Patrick Hoey Email & Phone Number
@globusmedical.com
1 phone found area 656
LinkedIn matched
Who is Patrick Hoey? Overview
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Patrick Hoey is listed as Software Engineering Manager - Robotics at Globus Medical, based in Greater Boston, United States, United States. AeroLeads shows a work email signal at globusmedical.com, phone signal with area code 656, and a matched LinkedIn profile for Patrick Hoey.
Patrick Hoey previously worked as DevOps Manager - Robotics at Globus Medical and Staff Software Engineer - Robotics at Globus Medical. Patrick Hoey holds J.D., Law from Massachusetts School Of Law.
Email format at Globus Medical
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AeroLeads found 1 current-domain work email signal for Patrick Hoey. Compare company email patterns before reaching out.
About Patrick Hoey
I have years of experience as a software developer and lead, contributing to the success of organizations from Fortune 500 companies to a startup trying to make senior care manageable for the care givers. Recently, I have secured a joint venture in developing video games in the mobile phone space, including iOS and Android platforms.Over my career, I developed a full stack web based solution for field technicians reducing overall customer service call volume by 32%, software features for medical devices which reduced radiation exposure to the patient by a third, performance solutions which solved enterprise scaling problems for a distributed media system by an order of magnitude, as well as leading a team to meet important milestones for seed funding. Other projects include developing a machine learning algorithm utilizing vision hardware for a mobile robot and a prototype build of a top down adventure video game set in a dystopian future. I recently finished my first published book, Mastering LibGDX Game Development, which includes a finished 2D RPG game, BludBourne, that I developed specifically for the book. I have a proven track record of solving complex and difficult software problems, utilizing my business and legal acumen, and delivering results that save on costs and secure seed funding. I look forward to the next adventure.Languages: Primarily develop in Java and C++; Working knowledge of C#, Lua, Objective-C and Python; Experience with HTML, JavaScript, PHP, CSS, JSON and XMLPlatforms: Windows Vista/7, Mac OS X, Linux (Redhat, Ubuntu, Lubuntu, Debian), SolarisEnvironments: Microsoft Visual Studio, Clearcase, Accurev, Git and Perforce on Windows; Xcode and Git on Mac OS X; GNU C/C++ compiler, Make, Gradle, Maven, and Ant on UNIX/LINUX platforms; Netbeans, Android Studio, IntelliJ IDEA and Eclipse IDEs for JavaDatabases: PostgreSQL, MySQL, MS SQL Server, Oracle 9iLibraries: LibGDX, Cocos2DX, Qt, STL, OpenGL
Listed skills include C++, Xml, Scrum, Agile Methodologies, and 22 others.
Patrick Hoey's current company
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Patrick Hoey work experience
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Devops Manager - Robotics
Staff Software Engineer - Robotics
Software Development Team Lead
- Responsible for technical direction of our team, feature development, and hiring and mentorship of direct reports
- Developed features in Java for a high-availability, large scale global e-commerce catalog system processing hundreds of millions of offers daily
Senior Software Engineer
- Implemented brand extraction service that extracts brands from offers to augment product search capabilities
- Shugi award winner in our division for demonstrating “excellence in performance of role and responsibilities”
Founder
- Design, modify, develop, write and implement video games for mobile platforms, following Agile/Scrum methodologies leveraging Jira for communication. Support product from test review and analysis to debugging software.
- Ported iOS puzzle game from Objective-C codebase to C++/Java codebase on Android
- Developed prototype game “CityPunk: A Hacker’s Story” for PC/Android using libGDX
- Drafted contracts and SOP documents, negotiated business strategies, created a marketing plan, developed A/B testing based on ad analytics, created teaser trailers and game icons
Author Of Mastering Libgdx Game Development
- “Mastering LibGDX Game Development” Estimated Release: November 2015This book will take you through the entire development process of creating an RPG video game using LibGDX, including:
- Introduction to RPG game features
- Overview of video game architecture
- Creating different map locations
- Developing character movement controls
- Adding character animations
Senior Software Engineer
- Design, modify, develop, write and implement features for a Qt based application for senior market, including a database layer, and data synchronization service, following Agile/Scrum methodologies. Support product.
- Architected and implemented an extensible and pluggable database abstraction layer with Qt on top of a PostgreSQL DB, including a data synchronization service in C++.
