Paul Liaw

Paul Liaw Email and Phone Number

Principal Character Artist @ Anuttacon
Santa Monica, CA, US
Paul Liaw's Location
Santa Monica, California, United States, United States
Paul Liaw's Contact Details
About Paul Liaw

website- http://cargocollective.com/PaulLiawMy work ranges from initial concept to finished asset. Below are things that I doconcepting- I concept design with VR-zbrush and I finish in zbrush\maya\substancepainter, I specialize is in anatomy, characters, creatures, and costume design-Zbrush pipeline -a lot of people can zbrush model but not everyone can get the heavy zbrush model pushed through the pipeline efficient and stable way...I have the right experience to get the maps, UVs, geometry, and render settings to the lighters to get the renders out...and I can fix zbrush errors when they arise so there are no surprises...my approach and workflow evolves constantly as new tools and software come out. I adopt them after I test them for production friendliness.--as Artist Zbrush modeling-High resolution production friendly characters/environments/costumesMaya -modeling specialist/trainer doing all types of modeling, character, creature, hard surface, CAD cleanup, environmental/sets, -UV layouts, optimal map generation methods-texture in substance painter-grooming with xgen-3d print I have extensive experience with creating models for 3d print.-added bonushaving worked at over 40 places I know people a lot of people...so I am able to recommend reliable talented artists for various parts of the pipeline, give realistic time estimates for bidding purposes, softwares used- Zbrush, substance painter,Oculus Medium, Maya, Photoshop, UVlayout, marvelous designer, marmoset toolbag

Paul Liaw's Current Company Details
Anuttacon

Anuttacon

View
Principal Character Artist
Santa Monica, CA, US
Website:
anuttacon.com
Employees:
52
Paul Liaw Work Experience Details
  • Anuttacon
    Anuttacon
    Santa Monica, Ca, Us
  • Anuttacon
    Principal Character Artist R&D
    Anuttacon Nov 2024 - Present
    Research and development for next generation AI driven character performance and technology
  • Hoyoverse
    Principal Character Artist R&D
    Hoyoverse Jun 2023 - Nov 2024
    Singapore, Sg
    Research and development for next generation AI driven character performance and technology
  • Self-Employed
    Freelance Character Artist
    Self-Employed Jan 2023 - Jun 2023
  • Amazon Game Studios
    Sr Character Artist(Game Art Iii) L6
    Amazon Game Studios Dec 2020 - Jan 2023
  • Unity Technologies
    Freelance Concept Artist, Character Model
    Unity Technologies Sep 2020 - Dec 2020
    San Francisco, Us
    Creating an original character from concept to finish
  • Mold3D, Llc
    Lead Modeler
    Mold3D, Llc Oct 2019 - Nov 2020
    Burbank, California, Us
    Working on next generation real time assets. The assets are next gen enough to not have a prescribed industry workflow. A lot of time spent on coming up with workflows and best practices for the future.
  • Spontaneous
    Freelance Modeler
    Spontaneous Aug 2007 - Sep 2020
  • Shapeways
    Shop Owner, Featured Designer
    Shapeways Sep 2014 - Oct 2019
    New York, New York , Us
    I make 3d modeled bling and epic sculpts.
  • The Mill
    Zbrush/Concept Sculptor
    The Mill Aug 2011 - Sep 2019
    London, England, Gb
  • Gnomon School Of Visual Effects
    Instructor
    Gnomon School Of Visual Effects Jan 2017 - Apr 2017
    North Hollywood, California, Us
    created marvelous designer title
  • Industrial Light & Magic
    Sr Creature Modeler
    Industrial Light & Magic Apr 2014 - Aug 2016
    San Francisco, Ca, Us
    Dr Strange-made several hero costumes, Including Stranges' cape, as well as ancient one complete costume, In the process invented/established marvelous designer workflow for digital costumes(still used now). As well as some digi-double faces Ninja turtles II- corrective shapes for nearly 40 shotsJurassic world- sculpt and detailed mosasaur, and ankylosaurus.
  • Psyop
    Modeler
    Psyop Aug 2003 - Mar 2016
    New York, New York, Us
  • Zbrushworkshops
    Instructor
    Zbrushworkshops May 2014 - May 2015
    coming up with a syllabus, and teaching a 10 week master class.
  • Adobe
    Beta Tester
    Adobe Nov 2013 - Aug 2014
    San Jose, Ca, Us
    Beta test photoshop CC 3d printing functions
  • Mpc
    Zbrush Artist
    Mpc Jan 2014 - Jan 2014
    London, Gb
    freelance character model
  • Stryker
    3D Vendor
    Stryker Aug 2003 - 2014
    Kalamazoo, Mi, Us
  • Absolute Post
    Modeler
    Absolute Post Nov 2012 - Nov 2012
    London, England, Gb
    sr modeler, cad clean up, R&D
  • Logan.Tv
    3D Modeler
    Logan.Tv May 2012 - Oct 2012
    remote modeling
  • Topix Computer Graphics And Animation Inc.
    3D Modeler
    Topix Computer Graphics And Animation Inc. Aug 2012 - Sep 2012
    Toronto, Ontario, Ca
    creature modeler
  • Framestore
    3D Modeler
    Framestore Jun 2011 - Aug 2011
    London, England, Gb
  • Meindbender
    Remote Modeler
    Meindbender Jul 2011 - Jul 2011
  • Massmarket
    3D Artist
    Massmarket Dec 2010 - Jul 2011
  • Method Studios
    Freelancer
    Method Studios Nov 2009 - Jul 2011
    Santa Monica, Ca, Us
  • Nathan Love
    Environment Lead
    Nathan Love Feb 2007 - Jul 2011
    Manhattan, New York, Us
  • Superfad
    Remote Modeler
    Superfad May 2011 - May 2011
    hard surface model
  • Click 3X
    3D Freelancer
    Click 3X May 2008 - May 2011
    New York, Ny, Us
  • Shilo Tv
    3D Artist
    Shilo Tv Nov 2010 - Feb 2011
    New York, Ny, Us
  • Stardust
    Modeler, Matte Painter
    Stardust Jan 2007 - Jun 2010
    Santa Monica, California, Us
  • Digital Kitchen
    3D Modeler
    Digital Kitchen Feb 2009 - Oct 2009
    Culver City, California, Us
  • Pandapanther
    Freelance Modeler
    Pandapanther Sep 2007 - Jan 2009
  • Brand New School
    Freelance Generalist
    Brand New School Mar 2007 - May 2008
    New York, Ny, Us
  • Thornberg And Forester
    Freelancer
    Thornberg And Forester Jan 2008 - Jan 2008
  • Buck
    Freelance Modeler
    Buck Nov 2007 - Jan 2008
    Los Angeles, California, Us
  • Smoke And Mirrors
    Freelancer
    Smoke And Mirrors Sep 2007 - Oct 2007
    London, Gb
  • Ebeling Group
    Modeler
    Ebeling Group Oct 2006 - Oct 2007
  • Edit1
    Freelancer
    Edit1 Apr 2007 - Jun 2007
  • Pangloss Films
    Freelance Illustrator
    Pangloss Films Feb 2007 - May 2007
    I'm painting yay
  • Nyu
    Adjunct Professor
    Nyu Sep 2003 - May 2007
    New York, Ny, Us
  • Perspective Studios
    Freelance Modeler
    Perspective Studios Jan 2007 - Feb 2007
  • Motr
    3D Modeler
    Motr Oct 2006 - Nov 2006
  • Bigstar Nyc
    3D Artist
    Bigstar Nyc Jan 2006 - Feb 2006
  • Charlex
    3D Modeler
    Charlex Nov 2004 - Sep 2005
    New York, Ny, Us
  • Rhinofx
    3D Modeler
    Rhinofx Oct 2003 - Jul 2004
  • Parsons
    Adjunct Faculty
    Parsons Sep 2003 - Dec 2003
    Chantilly, Virginia, Us
  • Green And Grande
    Generalist
    Green And Grande Aug 2003 - Sep 2003
  • Curious Pictures
    Generalist
    Curious Pictures Jan 2003 - Jul 2003

Paul Liaw Skills

Maya Texturing Modeling Zbrush Photoshop Digital Sculpting Character Animation 3d Modeling Computer Animation Texture Painting Visual Effects Film Matte Painting Uv Mapping Post Production Mudbox Drawing Commercials Concept Design 3d Printing Feature Films Digital Painting Hard Surface Modeling Look Development Character Character Modeling Character Design Texture Artist Jewelry Design Texture Teaching Training Topogun 3d Prototyping Designer Jewelry

Paul Liaw Education Details

  • School Of Visual Arts
    School Of Visual Arts
  • Anatomy Tools
    Anatomy Tools
  • Scott Eaton
    Scott Eaton
  • Simon Lee
    Simon Lee
    Concept Sculpting Class

Frequently Asked Questions about Paul Liaw

What company does Paul Liaw work for?

Paul Liaw works for Anuttacon

What is Paul Liaw's role at the current company?

Paul Liaw's current role is Principal Character Artist.

What is Paul Liaw's email address?

Paul Liaw's email address is pa****@****y3d.com

What is Paul Liaw's direct phone number?

Paul Liaw's direct phone number is +191435*****

What schools did Paul Liaw attend?

Paul Liaw attended School Of Visual Arts, Anatomy Tools, Scott Eaton, Simon Lee.

What skills is Paul Liaw known for?

Paul Liaw has skills like Maya, Texturing, Modeling, Zbrush, Photoshop, Digital Sculpting, Character Animation, 3d Modeling, Computer Animation, Texture Painting, Visual Effects, Film.

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