Paweł Miklaszewski Email and Phone Number
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Portfolio: https://www.artstation.com/keniak313I am self-thought 3d artist with more than 10 years of experiance creating characters, environments and everything in between.I always liked playing video games and because of that i wanted to make them :).Starting my career in small indie studio was really challenging but it gave me possibilities to learn a lot of aspect of how games are made, because of how small our team was, (me and my work and personal life partner were only 3D Artists), i had to adapt to different needs like making art for whole game from characters to environments, developing art style, making sure everything fits and runs well on mobile devices..I also had to learn other things that are not 3d modeling like what is post processing and how to use it (it's rly challenging on mobile), what are light maps and how to bake them, write some simple shaders.All of the above was even harder because the only critique we could count on was our own.In my free time I still like to play video games, train archery, take care of my cat, and make trips with my partner to new places to see natural or man-made monuments.I mostly play PC/Console games but sometimes also mobile. There are many games i love and played.
Gameloft
View- Website:
- gameloft.com
- Employees:
- 4909
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Senior Environment ArtistGameloft May 2023 - PresentMontreal, Quebec, CanadaSculpting, Modeling, Texturing 3D assets. -
Senior 3D ArtistGameloft Sep 2022 - May 2023Budapeszt, WęgrySculpting, Modeling, Texturing, Rendering, of 3D Characters, Environments and Icons. -
3D ArtistOdis S.C. Sep 2015 - Nov 2022Łódź, Woj. Łódzkie, PolskaOdis is small five people indie games studio from Poland.My responsibilities included:Modeling and Texturing High-Poly and Low-Poly characters, environments and props.Putting everything together in Unity.Work in Unity:-Importing Assets-Setting up Assets (Adding colliders, needed scripts, making prefabs, etc.)-Building Levels-Lighting Levels-Baking Light-Maps-Adding Post-Process-Writing simple shaders-Art optimization-VFX-UIMe and my partner - Agnieszka Kosiewicz ware resposible for pretty much everything that needs to be done for game from start to finish in or outside Game Engine on artistic side and some technical Art.
Frequently Asked Questions about Paweł Miklaszewski
What company does Paweł Miklaszewski work for?
Paweł Miklaszewski works for Gameloft
What is Paweł Miklaszewski's role at the current company?
Paweł Miklaszewski's current role is Senior Environment Artist @ Gameloft.
What is Paweł Miklaszewski's email address?
Paweł Miklaszewski's email address is pa****@****oft.com
Who are Paweł Miklaszewski's colleagues?
Paweł Miklaszewski's colleagues are Yana Tesliuk, Jason Chen, Laurrie Vernon Funelas, Cosmin Despan, Arthur Aubert, Meng Gao, Serhii Volchanov.
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Paweł Miklaszewski
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Paweł Miklaszewski
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Paweł Mikłaszewski
Poland
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