- Led a team of 4 developers as Scrum Master and delivered on multiple important milestones, including project planning, task board tracking, daily standups, post mortems, and communication with QA while developing.
Senior Software Engineer
- Design, modify, develop, write and implement features for Java based Media Workflow Management applications following Agile/Scrum methodologies. Support product through testing process from test review and analysis to.
- Evaluated and implemented enhancements for Media Services Components increasing performance of media management processing by a factor of 7 utilizing Agile methodologies
- Architected and implemented a Media Services Component to interoperate with Harris Automated Systems for Broadcast
Software Engineer
- Design, modify, develop, write and implement features for ECAD Product Lifecycle Management applications. Contribute to product life cycle from design specification to sustaining. Support product through testing.
- Designed and implemented ECAD component for Product Lifecycle Management application 2 months ahead of schedule
- Architected and implemented a generic framework to allow third party developers to plug into an ECAD application in Java
- Architected a 2D graphics framework in C++ for a next generation ECAD data viewer
Software Engineer
- Design, modify, develop, write and implement features and GUI’s for image guided surgical software applications. Contribute to full product life cycle from business plan to deployment and sustaining.
- Developed save tool trajectory feature that decreased overall radiation exposure by 33% while contributing to over $96,800 in sales of systems using C++ and OpenGL
- Designed and wrote a touch-screen driver and calibration program for Linux based software systems in C++
- Received recognition for porting Solaris based software to Linux platform, since it was a critical component to the overall business plan
Java Developer
- Develop and implement JAVA/J2EE software applications and web based solutions for customers. Utilize JSP/SERVLETS for presentation and business logic, iPlanet platform with EJB’s for production environment, and Oracle.
- Transitioned legacy code of customer service application to web based solution, reducing overall customer service call volume by 32%
- Spearheaded the development of a J2EE web based employee portal, increasing customer service efficiency by 86%, saving the division $484,500
- Received recognition for designing and implementing architectural diagrams for entire code base of web based customer support portal
Software Engineer
- Design architecture enhancements for current development life cycle. Reproduce, debug, repair and test defects with released software product. Write software documentation and provide advanced technical product support.
- Designed and wrote 5 architectural documents utilized by 30+ engineers
Laser Technician
- Design, develop and implement software programming applications and GUI’s for various laser systems. Develop and maintain company’s web based portal.
- Developed real time applications to operate industrial laser systems
Production Control Supervisor
- Analyze and develop logistic plans that affect production, distribution and inventory of $11,000,000+ in Alpha Servers. Supervise, establish and coordinate the production schedules for a high volume production line of.
- Surveyed production engineers on efficiency, increasing productivity by 35%
Quality Assurance
- Evaluated and debugged entertainment CD-ROM titles for the Sony Playstation, including Secret Song (first Japanese title programmed by American software engineers for this platform)
- Compiled recommendations for enhancements and participated in source code analysis at staff meetings
Patrick Hoey education
J.D., Law
M.S., Computer Science
B.S., Computer Science
Frequently asked questions about Patrick Hoey
Quick answers generated from the profile data available on this page.
What company does Patrick Hoey work for?
Patrick Hoey works for Globus Medical.
What is Patrick Hoey's role at Globus Medical?
Patrick Hoey is listed as Software Engineering Manager - Robotics at Globus Medical.
What is Patrick Hoey's email address?
AeroLeads has found 1 work email signal at @globusmedical.com for Patrick Hoey at Globus Medical.
What is Patrick Hoey's phone number?
AeroLeads has found 1 phone signal(s) with area code 656 for Patrick Hoey at Globus Medical.
Where is Patrick Hoey based?
Patrick Hoey is based in Greater Boston, United States, United States while working with Globus Medical.
What companies has Patrick Hoey worked for?
Patrick Hoey has worked for Globus Medical, Rakuten Usa, Digital Ronin Studios, Packt Publishing, and Lifespire (Stonewedge Corporation).
How can I contact Patrick Hoey?
You can use AeroLeads to view verified contact signals for Patrick Hoey at Globus Medical, including work email, phone, and LinkedIn data when available.
What schools did Patrick Hoey attend?
Patrick Hoey holds J.D., Law from Massachusetts School Of Law.
What skills is Patrick Hoey known for?
Patrick Hoey is listed with skills including C++, Xml, Scrum, Agile Methodologies, Visual Studio, Java, Software Development, and C#.
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