Paul Ingegneri
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Paul Ingegneri Email & Phone Number

Senior Producer at Blizzard Entertainment
Location: Temecula, California, United States 14 work roles 1 school
2 work emails found @blizzard.com 4 phones found area 805 and 323 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

Contact Signals · 2 work emails · 4 phones

Work email p****@blizzard.com
Direct phone (805) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Producer
Location
Temecula, California, United States
Company size

Who is Paul Ingegneri? Overview

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Quick answer

Paul Ingegneri is listed as Senior Producer at Blizzard Entertainment, a company with 5827 employees, based in Temecula, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 805, 323, and a matched LinkedIn profile for Paul Ingegneri.

Paul Ingegneri previously worked as Senior Producer at Psyonix and Producer at Blizzard Entertainment. Paul Ingegneri holds Bachelors, Business Administration from Azusa Pacific University.

Company email context

Email format at Blizzard Entertainment

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{first_initial}{last}@blizzard.com
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AeroLeads found 2 current-domain work email signals for Paul Ingegneri. Compare company email patterns before reaching out.

Profile bio

About Paul Ingegneri

Paul Ingegneri is a Senior Producer at Blizzard Entertainment. Colleagues describe him as "Paul has a great attitude and work ethic. I would highly recommend him as an employee and would relish the opportunity to work with him again.", "Paul is a talented artist. He also has a very logical and technical mind. He is very meticulous with his work and is great about not cutting corners and doing things right the first time. In my time working with Paul I came to rely on him. He is inventive and can work through most challenges that come his way.", and "Paul consistently brings his best to the table. Nothing really throws him off his game, and if there is a more efficient way to do something he will find it. He's a valueable asset to any team, an all around go to guy."

Current workplace

Paul Ingegneri's current company

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Blizzard Entertainment
Blizzard Entertainment
Senior Producer
Currently Remote
Website
Employees
5827
AeroLeads page
14 roles · 19 years

Paul Ingegneri work experience

A career timeline built from the work history available for this profile.

Senior Producer

Current

San Diego, CA, US

· Facilitate the production for all video related projects and initiatives.· Manage Video Team resource allocation and asset roadmap to ensure proper workload balance each quarter.· Oversee communication, scope and deliverables for all video related projects with internal and external stakeholders.· Manage the team’s production needs to help achieve high.

Jul 2022 - Present

Senior Producer

Irvine, CA, US

· Supports Blizzard Animation Editorial staff by determining schedules, balancing workload, supervising assignments, milestone management and troubleshooting tech/tools needs. · Coordinate with Blizzard Animation project producers, localization, publishing, marketing and community teams to develop post production schedules for asset delivery and go-live.

Mar 2022 - Jul 2022

Production Scheduling And Process Supervisor

Los Angeles, CA, US

  • Responsible for maintaining clarity of project information and good channels of communication between production, editorial, design and programming staff. Although this is not a creative role, it is pivotal in ensuring.
  • Monitor resource allocation, track progress of production and review factors which affect production schedules.
  • Assist producers in allocating the correct resources for projects, pending scope and life of the project.
  • Implement process and procedure within the production department.
  • Responsible for onboarding new production staff.
  • Collaborate with department managers to best fill the needs of each project.
Sep 2014 - Dec 2014

Production Coordinator

Los Angeles, CA, US

Oct 2013 - Sep 2014

Production Coordinator

Burbank, CA, US

  • Jurassic Park 3D (2013)G.I. Joe Retaliation (2013)Iron man 3 (2013)Hansel and Gretel: Witch Hunters (2013)Star Trek Into Darkness (2013)Pacific Rim (2013)R.I.P.D. (2013)The Hobbit: An Unexpected Journey (2013)
  • Schedule and coordinate multiple projects through the pipeline of 3D conversion.
  • Distribute work directives on a project-to-project basis to each team, pending deadlines and studio priorities.
  • Track project progress within various stages in the production pipeline in order to properly meet deadlines and directives.
  • Collaborate with outsource vendors in order to provide workable assets to the department for a more cost effective product.
Sep 2012 - Oct 2013

