Pavlo Marshchak
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Pavlo Marshchak Email & Phone Number

Tech Art Engineer and Senior Technical Artist (UE) at Room 8 Group
Location: Ukraine, Ukraine, Ukraine 8 work roles
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Current company
Role
Tech Art Engineer and Senior Technical Artist (UE)
Location
Ukraine, Ukraine, Ukraine
Company size

Who is Pavlo Marshchak? Overview

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Quick answer

Pavlo Marshchak is listed as Tech Art Engineer and Senior Technical Artist (UE) at Room 8 Group, a company with 366 employees, based in Ukraine, Ukraine, Ukraine. AeroLeads shows a matched LinkedIn profile for Pavlo Marshchak.

Pavlo Marshchak previously worked as Principal/Lead Technical Artist at Frag Lab and Principal/Lead Technical Artist at Frag Lab.

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Profile bio

About Pavlo Marshchak

10+ years in Game Development as Technical Artist. Focused on performance profiling, optimization and automation. Technical processes development, improvement and maintenance.๐—ž๐—ฒ๐˜† ๐—”๐—ฐ๐—ต๐—ถ๐—ฒ๐˜ƒ๐—ฒ๐—บ๐—ฒ๐—ป๐˜๐˜€:โ—‰ Improved existing content creation and optimization processes, resulting in decreased content delivery times, including old platforms as past-gen consoles and low-end PCsโ—‰ Successfully participated in research and development initiatives for performance automation across multiple platformsโ—‰ Collaborated with stakeholders and cross-functional teams from planning to development phase to ensure optimal performance and high-quality player experiences in our Gameโ—‰ Led a team of professional Technical Artists, resulting in a significant increase in overall team productivityโ—‰ Designed and implemented tools and processes facilitating the translation of 2D games into multiple languages including art content, resulting in a 25% enhancement in translations delivery time

Listed skills include Shading, Rendering, Houdini, Compositing, and 21 others.

Current workplace

Pavlo Marshchak's current company

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Room 8 Group
Room 8 Group
Tech Art Engineer and Senior Technical Artist (UE)
Ukraine
Website
Employees
366
AeroLeads page
8 roles · 16 years

Pavlo Marshchak work experience

A career timeline built from the work history available for this profile.

Tech Art Engineer And Senior Technical Artist (Ue)

Ukraine

Principal/Lead Technical Artist

Current

Kyiv, Kyiv City, Ukraine

๐—จ๐—ป๐—ฎ๐—ป๐—ป๐—ผ๐˜‚๐—ป๐—ฐ๐—ฒ๐—ฑ ๐—ณ๐—ถ๐—ฟ๐˜€๐˜-๐—ฝ๐—ฒ๐—ฟ๐˜€๐—ผ๐—ป ๐˜€๐—ต๐—ผ๐—ผ๐˜๐—ฒ๐—ฟ ๐—ผ๐—ป ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ ๐Ÿฑ:โ—‰ Worked with World Partition streaming system, grids setup, HLODs.โ—‰ Implemented basic automatic performance testing for changes validation and performance data collection.โ—‰ Developed Blueprint Utility tools for initial setup of huge actors amount for proper World Streaming grids distribution and.

Jun 2023 - Present

Principal/Lead Technical Artist

Kyiv, Kyiv City, Ukraine

๐—Ÿ๐—ฒ๐˜ƒ๐—ฒ๐—น๐˜€ ๐—ง๐—ฒ๐—ฎ๐—บ ๐—ผ๐—ณ ๐—ฆ๐—ต๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—น๐—ถ๐—ป๐—ฒ:โ—‰ Led and partially managed team of 4-8 Professional Technical Artists.โ—‰ Contributed into and maintained performance budgets development across multiple platforms.โ—‰ Implemented performance automation into various content creation processes, enhancing efficiency from the Technical Art perspective.โ—‰ Successfully managed technical.

Dec 2022 - Jun 2023

Senior Technical Artist

Kyiv, Kyiv City, Ukraine

๐—Ÿ๐—ฒ๐˜ƒ๐—ฒ๐—น๐˜€ ๐—ง๐—ฒ๐—ฎ๐—บ ๐—ผ๐—ณ ๐—ฆ๐—ต๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐—น๐—ถ๐—ป๐—ฒ:โ—‰ Developed an interdepartmental process of levels analysis in context of performance, minimizing chances of human error factorโ—‰ Profiled almost every part of game content(levels, VFX, art, animations), detected and mitigated performance bottlenecksโ—‰ Contributed in development and further improvements of automated performance.

