Paul Motion Email & Phone Number
Who is Paul Motion? Overview
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Paul Motion is listed as Senior Development Director at Sledgehammer Games, based in Greater Melbourne Area, Australia, Australia. AeroLeads shows a matched LinkedIn profile for Paul Motion.
Paul Motion previously worked as Delivery Management Lead at Arq Group and Project Management Team Lead at Arq Group. Paul Motion holds Btec Hnd Music Production, Music Production & Technical Engineering from City Of Westminster College.
Email format at Sledgehammer Games
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About Paul Motion
A passionate, values driven people leader with 20+ years’ experience in product delivery and strategy. With an accomplished, collaborative and process driven skillset, I develop and nurture strong networks, consistently meeting and exceeding customer, partner and stakeholder expectations. Experienced in restructuring and mentoring teams through change, I have an outstanding ability to position the right people in the right roles for organisational effectiveness. I am a leader continuously recognised for developing engaging product and engaged, high-performing teams with outcome-focused cultures.
Paul Motion's current company
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Paul Motion work experience
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Delivery Management Lead
Reporting directly to the GM with full responsibility for leadership of delivery teams to drive outcomes and deliver ROI to clients and Arq Group with respect to each organisation’s strategic and operational objectives. This includes Governance & organisational processes, setting up the team and maximising engagement, setting direction and establishing.
Project Management Team Lead
Reported to the Head of Delivery, with people leadership responsibilities whilst coaching squads toward key outcomes and delivering ROI to clients and Arq Group. This included Governance & delivery process, setting up the team and maximising engagement.- Successfully Program Managed the largest product development project for the business, worth $18.5MM.
Senior Project Manager & Team Lead
Reported to the Head of Delivery, supporting the team through acquisition whilst continuing to deliver a key travel application for the NSW Department of Transport.Outware Mobile was in the process of acquisition by Arq Group when I joined the business.
Development Director
Reported to the Senior Director of Product Development, with responsibility for building and directly running full capability cross functional teams of 80 full time members to devise and create complex creative software, with budgets ranging from US$3MM to US$12MM.- Built and led a high performing cross functional team of more than 75 members. Attaining.
Android Development Director
Reported directly to the GM of the studio, responsible for the development and growth on Android and additional platforms across all studio franchises through the management of multiple internationally distributed teams, accountable for project schedules and budgets across each of the studio franchises.- Grew the department, working with internationally.
Senior Producer
Reported directly to the GM of the studio, responsible for product scope, development processes, budget and roadmap, and building close working relationships with key international clients for product delivery.- Directly responsible for winning the studios’ first US$1MM+ project, the critically acclaimed, “Dead Space”.- Led the project management team.
Producer
Reported to the SVP for WW Content Organisation, responsible for studio assessments and due diligence for developers in the APAC region in collaboration with the VP for Business Development. Presented milestone deliverables, Status, Risk management and reporting to green light committee, Executive Producer and Head of Production.- Identified a US$1.5MM.
Localisation & Outsourcing Producer
As a key member of the Atari Asia Pacific team, raised the profile and importance of Asian localisation to all publishing and development departments within the company. Over this time I built the department from zero to a peak of 20 heads.Managed localisation teams to facilitate 1st & 3rd party releases tailored for the Asian games market.Managed.
Localisation & Audio Manager
Responsible for globalisation/localisation process, covering resource allocation, budget and schedule overview.Identified lack of audio expertise and gained overview responsibility for audio related issues within games development, including audio production when required.Ran due diligence for existing & new 3rd party vendors for localisation contracts. I.
A/V Studio Manager
Managed A/V production department, responsible for deliverables, resourcing, departmental budget management and process improvement.Compiled & created templates, schedules, evaluation reports, estimates, quotes and other administrative tools for Audio/Visual projects.Direct involvement in the assessment, recording and processing stages of multiple A/V.
Sound Engineer
Sound recording and mix engineer. In-house and freelance. Various credits including but not limited to:http://www.matrix-studios.co.uk/
Paul Motion education
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City Of Westminster College
Frequently asked questions about Paul Motion
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What company does Paul Motion work for?
Paul Motion works for Sledgehammer Games.
What is Paul Motion's role at Sledgehammer Games?
Paul Motion is listed as Senior Development Director at Sledgehammer Games.
Where is Paul Motion based?
Paul Motion is based in Greater Melbourne Area, Australia, Australia while working with Sledgehammer Games.
What companies has Paul Motion worked for?
Paul Motion has worked for Sledgehammer Games, Arq Group, Outware Mobile, Ea Mobile, and Ironmonkey Studios.
How can I contact Paul Motion?
You can use AeroLeads to view verified contact signals for Paul Motion at Sledgehammer Games, including work email, phone, and LinkedIn data when available.
What schools did Paul Motion attend?
Paul Motion holds Btec Hnd Music Production, Music Production & Technical Engineering from City Of Westminster College.
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