Stereo Compositing & Vfx Artist

Los Angeles, CA, US

  • The Green Hornet (2011)Transformers: Dark of the Moon (2011)The Green Lantern (2011)Conan The Barbarian (2011)The Smurfs (2011)Pirates of the Caribbean: On Stranger Tides (2011)Priest (2011)The Amazing Spider-Man.
  • Convert 2D feature films into high quality stereoscopic 3D using proprietary, and industry specific software.
  • Create custom elements and CG effects (smoke/water/heat distortion) to seamlessly convert footage into stereoscopic 3D, while keeping the integrity of the original shot.
  • Generate native stereo clean plates and rotos for feature films shot in 3D.
  • Test new tools and processes as a member of the Compositing Department Beta Team.
Sep 2010 - Apr 2012

Licensing Coordinator

University Readers
  • Research and obtain photocopy and electronic permission rights for custom academic course packs.
  • Create custom cost estimates for potential clients, as well as providing in-depth expense breakdowns.
  • Evaluate and negotiate copyright permission terms with publishers, keeping student costs the first priority.
  • Utilize publishing partnerships to limit course pack processing fees and simplify the permissions clearing process.
Jul 2010 - Sep 2010

Product Coordinator

US

  • Concept and develop new toy design, engineering and production packaging for various toy brands in the Toy Quest line.
  • Manage relationships with licensors on various intellectual property licenses such as Sesame Street and Thomas the Tank.
  • Research retailer product placement in order to evaluate competition and placement opportunities amongst the top four retailers: Wal-mart, Target, K-mart, Toys ‘R Us.
  • Work with the engineering team in Hong Kong in order to keep production of packaging and new toy concepts on schedule and consistent with Toy Quest branding standards.
Sep 2008 - Mar 2009

Intern - Toys, Finance

Glendale, California, US

  • Prepare analysis in support of the global business planning process for the Toys Team, including five year strategic plan, annual and quarterly forecasting.
  • Analyze global performance of top franchise properties such as Cars the Movie, Disney Princesses, Hannah Montana, and Narnia.
  • Collect market research and analysis in order to evaluate new business opportunities and marketing strategies.
  • Assist the Toys team categories with trend analysis in order to inform them of possible penetration strategies and market niches.
Jan 2008 - Sep 2008
Team & coworkers

Colleagues at Blizzard Entertainment

Other employees you can reach at blizzard.com. View company contacts for 5827 employees →

1 education record

Paul Ingegneri education

  • Azusa Pacific University
    Azusa Pacific University
    Business Administration
FAQ

Frequently asked questions about Paul Ingegneri

Quick answers generated from the profile data available on this page.

What company does Paul Ingegneri work for?

Paul Ingegneri works for Blizzard Entertainment.

What is Paul Ingegneri's role at Blizzard Entertainment?

Paul Ingegneri is listed as Senior Producer at Blizzard Entertainment.

What is Paul Ingegneri's email address?

AeroLeads has found 2 work email signals at @blizzard.com for Paul Ingegneri at Blizzard Entertainment.

What is Paul Ingegneri's phone number?

AeroLeads has found 4 phone signal(s) with area code 805, 323 for Paul Ingegneri at Blizzard Entertainment.

Where is Paul Ingegneri based?

Paul Ingegneri is based in Temecula, California, United States while working with Blizzard Entertainment.

What companies has Paul Ingegneri worked for?

Paul Ingegneri has worked for Blizzard Entertainment, Psyonix, Inhance Digital, Stereo D, and Legend 3D.

Who are Paul Ingegneri's colleagues at Blizzard Entertainment?

Paul Ingegneri's colleagues at Blizzard Entertainment include Bubs Mead, Michael Litolff, Ian Miller, Hyewon (Jessie) Yu, and Leon Enriquez.

How can I contact Paul Ingegneri?

You can use AeroLeads to view verified contact signals for Paul Ingegneri at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Paul Ingegneri attend?

Paul Ingegneri holds Bachelors, Business Administration from Azusa Pacific University.

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