich based?

Patrick Friedrich is based in Los Angeles Metropolitan Area, United States, United States while working with Epic Games.

What companies has Patrick Friedrich worked for?

Patrick Friedrich has worked for Epic Games, Riot Games, Teksystems, Kixeye, and Zenimax Online Studios.

Who are Patrick Friedrich's colleagues at Epic Games?

Patrick Friedrich's colleagues at Epic Games include Timothy Walters, Braden Montague, Jamie Wilbert, Ski Makanob, and Wiktor Rozmus.

How can I contact Patrick Friedrich?

You can use AeroLeads to view verified contact signals for Patrick Friedrich at Epic Games, including work email, phone, and LinkedIn data when available.

What skills is Patrick Friedrich known for?

Patrick Friedrich is listed with skills including Leadership, Ps3, Agile Testing, Planning, Agile, Test Automation, Test Planning, and Test Case Generation.

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