Paul Baker work email
- Valid
Paul Baker personal email
Went to college as Pre-Med but soon discovered Physics and Computers and the amazing problems you could solve and visualize by combining the two. This led me on a journey solving challenges and pioneering advanced flying objects with great purposes on the Space Program. While I continued to hone my skills as a Software Engineer, I also kept finding ways to help not only produce software that made vehicles move in new and interesting and critical ways, but also ways to help others, even non-technical, understand and visualize what vehicles and control systems could do at blue sky and concept phases. Walt Disney Imagineering allowed me to interact with lots of disciplines including the Creative people at Walt Disney Imagineering and exploit these skills while also helping to bring to life some of Disney’s most sophisticated attractions deployed around the world. Looking forward to more pioneering and innovations in the future. Currently, my toddler is giving me more new views and insights of what else might be needed and accomplished that could, hopefully, make this world a better place.
-
Ride Control Software Engineer PrincipalWalt Disney Imagineering Nov 1995 - May 2022Glendale, California, United StatesLed Ride Control Software Engineering efforts of innovative Disney attractions in parks around the world while also leading system design and analysis efforts. Leader/Doer personally take on challenging and innovative design portions of the efforts including overall architecture to ensure smooth integration and testability while also leading team and partnering with other disciplines on the attraction. Also, spent quite a bit of time working within the Creative and R&D groups on new concepts and ideas while trying to “bend physics” wherever possible to maximize immersive experiences for Disney guests. I’ve been fortunate enough to work with many talented Imagineers to create elegant designs that support all of the "...ilities" and rapid yet thorough field testing.Lead Software Engineer and System Designer for Disney Ride Systems including:- [ ] Star Wars - Rise of the Resistance (concept through high level design)- [ ] Star Wars - Millennium Falcon: Smugglers Run (concept)- [ ] Remy’s Ratatouille Adventure (concept through detailed vehicle design)- [ ] Mystic Manor, Hong Kong (concept through field testing)- [ ] Toy Story Mania (concept through detailed design, multipark common platform design)- [ ] Tower of Terror, CA (high level design through field testing)- [ ] Roger Rabbit’s Car Toon Spin (helped to evolve latest standards of ASTM as applied to Amusement Rides)- [ ] Pooh’s Hunny Hunt, Tokyo (high level design through field testing)- [ ] GM Test Track Wayside (high level design through field testing)- [ ] DINOSAUR (high level design through field testing)- [ ] Blue Sky and Concept Development Projects (embedded with Disney Creative for multiple years)Managed the 10 to 20+ Ride Software Engineers plus several Systems Engineers during portions of my career to help forward strategic direction and mentoring.Originator of several patents including US20090272289A1(Note- more experience detail can be found in the "Honors & Awards" Section) -
Member Of Technical Staff (Software Engineer)Rocketdyne Jan 1988 - Nov 1995Canoga Park, CaThere's nothing quite like being part of full launch procedures and countdowns with lots of one's own mission critical software on the line.Lead Software Engineer:- Pioneering efforts designing software for several first ever demonstrations of advanced "Reagan Star Wars" Vehicles / Interceptors including Anti-ICBM and Anti-Satellites for theatre defense of nations.- Also, adapted interceptor vehicles to transport spider robot payload to simulated lunar surface in early 1990s.Software Engineer:- [ ] Space Shuttle Main Engine Controller- [ ] Space Shuttle Main Engine Condition Monitoring System- [ ] Space Station Power Systems Simulations and Astronaut Operational Interface- [ ] Advanced Launch Systems Proposals(Note- more experience detail can be found in the "Honors & Awards" Section)
-
Software EngineerNorthrop Grumman Aerospace Systems Jul 1985 - Jan 1988Software design, production, and test of Anti-Radar Missile and Target Drone Control Systems.
Paul Baker Skills
Paul Baker Education Details
-
Physics / Computer Science
Frequently Asked Questions about Paul Baker
What is Paul Baker's role at the current company?
Paul Baker's current role is Principal Software Engineer and Concept Designer at Walt Disney Imagineering.
What is Paul Baker's email address?
Paul Baker's email address is pa****@****ney.com
What schools did Paul Baker attend?
Paul Baker attended Muhlenberg College.
What skills is Paul Baker known for?
Paul Baker has skills like Engineering, System Design, Systems Engineering, Embedded Software, Robotics, Programming, C++, Automation, Systems Design, Opengl, Control Systems Design, Electronics.
Not the Paul Baker you were looking for?
-
-
Paul Baker
Institutional Core Director At University Of Alabama At BirminghamGreater Birmingham, Alabama Area2hotmail.com, uab.edu1 +120597XXXXX
-
Paul Baker
Greater Boston4zink.com, gmail.com, polaroid.com, kopin.com5 +133644XXXXX
-
1worldstrides.com
-
Paul Baker
Washington, Dc
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial