Patrick Twohig work email
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Patrick Twohig personal email
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Patrick Twohig phone numbers
I am an accomplished technology executive with extensive experience in guiding software development and designing innovative solutions. Throughout my career, I have led cross-functional teams and managed complex projects from inception to successful execution, consistently driving project success and achieving significant business outcomes. I strategically formulate project management plans that align with operational needs while maximizing available resources.Additionally, I take pride in nurturing and maintaining strong client relationships, delivering state-of-the-art technological solutions tailored to their unique requirements. My dedication to excellence enables me to oversee high-impact projects with precision, ensuring that every initiative contributes to organizational success.I am proficient in utilizing these tools and techniques: • Programming Languages: C/C++, Python, Java, Objective-C/Swift, C#, SQL • Web & Mobile Development: React/React Native, iOS/Android, Unity3D, Unity Game Engine • Cloud Platforms: AWS, GCP, Azure, Cloud and Bare Metal Servers • DevOps & Containers: Kubernetes, Docker, Terraform • Databases: MongoDB/NoSQL, PostgreSQL, Redis, SQL Databases • Project Management & Communication Tools: Jira, Slack • Specialized Technologies: Hugging Face AI, Web3, ZMQI am open to connecting with professionals and exploring new opportunities. Al contact information is on my resume, linked in the profile.
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Managing MemberNamazu Studios LlcSan Diego, Ca, Us -
Founder / CeoElemental Computing, Inc Sep 2019 - PresentI’ve had the opportunity to create and implement scalable backend hosting platforms using Java technologies like Guice, JAX-RS/Jersey, ZMQ, and MongoDB, which significantly reduced costs and improved system efficiency. By leveraging Terraform modules and integrating cloud-based billing tools such as Maxio, I streamlined user sign-ups, automated deployment processes, and managed metered billing, driving operational efficiency across the board.Over the course of four years, I successfully led and managed the lifecycle of five key projects, coordinating teams and resources to consistently meet project objectives. Additionally, I secured acceptance into the AWS Migration Acceleration Program, gaining valuable funding and development support to enhance our migration efforts.I led teams across diverse high-ticket projects, delivering key milestones in game development, Web3 platforms, and innovative apps. Notable projects include Drop Squad: The Escape, Word Rally, a Web3 real estate marketplace for Orca Capital, and the NFT trading platform Wincast.io. -
Fractional CtoWheelhouse - Http://Wheelhousegame.Com/ Oct 2023 - Sep 2024As fractional CTO of Wheelhouse, I guide the company's high level technical decisions. This includes, vendor selection, integration strategy, management of development teams, and overall technical architecture. My expertise in streaming video has enabled the company to build a fully functional product, save money, and deliver quality content to its users.
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Managing MemberNamazu Studios Llc Nov 2008 - Jan 2023San Diego, Ca, UsI transformed the startup, originally funded by a small business loan and led by four partners, into a successful company generating $1.5M annually. As the leader of a 25-member team consisting of artists, producers, and engineers, I played a pivotal role in our growth and operations. Alongside managing the team, I provided consulting services for prominent clients like AT&T/U-verse, Konami Digital Entertainment, and Scientific Games, contributing both as an engineer and in a managerial capacity.In addition to overseeing the release of multiple games across platforms like Xbox, PlayStation, Steam, and mobile devices, I spearheaded PR and marketing strategies to elevate brand visibility. My portfolio includes titles such as *iDuel Online*, *Vitamin Z*, and *Nebulous*. Through targeted business development efforts, I’ve successfully acquired new clients and expanded our market presence, working collaboratively with both internal teams and external partners.Though the company exists, we have suspended operation indefinitely to focus on Elemental Computing. -
Backend DeveloperImangi Studios Apr 2021 - Jun 2022Raleigh, North Carolina, UsI work closely with Imangi Studios to design, develop, and support back end infrastructure for Imangi's line of products. I architect, build, and develop systems to support connected features such as digital goods, account management, back office tooling, social network integration, and other necessary application features. -
Full Stack EngineerCedar Electronics Apr 2019 - Jan 2022Rolling Meadows, Illinois, UsCurrently under development, Namazu's team is providing Data Engineering and Scalable Architecture aggregating real time readings from cloud-connected IoT devices.I used technologies including DynamoDB, Redis, AWS Lambda, API Gateway, CloudFormation, and AWS Cognito. All code developed using serveless technology and Python. -
Software ArchitectIkin, Inc. Jan 2018 - Dec 2020San Diego, California, UsManaged a team of three engineers to develop to develop an SDK for next-generation display technology. Together with my team, we developed algorithms for facial/pattern recognition and tracking, designed and implemented hardware/USB communication for Android based USB communication, provided detailed technical documentation, and coordinated with electrical engineers.Our final delivery was a C++ based SDK as well as additional software tooling such as hardware simulators. Our C++ SDK supports clients running Windows, Mac, Linux, Android, and iOS and is tested for seamless integration in the latest edition of Unity Game Engine. -
