Paul Ingegneri Email & Phone Number
@blizzard.com
4 phones found area 805 and 323
LinkedIn matched
Who is Paul Ingegneri? Overview
A concise factual answer block for searchers comparing this professional profile.
Paul Ingegneri is listed as Senior Producer at Blizzard Entertainment, a with 5827 employees, based in Temecula, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 805, 323, and a matched LinkedIn profile for Paul Ingegneri.
Paul Ingegneri previously worked as Senior Producer at Psyonix and Producer at Blizzard Entertainment. Paul Ingegneri holds Bachelors, Business Administration from Azusa Pacific University.
Email format at Blizzard Entertainment
This section adds company-level context without repeating Paul Ingegneri's masked contact details.
AeroLeads found 2 current-domain work email signals for Paul Ingegneri. Compare company email patterns before reaching out.
About Paul Ingegneri
Paul Ingegneri is a Senior Producer at Blizzard Entertainment. Colleagues describe him as "Paul has a great attitude and work ethic. I would highly recommend him as an employee and would relish the opportunity to work with him again.", "Paul is a talented artist. He also has a very logical and technical mind. He is very meticulous with his work and is great about not cutting corners and doing things right the first time. In my time working with Paul I came to rely on him. He is inventive and can work through most challenges that come his way.", and "Paul consistently brings his best to the table. Nothing really throws him off his game, and if there is a more efficient way to do something he will find it. He's a valueable asset to any team, an all around go to guy."
Paul Ingegneri's current company
Company context helps verify the profile and gives searchers a useful next step.
Paul Ingegneri work experience
A career timeline built from the work history available for this profile.
Senior Producer
Current· Facilitate the production for all video related projects and initiatives.· Manage Video Team resource allocation and asset roadmap to ensure proper workload balance each quarter.· Oversee communication, scope and deliverables for all video related projects with internal and external stakeholders.· Manage the team’s production needs to help achieve high quality work that is delivered on time while managing budgets when applicable.· Work with leads, create and oversee the team's schedules, coordinate reviews, and update internal and external stakeholders on the status of projects.· Cultivate relationships with external partners, act as a key communication point between external and internal teams to coordinate and communicate plans, objectives and status updates for video related projects.· Improve the video team process and find new efficiencies and wins for the team.· Organize, retrieve, and provide the required assets for projects, while maintaining approved file storage structure.
Senior Producer
· Supports Blizzard Animation Editorial staff by determining schedules, balancing workload, supervising assignments, milestone management and troubleshooting tech/tools needs. · Coordinate with Blizzard Animation project producers, localization, publishing, marketing and community teams to develop post production schedules for asset delivery and go-live dates.· Work with Graphics Producer to create proper calls to action or promotional asset bookending for cinematic content to drive viewership and click-through with Global Publishing, Community and Public Relations.· Collaborate with assistant editors to support the editorial team with day-to-day tasks; sound deliverables, dailies review outputs, final compressions for in-game and public facing outputs for different social media networks (YouTube, Twitter, Instagram, Snapchat, etc.). · Manage distribution and archival of all cinematic content per the needs of sound and production where applicable.
Producer
Associate Producer
Editorial Coordinator - Cinematics
Production Scheduling And Process Supervisor
Responsible for maintaining clarity of project information and good channels of communication between production, editorial, design and programming staff. Although this is not a creative role, it is pivotal in ensuring that the production pipeline is manageable and achievable, and that all deadlines are met. • Monitor resource allocation, track progress of production and review factors which affect production schedules.• Assist producers in allocating the correct resources for projects, pending scope and life of the project.• Implement process and procedure within the production department.• Responsible for onboarding new production staff.• Collaborate with department managers to best fill the needs of each project.• Define and implement continuous production pipeline improvement through refining the process and applying best practices with the production team.• Support production staff as needed to ensure fulfillment of project requirements• Manage and maintain an archive of 3D model assets from completed projects for future use.
Production Coordinator
Production Coordinator
Jurassic Park 3D (2013)G.I. Joe Retaliation (2013)Iron man 3 (2013)Hansel and Gretel: Witch Hunters (2013)Star Trek Into Darkness (2013)Pacific Rim (2013)R.I.P.D. (2013)The Hobbit: An Unexpected Journey (2013)• Schedule and coordinate multiple projects through the pipeline of 3D conversion.• Distribute work directives on a project-to-project basis to each team, pending deadlines and studio priorities.• Track project progress within various stages in the production pipeline in order to properly meet deadlines and directives.• Collaborate with outsource vendors in order to provide workable assets to the department for a more cost effective product.
