Paul Simon Martin work email
- Valid
Paul Simon Martin personal email
- Valid
Founder and CEO of tagSpace, leaders in location-based Augmented Reality (AR) software offering no-code solutions for Festivals, Big Events and Cities.Previous exit as co-founder and CTO of Slant Six Games, a $100M revenue videogaming company.Experience as a software engineer spanning 20+ years working with/for companies such as Sony, Microsoft, Electronic Arts, Capcom and LucasArts, with specific expertise in game and graphics engines, technology direction and business development.His software background is in: low-level systems, graphics rendering, architectures and special effects and has expert knowledge in the areas of: authoring tools, data pipelines and team process for large development teams for video games. Paul has been responsible for the management and development of several AAA graphics and game engines for PS1, PS2, PS3, Xbox 360, PC, iOS, Android and Web.Paul’s professional interests include technical management, with an emphasis on optimizing process and work flow.As a competitive ultramarathon runner and triathlete his recreational interests include most endurance sports involving mountains, water, legs and moving body parts.Paul cordially invites anyone else in the industry to join him in any of the above.Game Credits:Resident Evil: Operation Raccoon City (2012), Slant Six GamesGalactic Reign (2013), Microsoft Game Studios & Slant Six Games, Inc....and more at the Moby Games link below.Speaking Engagements:Linked below and...Sony GTC 2009: SOCOM:Confrontation - A ReviewMIGS 2008: Data Massage Therapy; Pipelines, SCons and SOCOM:Confrontation
-
CeoTagspace Nov 2014 - PresentBrisbane, Qld, AuFounder & CEO of tagSpace, helping people with information, navigation and entertainment anywhere in the world through location-based Augmented Reality / Mixed Reality / The Visual Web. tagSpace's drag-n-drop creation tools and patented tech make it incredibly easy for businesses to make their own AR experiences using their existing content in less than one hour. No code is required. -
Founding MemberByron Bay Xr Collective Jul 2021 - PresentByron Bay, Nsw, Au -
DirectorBinary Sea Productions Pty Inc. Oct 2012 - PresentStart-up advisory, Fractional CTO services, Software Development & IT Management Consultancy
-
Software Director, Game TechnologiesAristocrat Jul 2013 - Nov 2014North Ryde, Nsw, AuBrought worldwide studios support into one central group including associated change, stakeholder and process management. Hired and grew core software development & support teams in 3 countries. Provide vision, technical strategy and direction for new software technologies and associated processes. Direct a software development and support team based in Australia, India and USA that develops a bespoke game engine and provides support for worldwide game teams. -
Director Of Technology And OwnerSlant Six Games May 2006 - Jul 2013Vancouver, British Columbia, CaTechnology direction & management, people management, business development. Several 3D game titles including Syphon Filter and SOCOM: Navy Seals. Developed Hexane, a commercial videogames engine. Delivered 1st cloud rendering engine for Microsoft Azure which shipped in Galactic Reign. -
Sr ProgrammerSony Computer Entertainment America Sep 2000 - May 2006San Mateo, California, UsBuilt proprietary 3D graphics & core platform for PlayStation 2, grew engine technologies team. 3rd person shooter engine specialist. Syphon Filter et al. -
Software EngineerElectronic Arts (Canada) Jul 1997 - Sep 2000Redwood City, Ca, UsPlayStation engine specialist. Graphics engine & special FX tech for SSX, SledStorm. Support work on FIFA, Need for Speed, Triple Play. -
ProgrammerTravellers Tales Mar 1997 - Jul 1997GbGraphics engine technologies for Sonic TT Racing & Rascal -
ProgrammerSensory Deception Apr 1996 - Mar 1997Mountain View, Ca, UsGraphics engine specialist for The Fallen. 3D open world exploration & adventure game with advanced large-scale NPC AI capabilities.
Paul Simon Martin Skills
Paul Simon Martin Education Details
-
The University Of ManchesterComputer Science
Frequently Asked Questions about Paul Simon Martin
What company does Paul Simon Martin work for?
Paul Simon Martin works for Tagspace
What is Paul Simon Martin's role at the current company?
Paul Simon Martin's current role is CEO, tagSpace.
What is Paul Simon Martin's email address?
Paul Simon Martin's email address is gi****@****ail.com
What schools did Paul Simon Martin attend?
Paul Simon Martin attended The University Of Manchester.
What skills is Paul Simon Martin known for?
Paul Simon Martin has skills like Ps3, Video Games, Xbox 360, Game Development, Game Design, Computer Graphics, Perforce, Computer Games, Software Development, Xbox, Gameplay, Game Engines.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial