Paul Amer

Paul Amer Email and Phone Number

Senior Art Manager at Singularity 6 @ Singularity 6
Paul Amer's Location
Redmond, Washington, United States, United States
Paul Amer's Contact Details
About Paul Amer

Proven ability to identify and build key strategic partnerships to drive initiatives. Leader who assembles and motivates internal and external cross discipline teams to rally around a vision and execute.Select accomplishments:• Organized and led the cross-discipline team that successfully negotiated the first-ever Autodesk Enterprise Agreement for all of Xbox and secured discounted pricing Microsoft worldwide.• Chartered Xbox Game Studios Art Community and organized the inaugural Global Art Summit.• Flawless budget management track record; approvals: 100%, overruns: 0%• Key to building 3 studios from scratch and recruiting and hiring many teams.• Recruited to help teams evolve and overcome many challenging circumstances.• Experienced in every aspect of motion capture and performance capture from initial planning to in game/shot asset integration.Select areas of leadership expertise:• Building a creative culture characterized by trust and openness, support and space for ideas, reasoned risk-taking and structured freedom• Designing mindful, inclusive infrastructures that create the right conditions for teams and artists to excel and thrive• Creating positive action and organizational synergy by linking management goals with operational practice and expertise• Fostering mutually beneficial, strategic alliances with forward-thinking partners• Advancing team innovation resilience behaviors as a set of competencies

Paul Amer's Current Company Details
Singularity 6

Singularity 6

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Senior Art Manager at Singularity 6
Paul Amer Work Experience Details
  • Singularity 6
    Senior Art Manager
    Singularity 6 Dec 2021 - Present
    Los Angeles, Ca, Us
  • Harebrained Schemes
    Principal Character & Technical Artist
    Harebrained Schemes Mar 2020 - Dec 2021
    Kirkland, Wa, Us
    Lead the GenArt team comprising Character Art, Character Technical Art, Character Animation, VFX and Technical Art working on The Lamplighters League and one other exciting unannounced title.
  • Xbox Game Studios - Global Publishing
    Head Of Art
    Xbox Game Studios - Global Publishing May 2016 - Oct 2019
    As Head of Art for Publishing at Xbox Game Studios, I built and directed high-performance teams of world-class Art Directors and Technical Art Directors, and I played a key role as part of the leadership team in strategically shaping Publishing’s portfolio for current and next-gen platforms. I drove my team to establish strong cohesive creative vision that is truly differentiated within the marketplace and we supported that vision with key computer graphics innovations that showcased our platforms combined with high fidelity execution.● Contraband: Art Director to greenlight (Publishing)● Crackdown 3: CG Supervisor (Publishing)● State of Decay 2: CG Supervisor (Publishing)● ReCore: CG Supervisor (Publishing)
  • Microsoft Studios - Global Publishing
    Senior Cg Supervisor
    Microsoft Studios - Global Publishing Nov 2014 - May 2016
    Redmond, Washington, Us
    ● HoloLens: Several unannounced internally developed titles● Quantum Break (Publishing)● Screamride: CG Supervisor (Publishing)
  • Microsoft Studios - Global Publishing
    Senior Cg Supervisor
    Microsoft Studios - Global Publishing Jul 2013 - Nov 2014
    Redmond, Washington, Us
    ● Zoo Tycoon: CG Supervisor (Publishing)● Quantum Break: CG Supervisor (Publishing)
  • Microsoft Studios - Global Publishing
    Head Of Art
    Microsoft Studios - Global Publishing Oct 2010 - Jul 2013
    Redmond, Washington, Us
    Managed a team of over 30 Art Directors, Technical Art Directors and generalist Artists.● Quantum Break: CG Supervisor (Publishing)● Ryse: Son of Rome - Art Director (Interim 3 months) & CG Supervisor (Publishing)● Halo 4: Rigging Support● Kinect Star Wars: CG Supervisor (Publishing)● Kinect Nat Geo TV: Season 1 - Art Director (pre production - Publishing)
  • Microsoft Studios - Global Publishing
    Cg Supervisor
    Microsoft Studios - Global Publishing Oct 2009 - Oct 2010
    Redmond, Washington, Us
    ● Kinectimals: CG Supervisor (Publishing)● Alan Wake: CG Supervisor (Publishing)
  • Microsoft Studios - Global Publishing
    Senior Technical Art Director
    Microsoft Studios - Global Publishing Aug 2007 - Oct 2009
    Redmond, Washington, Us
    ● Alan Wake: Senior Technical Art Director (Publishing)
  • Microsoft Studios - Global Publishing
    Character Supervisor
    Microsoft Studios - Global Publishing Feb 2006 - Aug 2007
    Redmond, Washington, Us
    ● Shadowrun - Character Supervisor
  • Rushes Postproduction Limited
    Lead Cg Artist
    Rushes Postproduction Limited Dec 2004 - Dec 2005
    ● The Last Drop - Lead CG Artist● Rome (HBO) - Lead CG Artist
  • Vanguard Animation - Valiant Productions
    Rigging And Animation Support Supervisor
    Vanguard Animation - Valiant Productions Jun 2003 - Dec 2004
    ● Valiant - Rigging and Animation Support Supervisor
  • Cinesite Europe
    Rigging Supervisor
    Cinesite Europe 2002 - 2003
    London, London, Gb
    ● Harry Potter and the Prisoner of Azkaban - Rigging Supervisor● The League of Extraordinary Gentleman - Rigging Supervisor● Lara Croft Tomb Raider: The Cradle of Life - Rigging Supervisor
  • Mill Film
    Lead Cg Artist
    Mill Film 2000 - 2002
    ● K19: The Widowmaker - Sequence Supervisor● Harry Potter and the Chamber of Secrets - Lead CG Artist● Black Hawk Down - Lead CG Artist● Harry Potter and the Sorcerer's Stone - Lead CG Artist● Lara Croft : Tomb Raider - Lead CG Artist● Band of Brothers (HBO) - Lead CG Artist

Paul Amer Skills

Character Animation Animation Maya Computer Graphics Game Development Art Rigging Video Games Texturing Xbox 360 Photoshop Mel Visual Effects Management Art Direction Mentoring Computer Games Creative Direction Film Strategic Planning Post Production Shell Scripting Budget Management Zbrush Team Building Team Management Career Development Autodesk Motionbuilder Alias Studio Tools Renderman Cross Functional Team Building Xbox One Kinect Cinematics Motion Capture Unreal Engine 4 Motionbuilder Technical Art Direction Performance Capture Virtual Reality Augmented Reality Pixar Renderman Marvelous Designer Unreal Engine 3

Paul Amer Education Details

  • Coventry University
    Coventry University
    Computer Graphics
  • Coventry University
    Coventry University
    Computer Graphics
  • Coventry University
    Coventry University
    Graphic Design

Frequently Asked Questions about Paul Amer

What company does Paul Amer work for?

Paul Amer works for Singularity 6

What is Paul Amer's role at the current company?

Paul Amer's current role is Senior Art Manager at Singularity 6.

What is Paul Amer's email address?

Paul Amer's email address is pa****@****ail.com

What schools did Paul Amer attend?

Paul Amer attended Coventry University, Coventry University, Coventry University.

What skills is Paul Amer known for?

Paul Amer has skills like Character Animation, Animation, Maya, Computer Graphics, Game Development, Art, Rigging, Video Games, Texturing, Xbox 360, Photoshop, Mel.

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