Paweł Szpiczakowski Email and Phone Number
👋🏽 Hey! I am a people person who is highly motivated, keen to learn, a man of action, and a team player who thrives on direct contacts with people and enjoys supporting them in reaching their goals.I enjoy working in heavily tech-focused positions, but I thrive when there are people and processes involved. Furthermore, I've held a variety of positions, including game developer, technical lead, speaker, and developer advocate. With a background in both technology and business, I like connecting individuals from all sorts of backgrounds. I enjoy supporting teams and projects in scaling up, defining their processes and culture to have short- and long-term effects on accomplishing goals and fostering strong autonomy, openness, and inclusive values.My fascination with games goes back to my pre-professional days. I've always been a gamer, whether it was as a kid playing Crash Bandicoot or as a Unity Developer mentor at various events. The reason? I enjoy working with the rest of the multicultural product teams, including other developers, artists, designers, and product managers, to bring the game designs to life and help create the best player experience possible. As a people person who loves shaping new relationships, it's great to be able to collaborate with other professionals who are working toward the same goal. I worked on all stages of the development cycle over the past 6 years, from brainstorming, planning, and design to testing, production, and release. As a Developer Advocate & Unity Talent Mentor @ Ten Square Games, I'm able to put my strongest skills to work with people and processes right now.Outside of work, I'm a co-founder of the Association of Game Developers "Sensei," where we give talks, organize workshops, and host game development events like game jams and conferences to help people get into the game development industry (even if they don't have a programming background but are eager to learn).I enjoy sharing my knowledge of game development, C#, and best practices for collaborating in an open, fair, and inclusive manner at game conferences. If you'd want me to talk at your next game dev conference or local meeting, please get in touch! 💪
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CtoPixel Perfect Dude S.A. Jan 2022 - Present -
Developer Advocate & Unity Talent MentorTen Square Games Jun 2021 - Jan 2022Wrocław, Dolnośląskie, Pl -
Lead DeveloperTen Square Games Dec 2020 - Jun 2021Wrocław, Dolnośląskie, Pl• Managing and leading a team of 3 developers in their personal growth and performance• Ensuring that developers in the team have space for personal development, and supporting it through coaching techniques• Providing technical feasibility, estimations (complexity and time), and planning for production• Developing activities for the team to improve tech quality and deepen knowledge of the tech stack• Leading and facilitating stand-ups, sprint planning, sprint refinements, and other Agile processes with the team (as needed).• Developing and maintaining core gameplay features• Implementing CI/CD pipelines -
Frontend DeveloperTen Square Games Mar 2016 - Dec 2020Wrocław, Dolnośląskie, Pl• Joined Wroclaw to create and grow a functional team of 20+ people, over a period of 6 months• Refactoring, optimizing, and expanding existing codebase (C#, Unity)• Developing and refactoring UI elements, menus, popups and windows• Designing, prototyping and developing new gameplay features (AI, GUI, input, movement, physics) on mobile platforms• Developing tools and systems (world-building, level-design, localization, inventory)• Integrations (Ads, SocialPlatforms, Analytics) -
Game DeveloperTeddy'S Tummy Ltd Nov 2016 - Dec 2020 -
Phyton DeveloperNokia Nov 2015 - Mar 2016Espoo, Southern Finland, Fi• Worked in Scrum team using JIRA tool and GitLab platform.• Test automation framework development• Developing libraries for testers• Physical Layer of BTS Radio protocol stack -
It TechnicianKom-Kas Jul 2014 - Sep 2014• repairing, maintaining and servicing of computer devices• setting up LAN networks• co-creation of programs written in C++ and C# for our clients
Paweł Szpiczakowski Skills
Paweł Szpiczakowski Education Details
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Wrocławska Wyższa Szkoła Informatyki StosowanejComputer Science
Frequently Asked Questions about Paweł Szpiczakowski
What company does Paweł Szpiczakowski work for?
Paweł Szpiczakowski works for Pixel Perfect Dude S.a.
What is Paweł Szpiczakowski's role at the current company?
Paweł Szpiczakowski's current role is CTO at Pixel Perfect Dude S.A..
What schools did Paweł Szpiczakowski attend?
Paweł Szpiczakowski attended Wrocławska Wyższa Szkoła Informatyki Stosowanej.
What skills is Paweł Szpiczakowski known for?
Paweł Szpiczakowski has skills like Unity3d, Mobile Games, Computer Games, Video Games, Game Design, C#, Game Development, Wordpress, Wordpress Design, Web Design, Graphic Design, Programming.
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