Stereo Compositing & Vfx Artist
The Green Hornet (2011)Transformers: Dark of the Moon (2011)The Green Lantern (2011)Conan The Barbarian (2011)The Smurfs (2011)Pirates of the Caribbean: On Stranger Tides (2011)Priest (2011)The Amazing Spider-Man (2012)Top Gun 3D (2013)• Convert 2D feature films into high quality stereoscopic 3D using proprietary, and industry specific software.• Create custom elements and CG effects (smoke/water/heat distortion) to seamlessly convert footage into stereoscopic 3D, while keeping the integrity of the original shot.• Generate native stereo clean plates and rotos for feature films shot in 3D.• Test new tools and processes as a member of the Compositing Department Beta Team.
Licensing Coordinator
• Research and obtain photocopy and electronic permission rights for custom academic course packs.• Create custom cost estimates for potential clients, as well as providing in-depth expense breakdowns.• Evaluate and negotiate copyright permission terms with publishers, keeping student costs the first priority.• Utilize publishing partnerships to limit course pack processing fees and simplify the permissions clearing process.
Product Coordinator
• Concept and develop new toy design, engineering and production packaging for various toy brands in the Toy Quest line.• Manage relationships with licensors on various intellectual property licenses such as Sesame Street and Thomas the Tank.• Research retailer product placement in order to evaluate competition and placement opportunities amongst the top four retailers: Wal-mart, Target, K-mart, Toys ‘R Us.• Work with the engineering team in Hong Kong in order to keep production of packaging and new toy concepts on schedule and consistent with Toy Quest branding standards.
Intern - Toys, Finance
• Prepare analysis in support of the global business planning process for the Toys Team, including five year strategic plan, annual and quarterly forecasting.• Analyze global performance of top franchise properties such as Cars the Movie, Disney Princesses, Hannah Montana, and Narnia.• Collect market research and analysis in order to evaluate new business opportunities and marketing strategies.• Assist the Toys team categories with trend analysis in order to inform them of possible penetration strategies and market niches.
Claims Adjuster
Colleagues at Blizzard Entertainment
Other employees you can reach at blizzard.com. View company contacts for 5827 employees →
Payton Odierno
Colleague at Blizzard EntertainmentNew York City Metropolitan Area, United States
View →
KK
Kyoungho Ko
Colleague at Blizzard EntertainmentSeoul, South Korea, Korea, Republic Of
View →
JB
Julia Bruder
Colleague at Blizzard EntertainmentVersailles, Île-De-France, France
View →
DA
David Alfano
Colleague at Blizzard EntertainmentSan Antonio, Texas, United States
View →
TA
Trevor Atherton
Colleague at Blizzard EntertainmentSan Diego, California, United States
View →
AB
Ariana Barcenas Kanemoto
Colleague at Blizzard EntertainmentIrvine, California, United States
View →
YR
Yuhang Ren
Colleague at Blizzard EntertainmentChampaign, Illinois, United States
View →
IR
Inès Rotzinger
Colleague at Blizzard EntertainmentLyon, Auvergne-Rhône-Alpes, France
View →
FM
Felipe Medeiros
Colleague at Blizzard EntertainmentSão Paulo, Brazil
View →
JA
Jason Abbatiello
Colleague at Blizzard EntertainmentMorrisville, North Carolina, United States
View →
Paul Ingegneri education
-
Azusa Pacific University
Frequently asked questions about Paul Ingegneri
Quick answers generated from the profile data available on this page.
What company does Paul Ingegneri work for?
Paul Ingegneri works for Blizzard Entertainment.
What is Paul Ingegneri's role at Blizzard Entertainment?
Paul Ingegneri is listed as Senior Producer at Blizzard Entertainment.
What is Paul Ingegneri's email address?
AeroLeads has found 2 work email signals at @blizzard.com for Paul Ingegneri at Blizzard Entertainment.
What is Paul Ingegneri's phone number?
AeroLeads has found 4 phone signal(s) with area code 805, 323 for Paul Ingegneri at Blizzard Entertainment.
Where is Paul Ingegneri based?
Paul Ingegneri is based in Temecula, California, United States while working with Blizzard Entertainment.
What companies has Paul Ingegneri worked for?
Paul Ingegneri has worked for Blizzard Entertainment, Psyonix, Inhance Digital, Stereo D, and Legend 3D.
Who are Paul Ingegneri's colleagues at Blizzard Entertainment?
Paul Ingegneri's colleagues at Blizzard Entertainment include Payton Odierno, Kyoungho Ko, Julia Bruder, David Alfano, and Trevor Atherton.
How can I contact Paul Ingegneri?
You can use AeroLeads to view verified contact signals for Paul Ingegneri at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Paul Ingegneri attend?
Paul Ingegneri holds Bachelors, Business Administration from Azusa Pacific University.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial