Payam Ranjbar Email and Phone Number
I am passionate about pushing the boundaries of creativity through the intersection of computer science techniques and the art of storytelling. I'm a versatile professional with a background in software engineering and storytelling and technical game design expertise. I possess a unique ability to fluently communicate and understand the languages of various disciplines within the game industry, including artists, designers, and engineers. This skill allows me to effectively collaborate across teams, ensuring that projects are executed seamlessly.I am experienced in Unity3D engine programming, designing game system architectures, and implementing client/server communications.With a background in leadership, I have valuable experience in guiding and motivating teams to achieve successful outcomes.
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Full Stack Software DeveloperDavinci Ai SolutionsCalgary, Ab, Ca -
Research AssistantSchulich School Of Engineering, University Of Calgary Sep 2022 - PresentAlberta, CanadaResearching areas: Augmented and Virtual RealityEmpowering Virtual Reality experiences for older adults with dementia using Generative AI -
Teaching AssistantUniversity Of Calgary Sep 2022 - PresentAlberta, CanadaFall 2022 - C++ - Principles of Software DesignWinter 2023 - Java - Object-Oriented Principles for Software DevelopmentFall 2023 - C -Programming Fundamentals for Electrical EngineersWinter 2024 - Java - Object-Oriented Principles for Software Development -
Game DeveloperFreelance Sep 2018 - PresentAs a freelancer, I contributed to various projects in the fields of Software Engineering, VR programming, Unity Engin Development, and Game design consultants.Career Highlights:1. Working alongside talented people at CGC Lab of the University of Tehran as a VR developer, helping them with their research.The hats I've wore:+ Software Architect for Unity3D games+ VR Programmer+ Client/Server communication development.+ Gameplay programmer+ Game Cinematics direction
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Technical Game Designer8Th Art Studio Sep 2021 - Aug 2022RemoteAs a technical designer, my primary responsibilities are designing features and prototype concepts and ensuring the product remains consistent with its content delivery. It's a combination of programming skills and game design best practices in which I, as a team member, communicate with the Art and Engineering departments to concrete the abstracts.Career highlights:1. Developing the game "Dream Hero" from the ground up.2. Contributing to source code and developing software systems.3. Designing Game Bosses' behaviors and balancing them with statistics.4. Bring the bare-bone gameplay mechanics to life by juicing it up with game design concepts.5. Directing cinematics and game cutscenes and developing the game's narratives.
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Game DeveloperVarknow Aug 2020 - Aug 2021Worked at Varknow game studio on an Online Mid-core mobile game as a Software Engineer and the game client programmer. I designed the system architecture for the gameplay features and developed tools for the game design team to create their intended game systems.Career Highlights:1. Refactoring a significant portion of the code base with the standards of Software Engineering.2. Designed Software Architecture for an extensible base-building game system.3. Architect the software for the game features.4. Directed Game Cinematics and Cutscenes.5. Working with a live server and keeping the game connected to it. -
PresidentCesa-Computer Engineering Scientific Association May 2019 - Oct 2020Iran, Farabi Campus Of The University Of TehranAs the elected president of the association, I managed and organized all subgroups and held events.As a member of the association, my main task was, to organize educational and computer engineering-related events, such as classes, workshops, conferences, celebrations, and competitions.Career highlights:1. Holding and Organizing a 3-day student competition, "CES League"2. Organizing a big ceremony event as a celebration for "Engineers Day" on the campus.3. Organizing 4 extracurricular classes on programming and more than 10 student lectures/conferences/workshops.4. Organizing students subgroups (Rings) on various CS topics -
Virtual Reality DeveloperSharif Accelerator Jul 2019 - Feb 2020Tehran Province, IranJoining the "Varknow" team at "The Sharif University of Technology," my primary responsibilities centered on Designing and Developing virtual environments. As a team head of environment creation, I was responsible for developing VR scenes in which users can interact with the world and Virtual Characters.Career Highlights:1. Developing a VR application consists of multiple interactive Env. and Scenarios from the ground up. -
Teaching AssistantUniversity Of Tehran Sep 2019 - Dec 2019teaching assistant of Data Structure and Algorithms -
Teaching AssistantUniversity Of Tehran Dec 2018 - May 2019teaching assistant of Advanced Programming - Java -
Teaching AssistantUniversity Of Tehran Sep 2018 - Dec 2018teaching assistant of fundamentals of programming -
Back-End DeveloperUniversity Of Tehran Campus Of Farabi Jun 2018 - Sep 2018Back end development by Java spring framework
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Game DeveloperGame Club Of University Of Tehran Jun 2017 - Sep 2017
Payam Ranjbar Skills
Payam Ranjbar Education Details
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Computer Software Engineering -
Computer Software Engineering
Frequently Asked Questions about Payam Ranjbar
What company does Payam Ranjbar work for?
Payam Ranjbar works for Davinci Ai Solutions
What is Payam Ranjbar's role at the current company?
Payam Ranjbar's current role is Full Stack Software Developer.
What schools did Payam Ranjbar attend?
Payam Ranjbar attended University Of Calgary, University Of Tehran.
What skills is Payam Ranjbar known for?
Payam Ranjbar has skills like Object Oriented Programming, Creativity Skills, Game Development, Creative Writing, Java, C++, Back End Web Development, Django, Unity3d, Game Maker, Game Development With Gml, Software Engineering.
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Payam Ranjbar
Tehran -
1nioc.ir
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