Technical LeadWormhole Labs™ Jul 2018 - Oct 2019Venice Beach, California, UsLead the development of a cross-platform Unity application. In addition to development of the application itself, I built a team of engineers, established development processes, guide junior developers, and make technical architecture decisions on the project. -
Senior Technical ConsultantRedaptive, Inc Jan 2017 - Apr 2018Denver, Co, UsAs senior technical consultant, I was principally in charge of developing the server components of the energy monitoring platform. I was responsible for developing a several Java components using Guice, Jersey/JAX-RS, PostgreSQL. The energy dashboard project consisted of several IoT devices designed for monitoring electrical loads at the panel and circuit level.In addition to Java development tasks, I was responsible for architecting AWS infrastructure using Terraform, deployment of code using CircleCI, Docker, and Gradle. On AWS, I implemented architecture consisting of DynamoDB, Elastic Container Service, EC2, Elasticache, Lambda, Kinesis, and RDS. -
Lead Technical ConsultantCosmify, Inc. (Acquired By Meltwater) Jul 2015 - Dec 2016San Francisco, Ca, UsFor Cosmify, I developed a robust search application for MacOSX. The application used advanced statistical analysis techniques to locate files and documents on a user's workstation. I was primarily responsible for integrating the search application with the backend services which ran both locally as well as in AWS.The company was later acquired by Meltwater Inc. -
Senior Technical ConsultantEnmetric Systems, Inc. Oct 2014 - Dec 2016Belmont, Ca, UsAt Enmetric, I was responsible for all server side API development for the plug load monitoring application. The application was a large-scale web application built using Spring, Jersey/JAX-RS, MySQL, and Cassandra running on AWS.The company was later acquired by Redaptive Inc. -
Senior Software EngineerQuickplay Media Apr 2012 - Mar 2013Toronto, Ontario, CaI was a key member of the back-end engineering team responsible for handling all content managed by QuickPlay media. I was responsible for the continued development of a custom in-house framework built using JMS, ActiveMQ, Spring, and ffmpeg. My duties included software development, technical architecture, and coordinating development efforts with the company QA department. The team I was on, was dedicated exclusively to the AT&T UVerse Mobile line of products.In addition to back-end work, I contributed and coordinated efforts with client side and front-end mobile developers on the development of the Android and Windows 8 UVerse Mobile products. My duties included and integration and implementation of streaming content and DRM using both Microsoft PlayReady, a custom DRM solution, HTTP Live Streaming, and Microsoft Smooth Streaming technologies. -
Senior Software Engineer, At&T Uverse OnlinePiksel Inc. (Formerly Kit Digital, Inc. And Ioko 365 Limited) Oct 2010 - Apr 2012UsI worked as a Senior Engineer exclusively on the AT&T UVerse Online product, a streaming service for video-on-demand (VoD) content. I was responsible for the architecture, design, and implementation of several RESTful APIs used by the site as well as the integration of several third party vendors such as Freewheel MRM, Experian, and Choicestream. I spearheaded improved testing and QA processes on the site using JBehave and Selenium.The team followed the Agile/Scrum process, and I participated in the leadership through regular meetings, design meetings, and on-boarding new hires. -
Software EngineerVeoh Networks Oct 2008 - Feb 2009UsFor the brief period I was there, I maintained a back-end metrics/analytics system build around Hadoop DFS, MapReduce, and coordinated using Apache MQ. My team was responsible for gathering, warehousing, and processing all site metrics used to better target advertising. -
Software EngineerMachine Union, Llc Sep 2007 - Sep 2008Bonita, UsMachine Union LLC was an independent game studio based in San Diego. During my time there, I was tasked with developing several core game engine modules for the studio's proprietary game engine. The engine included a complete scene-graph implementation, network/multiplayer, physics, GUI and light scripting for AI. I added support for several key features such as multithreaded physics simulation, lock-free/lockless messaging, and integration with Lua Script. All solutions I developed to be portable such that they would run with little to no code changes on Wii, Xbox360, and PC. -
Software EngineerMasimo Corporation Jul 2006 - Sep 2007Irvine, Ca, UsMy team was responsible for developing a telemetry system designed to transmit patient data to healthcare workers in real time. The project was named Patient SafetyNet, and I was responsible for the client side development as well as the server/network protocol development. The system was based on a custom publish-subscribe model in which several backend services could communicate with the individual devices on the network. The solution was built to scale to several hospital floors with redundancy at each station.
Patrick Twohig Skills
Patrick Twohig Education Details
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Ohio Northern UniversityComputer Engineering
Frequently Asked Questions about Patrick Twohig
What company does Patrick Twohig work for?
Patrick Twohig works for Namazu Studios Llc
What is Patrick Twohig's role at the current company?
Patrick Twohig's current role is Managing Member.
What is Patrick Twohig's email address?
Patrick Twohig's email address is pt****@****ics.com
What is Patrick Twohig's direct phone number?
Patrick Twohig's direct phone number is +161945*****
What schools did Patrick Twohig attend?
Patrick Twohig attended Ohio Northern University.
What skills is Patrick Twohig known for?
Patrick Twohig has skills like Android, Software Development, Java, Agile Methodologies, Eclipse, Web Applications, Scrum, C#, Ajax, Spring, C++, Web Services.
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