Pavlo Shchelkun

Pavlo Shchelkun Email and Phone Number

Senior Unity Developer @ Code Maestro Inc.
Bielsko-Biala, Silesian Voivodeship, PL
Pavlo Shchelkun's Location
Ukraine, Ukraine
Pavlo Shchelkun's Contact Details

Pavlo Shchelkun personal email

About Pavlo Shchelkun

I have a great passion about game development and everything related to it. I have been working with Unity3D for many years. I have gained good understanding of OOP and software engineering as well as strong skills in designing, problem solving and adaptability achieved with agile development and scrum methodologies in practice.

Pavlo Shchelkun's Current Company Details
Code Maestro Inc.

Code Maestro Inc.

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Senior Unity Developer
Bielsko-Biala, Silesian Voivodeship, PL
Website:
code-maestro.com
Employees:
5
Pavlo Shchelkun Work Experience Details
  • Code Maestro Inc.
    Senior Unity Developer
    Code Maestro Inc.
    Bielsko-Biala, Silesian Voivodeship, Pl
  • Ilogos Game Studios
    Unity Software Engineer, Team Leader
    Ilogos Game Studios Aug 2017 - Present
    Dnipropetrovsk Region, Ukraine
    I have been working as a team leader on a city building project. My main responsibility is to maintain current project state as well as estimating and implementing new features such as mini-games, new in-game mechanics and social interactions among players. I have also been involved in team management, assigning tasks, doing code reviews as well as planing sprints and discussing future changes.
  • Ilogos Europe
    Unity Client Developer
    Ilogos Europe Mar 2017 - Aug 2017
    Dnipropetrovsk Region, Ukraine
    I started working on new poker darts project where I was responsible for multiplayer implementation with tournaments feature using GameSparks as well as Facebook integration with social features. Among other things I was working on gameplay and UI/UX improvements.Soon after I have started working on a city building project. I was helping with code refactoring and new features implementations. Mainly I was resposible for visuals such as city buildings sorting and rendering, in-game traffic system with roads and props distribution logic. Later I started working on a new mini-game with casino elements. I was also responsible for extensions to existing game mechanics as well as altering them on demand.
  • Goodgame Studios
    Unity Client Developer
    Goodgame Studios Jul 2015 - Jun 2016
    Hamburg Area, Germany
    At Goodgame, I was working on a new strategy game with Unity3D using StrangeIoC and Protobuf. I had an overall excellent experience working in an international team. We had a great understanding and fast problem solving due to usage of Agile development technics and Scrum methodologies.As a unity client developer I was prototyping a brand new game with fresh game mechanics in a short period of time. I was involved into development of the game from scratch with designing game core architecture with MVCS structure that we used in the project via StrangeIoC. I was highly responsible for gameplay visualization as a view part of the game architecture. Also I developed user interface system that would be understandable for UI artists. I was also responsible for writing and optimizing mobile shaders and working closely with 3D artists. As the game had an online component, I was writing client-server communication code and worked tightly with server developers.
  • Ilogos Development
    Unity Client Developer
    Ilogos Development Nov 2012 - Jun 2015
    Ukraine, Kryvyi Rih
    At iLogos, I started working with Unity3D Game Engine and I was involved into different projects for Android and iOS platforms. Usually my tasks involved prototyping, designing game core architecture, technologies and plugins selection, implementation of user interface from scratch based on mockups. I was highly involved into development of editor tools to speed up the production pipeline. I had a chance to work on a tower defense game for Xyrality GmbH from prototyping phase to complete title launch on global market. I was also working as an outstaffed Unity3D client developer for NEKKI (a Russian company that created mobile games such as Vector and Shadow Fight 2). At this company I was involved into development of Vector 2 side scroll runner game.
  • Armada Studio
    Software Developer
    Armada Studio Nov 2011 - Jun 2012
    Ukraine, Kriviy Rih
    In Armada I worked as a software developer, developing small projects using Qt and SQLite for Windows platform. I had lots of different projects, from databased ones needed for small firms to very specific for photographers and traders. Also, I was involved in a development of a startup project for iOS that was implemented with Objective-C.

Pavlo Shchelkun Skills

Unity3d Game Development C# C++ Git Oop .net Refactoring Subversion Design Patterns Perforce Unreal Engine 4 Agile Methodologies Scrum Xml Sql Mysql Strangeioc Android Ios

Pavlo Shchelkun Education Details

  • Kriviy Rih National University
    Kriviy Rih National University
    Economic Cybernetics
  • Kryvyi Rih Economic Institute Of Kyiv National Economic University Named After Vadym Hetman
    Kryvyi Rih Economic Institute Of Kyiv National Economic University Named After Vadym Hetman
    Economic Cybernetics
  • Kriviy Rih High School #91
    Kriviy Rih High School #91
    Mathematics And Economics

Frequently Asked Questions about Pavlo Shchelkun

What company does Pavlo Shchelkun work for?

Pavlo Shchelkun works for Code Maestro Inc.

What is Pavlo Shchelkun's role at the current company?

Pavlo Shchelkun's current role is Senior Unity Developer.

What is Pavlo Shchelkun's email address?

Pavlo Shchelkun's email address is pa****@****ail.com

What schools did Pavlo Shchelkun attend?

Pavlo Shchelkun attended Kriviy Rih National University, Kryvyi Rih Economic Institute Of Kyiv National Economic University Named After Vadym Hetman, Kriviy Rih High School #91.

What are some of Pavlo Shchelkun's interests?

Pavlo Shchelkun has interest in Social Services, Children, Economic Empowerment, Civil Rights And Social Action, Politics, Education, Environment, Poverty Alleviation, Science And Technology, Disaster And Humanitarian Relief.

What skills is Pavlo Shchelkun known for?

Pavlo Shchelkun has skills like Unity3d, Game Development, C#, C++, Git, Oop, .net, Refactoring, Subversion, Design Patterns, Perforce, Unreal Engine 4.

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