Aug 2019 - Dec 2022

Lead Technical Artist

Kyiv, Ukraine

๐—š๐—ฎ๐—บ๐—ฒ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜, ๐—บ๐—ผ๐—ฏ๐—ถ๐—น๐—ฒ. ๐—ง๐—ฒ๐—ฐ๐—ต ๐—ฝ๐—ถ๐—ฝ๐—ฒ๐—น๐—ถ๐—ป๐—ฒ ๐—ถ๐—บ๐—ฝ๐—ฟ๐—ผ๐˜ƒ๐—ฒ๐—บ๐—ฒ๐—ป๐˜, ๐—ฎ๐˜‚๐˜๐—ผ๐—บ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ฎ๐—ป๐—ฑ ๐—ผ๐—ฝ๐˜๐—ถ๐—บ๐—ถ๐˜‡๐—ฎ๐˜๐—ถ๐—ผ๐—ป:โ—‰ Automation tools developmentโ—‰ Art production pipeline optimization. Processes implementation, control and tech expertiseโ—‰ Work closely with game producers, local and world-wide distributed teamsโ—‰ Games localizationโ—‰ Team management. Supervising and mentoring

2016 - 2017 ~1 yr

Senior Technical Artist

Kyiv, Ukraine

๐—ฅ๐—ฒ๐—ป๐—ฑ๐—ฒ๐—ฟ, ๐—ฉ๐—™๐—ซ, ๐—ฝ๐—ฟ๐—ผ๐˜๐—ผ๐˜๐˜†๐—ฝ๐—ถ๐—ป๐—ด, ๐—ฝ๐—ถ๐—ฝ๐—ฒ๐—น๐—ถ๐—ป๐—ฒ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—บ๐—ฒ๐—ป๐˜:โ—‰ Rigging, animation, camera (Autodesk Maya/3ds Max)โ—‰ VFX production (3ds Max FumeFX, Cinema 4D TurbulenceFD)โ—‰ Shading, lighting (Autodesk Maya/3ds Max)โ—‰ Compositing (Blackmagic Fusion, Foundry Nuke, Adobe Photoshop)โ—‰ Tools development

2015 - 2016 ~1 yr

Technical Artist

Kyiv, Ukraine

๐—ฅ๐—ฒ๐—ป๐—ฑ๐—ฒ๐—ฟ, ๐—ฉ๐—™๐—ซ, ๐—ฝ๐—ฟ๐—ผ๐˜๐—ผ๐˜๐˜†๐—ฝ๐—ถ๐—ป๐—ด:โ—‰ Shading, lighting (Maya, 3ds Max)โ—‰ VFX (3ds Max, FumeFX)โ—‰ Compositing (Nuke)

2013 - 2015 ~2 yrs

3D Artist

Chernihiv, Ukraine

๐—ฃ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜๐—ถ๐—ผ๐—ป ๐—ผ๐—ณ ๐—ต๐—ถ๐—ด๐—ต-๐—พ๐˜‚๐—ฎ๐—น๐—ถ๐˜๐˜† ๐Ÿฏ๐—ฑ-๐—บ๐—ผ๐—ฑ๐—ฒ๐—น๐˜€:โ—‰ Low-poly/High-poly modeling with Autodesk 3dsMAXโ—‰ UV/Texturingโ—‰ Shading/Rendering(V-Ray)

2010 - 2013 ~3 yrs
FAQ

Frequently asked questions about Pavlo Marshchak

Quick answers generated from the profile data available on this page.

What company does Pavlo Marshchak work for?

Pavlo Marshchak works for Room 8 Group.

What is Pavlo Marshchak's role at Room 8 Group?

Pavlo Marshchak is listed as Tech Art Engineer and Senior Technical Artist (UE) at Room 8 Group.

Where is Pavlo Marshchak based?

Pavlo Marshchak is based in Ukraine, Ukraine, Ukraine while working with Room 8 Group.

What companies has Pavlo Marshchak worked for?

Pavlo Marshchak has worked for Room 8 Group, Frag Lab, Playtech, Wargaming, and 3D Molier International.

How can I contact Pavlo Marshchak?

You can use AeroLeads to view verified contact signals for Pavlo Marshchak at Room 8 Group, including work email, phone, and LinkedIn data when available.

What skills is Pavlo Marshchak known for?

Pavlo Marshchak is listed with skills including Shading, Rendering, Houdini, Compositing, Lighting, Rigging, Vfx, and Fluid Dynamics.

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