Paul Simon Martin

Paul Simon Martin Email and Phone Number

CEO, tagSpace @ tagSpace
Paul Simon Martin's Location
Byron Bay, New South Wales, Australia, Australia
Paul Simon Martin's Contact Details

Paul Simon Martin work email

Paul Simon Martin personal email

About Paul Simon Martin

Founder and CEO of tagSpace, leaders in location-based Augmented Reality (AR) software offering no-code solutions for Festivals, Big Events and Cities.Previous exit as co-founder and CTO of Slant Six Games, a $100M revenue videogaming company.Experience as a software engineer spanning 20+ years working with/for companies such as Sony, Microsoft, Electronic Arts, Capcom and LucasArts, with specific expertise in game and graphics engines, technology direction and business development.His software background is in: low-level systems, graphics rendering, architectures and special effects and has expert knowledge in the areas of: authoring tools, data pipelines and team process for large development teams for video games. Paul has been responsible for the management and development of several AAA graphics and game engines for PS1, PS2, PS3, Xbox 360, PC, iOS, Android and Web.Paul’s professional interests include technical management, with an emphasis on optimizing process and work flow.As a competitive ultramarathon runner and triathlete his recreational interests include most endurance sports involving mountains, water, legs and moving body parts.Paul cordially invites anyone else in the industry to join him in any of the above.Game Credits:Resident Evil: Operation Raccoon City (2012), Slant Six GamesGalactic Reign (2013), Microsoft Game Studios & Slant Six Games, Inc....and more at the Moby Games link below.Speaking Engagements:Linked below and...Sony GTC 2009: SOCOM:Confrontation - A ReviewMIGS 2008: Data Massage Therapy; Pipelines, SCons and SOCOM:Confrontation

Paul Simon Martin's Current Company Details
tagSpace

Tagspace

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CEO, tagSpace
Paul Simon Martin Work Experience Details
  • Tagspace
    Ceo
    Tagspace Nov 2014 - Present
    Brisbane, Qld, Au
    Founder & CEO of tagSpace, helping people with information, navigation and entertainment anywhere in the world through location-based Augmented Reality / Mixed Reality / The Visual Web. tagSpace's drag-n-drop creation tools and patented tech make it incredibly easy for businesses to make their own AR experiences using their existing content in less than one hour. No code is required.
  • Byron Bay Xr Collective
    Founding Member
    Byron Bay Xr Collective Jul 2021 - Present
    Byron Bay, Nsw, Au
  • Binary Sea Productions Pty Inc.
    Director
    Binary Sea Productions Pty Inc. Oct 2012 - Present
    Start-up advisory, Fractional CTO services, Software Development & IT Management Consultancy
  • Aristocrat
    Software Director, Game Technologies
    Aristocrat Jul 2013 - Nov 2014
    North Ryde, Nsw, Au
    Brought worldwide studios support into one central group including associated change, stakeholder and process management. Hired and grew core software development & support teams in 3 countries. Provide vision, technical strategy and direction for new software technologies and associated processes. Direct a software development and support team based in Australia, India and USA that develops a bespoke game engine and provides support for worldwide game teams.
  • Slant Six Games
    Director Of Technology And Owner
    Slant Six Games May 2006 - Jul 2013
    Vancouver, British Columbia, Ca
    Technology direction & management, people management, business development. Several 3D game titles including Syphon Filter and SOCOM: Navy Seals. Developed Hexane, a commercial videogames engine. Delivered 1st cloud rendering engine for Microsoft Azure which shipped in Galactic Reign.
  • Sony Computer Entertainment America
    Sr Programmer
    Sony Computer Entertainment America Sep 2000 - May 2006
    San Mateo, California, Us
    Built proprietary 3D graphics & core platform for PlayStation 2, grew engine technologies team. 3rd person shooter engine specialist. Syphon Filter et al.
  • Electronic Arts (Canada)
    Software Engineer
    Electronic Arts (Canada) Jul 1997 - Sep 2000
    Redwood City, Ca, Us
    PlayStation engine specialist. Graphics engine & special FX tech for SSX, SledStorm. Support work on FIFA, Need for Speed, Triple Play.
  • Travellers Tales
    Programmer
    Travellers Tales Mar 1997 - Jul 1997
    Gb
    Graphics engine technologies for Sonic TT Racing & Rascal
  • Sensory Deception
    Programmer
    Sensory Deception Apr 1996 - Mar 1997
    Mountain View, Ca, Us
    Graphics engine specialist for The Fallen. 3D open world exploration & adventure game with advanced large-scale NPC AI capabilities.

Paul Simon Martin Skills

Ps3 Video Games Xbox 360 Game Development Game Design Computer Graphics Perforce Computer Games Software Development Xbox Gameplay Game Engines Software Engineering Mobile Games Game Programming Directx Console Games C++ Game Mechanics C# Software Project Management Data Modeling Multiplayer Management Python Android Psp Social Games Programming Mobile Applications Process Management Technology Software Development Tools Console Web Development Online Gaming Agile Methodologies Mobile Devices Complexity Management Lua Ios User Interface Design Visual Studio

Paul Simon Martin Education Details

  • The University Of Manchester
    The University Of Manchester
    Computer Science

Frequently Asked Questions about Paul Simon Martin

What company does Paul Simon Martin work for?

Paul Simon Martin works for Tagspace

What is Paul Simon Martin's role at the current company?

Paul Simon Martin's current role is CEO, tagSpace.

What is Paul Simon Martin's email address?

Paul Simon Martin's email address is gi****@****ail.com

What schools did Paul Simon Martin attend?

Paul Simon Martin attended The University Of Manchester.

What skills is Paul Simon Martin known for?

Paul Simon Martin has skills like Ps3, Video Games, Xbox 360, Game Development, Game Design, Computer Graphics, Perforce, Computer Games, Software Development, Xbox, Gameplay, Game Engines.

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