Paul Amer Email & Phone Number
@singularity6.com
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Who is Paul Amer? Overview
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Paul Amer is listed as Senior Art Manager at Singularity 6 at Singularity 6, based in Redmond, Washington, United States. AeroLeads shows a work email signal at singularity6.com and a matched LinkedIn profile for Paul Amer.
Paul Amer previously worked as Senior Art Manager at Singularity 6 and Principal Character & Technical Artist at Harebrained Schemes. Paul Amer holds Master'S Degree, Computer Graphics from Coventry University.
Email format at Singularity 6
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AeroLeads found 1 current-domain work email signal for Paul Amer. Compare company email patterns before reaching out.
About Paul Amer
Proven ability to identify and build key strategic partnerships to drive initiatives. Leader who assembles and motivates internal and external cross discipline teams to rally around a vision and execute.Select accomplishments:• Organized and led the cross-discipline team that successfully negotiated the first-ever Autodesk Enterprise Agreement for all of Xbox and secured discounted pricing Microsoft worldwide.• Chartered Xbox Game Studios Art Community and organized the inaugural Global Art Summit.• Flawless budget management track record; approvals: 100%, overruns: 0%• Key to building 3 studios from scratch and recruiting and hiring many teams.• Recruited to help teams evolve and overcome many challenging circumstances.• Experienced in every aspect of motion capture and performance capture from initial planning to in game/shot asset integration.Select areas of leadership expertise:• Building a creative culture characterized by trust and openness, support and space for ideas, reasoned risk-taking and structured freedom• Designing mindful, inclusive infrastructures that create the right conditions for teams and artists to excel and thrive• Creating positive action and organizational synergy by linking management goals with operational practice and expertise• Fostering mutually beneficial, strategic alliances with forward-thinking partners• Advancing team innovation resilience behaviors as a set of competencies
Listed skills include Character Animation, Animation, Maya, Computer Graphics, and 40 others.
Paul Amer's current company
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Paul Amer work experience
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Principal Character & Technical Artist
Lead the GenArt team comprising Character Art, Character Technical Art, Character Animation, VFX and Technical Art working on The Lamplighters League and one other exciting unannounced title.
Head Of Art
As Head of Art for Publishing at Xbox Game Studios, I built and directed high-performance teams of world-class Art Directors and Technical Art Directors, and I played a key role as part of the leadership team in strategically shaping Publishing’s portfolio for current and next-gen platforms. I drove my team to establish strong cohesive creative vision that is truly differentiated within the marketplace and we supported that vision with key computer graphics innovations that showcased our platforms combined with high fidelity execution.● Contraband: Art Director to greenlight (Publishing)● Crackdown 3: CG Supervisor (Publishing)● State of Decay 2: CG Supervisor (Publishing)● ReCore: CG Supervisor (Publishing)
Senior Cg Supervisor
● HoloLens: Several unannounced internally developed titles● Quantum Break (Publishing)● Screamride: CG Supervisor (Publishing)
Senior Cg Supervisor
● Zoo Tycoon: CG Supervisor (Publishing)● Quantum Break: CG Supervisor (Publishing)
Head Of Art
Managed a team of over 30 Art Directors, Technical Art Directors and generalist Artists.● Quantum Break: CG Supervisor (Publishing)● Ryse: Son of Rome - Art Director (Interim 3 months) & CG Supervisor (Publishing)● Halo 4: Rigging Support● Kinect Star Wars: CG Supervisor (Publishing)● Kinect Nat Geo TV: Season 1 - Art Director (pre production - Publishing)
Cg Supervisor
● Kinectimals: CG Supervisor (Publishing)● Alan Wake: CG Supervisor (Publishing)
Senior Technical Art Director
● Alan Wake: Senior Technical Art Director (Publishing)
Lead Cg Artist
● The Last Drop - Lead CG Artist● Rome (HBO) - Lead CG Artist
Rigging And Animation Support Supervisor
● Valiant - Rigging and Animation Support Supervisor
Rigging Supervisor
● Harry Potter and the Prisoner of Azkaban - Rigging Supervisor● The League of Extraordinary Gentleman - Rigging Supervisor● Lara Croft Tomb Raider: The Cradle of Life - Rigging Supervisor
Lead Cg Artist
● K19: The Widowmaker - Sequence Supervisor● Harry Potter and the Chamber of Secrets - Lead CG Artist● Black Hawk Down - Lead CG Artist● Harry Potter and the Sorcerer's Stone - Lead CG Artist● Lara Croft : Tomb Raider - Lead CG Artist● Band of Brothers (HBO) - Lead CG Artist
Paul Amer education
Master'S Degree, Computer Graphics
Postgraduate Diploma, Computer Graphics
Bachelor'S Degree, Graphic Design
Frequently asked questions about Paul Amer
Quick answers generated from the profile data available on this page.
What company does Paul Amer work for?
Paul Amer works for Singularity 6.
What is Paul Amer's role at Singularity 6?
Paul Amer is listed as Senior Art Manager at Singularity 6 at Singularity 6.
What is Paul Amer's email address?
AeroLeads has found 1 work email signal at @singularity6.com for Paul Amer at Singularity 6.
Where is Paul Amer based?
Paul Amer is based in Redmond, Washington, United States while working with Singularity 6.
What companies has Paul Amer worked for?
Paul Amer has worked for Singularity 6, Harebrained Schemes, Xbox Game Studios - Global Publishing, Microsoft Studios - Global Publishing, and Rushes Postproduction Limited.
How can I contact Paul Amer?
You can use AeroLeads to view verified contact signals for Paul Amer at Singularity 6, including work email, phone, and LinkedIn data when available.
What schools did Paul Amer attend?
Paul Amer holds Master'S Degree, Computer Graphics from Coventry University.
What skills is Paul Amer known for?
Paul Amer is listed with skills including Character Animation, Animation, Maya, Computer Graphics, Game Development, Art, Rigging, and Video Games.
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