Pavlo Pukha work email
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Pavlo Pukha personal email
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I am passionate and proactive 3D artist with a deep love for the craft. My expertise is in •high poly/low poly modeling•sculpting•textures baking • UV mapping and texturing• Characters creation• Deep knowledge of the technical and gamedev pipeline• Accurate in topology and rigging optimisation. • Good general knowledge in art• Professional and responsible communicationSoftware:•3D Max •Blender•Zbrush•Marvelous designer•3d Coat • Substance PainterPortfolio:https://www.artstation.com/rollEnglish B2+German B1 Pavel.ddd@gmail.com
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3D GeneralistBesmart Games Jul 2024 - Present -
3D ArtistLucid Reality Labs Jun 2022 - May 2024Developed high-quality 3D content for VR and AR applications, including detailed props and characters.Collaborated closely with the development team to ensure seamless integration of 3D assets into immersive environments.Utilized industry-standard software to create realistic textures and renders, enhancing the overall visual experience of the projects.Contributed to award-winning projects, recognized for their innovation and excellence in the VR/AR industry. -
Art LeadStepico Feb 2021 - Jun 2022Lviv, UkraineWithin the project we gathered a great team of Pm, 2d and 3d artists here, and my role is to share some expirience in finding the general art style of the game, art key, levels setting, technical implementation of the art content into the game engine and cooperating with game producer, project manager and game designer -
3D ArtistStepico Aug 2019 - Jun 2022Mostly im envolved into creating PC platformed games based on Unity or UE4 engine. I create 3d assets, setup in-engine prefabs, assist concept artist in creating terrains locations, make UV and texture baking. Another words - i take part in most of 3d pipeline stages -
3D Artist/GeneralistZadzen Games Dec 2017 - Aug 2019Lviv•Modeling assets and сharacters for mobile\pc projects (Using 3ds Max, Zbrush, 3dCoat, Substance Painter)•Assembling and setting up asset prefabs in Unity. •Creating scenes and locations in Unity with models, particles and effects in cooperation with concept artist and developerCharacter animation (in 3ds Max)
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3D ModelerVisco Interactive Solutions Feb 2011 - Dec 2017Lviv• Modeling a wide variaty of items for a wellknown scandinavian corporation (plenty of messed up fittings in the guides)• Architectural visualisation -
3D Modeler\AnimatorSymphographics Jan 2010 - Aug 2010• First steps in animation• First steps in charackters modeling
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3D ModelerRich Computer Graphics Aug 2008 - Jan 2009• First official job. This position would be named “junior modeler” nowadays. I gained a lot of great experience, which could not be said about the сompany, that collapsed during 2009 financial crisis.
Pavlo Pukha Skills
Pavlo Pukha Education Details
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Journalism, Editing, Pr, Marketing
Frequently Asked Questions about Pavlo Pukha
What company does Pavlo Pukha work for?
Pavlo Pukha works for Besmart Games
What is Pavlo Pukha's role at the current company?
Pavlo Pukha's current role is 3d artist.
What is Pavlo Pukha's email address?
Pavlo Pukha's email address is p.****@****isco.no
What schools did Pavlo Pukha attend?
Pavlo Pukha attended Ukrains'ka Akademija Drukarstva, Lviv.
What are some of Pavlo Pukha's interests?
Pavlo Pukha has interest in Sport, Literature, Art, Music, History.
What skills is Pavlo Pukha known for?
Pavlo Pukha has skills like 3d Studio Max, Modeling, 3d Modeling, Texturing, Animation, Rendering, Zbrush, Marvelous Designer, Illustrator, Vray, Photoshop, Computer Animation.
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