Pedro Dutra
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Pedro Dutra Email & Phone Number

Senior Staff Applications Development Engineer at VIZIO
Location: Seattle, Washington, United States 10 work roles
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Current company
Role
Senior Staff Applications Development Engineer
Location
Seattle, Washington, United States
Company size

Who is Pedro Dutra? Overview

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Pedro Dutra is listed as Senior Staff Applications Development Engineer at VIZIO, a with 529 employees, based in Seattle, Washington, United States. AeroLeads shows a matched LinkedIn profile for Pedro Dutra.

Pedro Dutra previously worked as Senior Applications Development Engineer - Engineering Manager at Vizio and Senior Software Engineer - Engineering Manager at Vizio.

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Email format at VIZIO

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VIZIO

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Profile bio

About Pedro Dutra

Dynamic and results-driven Senior Applications Development Engineer with a proven track record in leading high-profile projects and delivering exceptional user experiences. Experienced in managing teams, driving innovation, and leveraging cutting-edge technologies. Skilled in project management, team leadership, and complex software engineering. Adept at translating technical concepts into actionable plans and engaging presentations. Committed to fostering a culture of excellence and consistently delivering high-quality results.

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Pedro Dutra's current company

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VIZIO
Vizio
Senior Staff Applications Development Engineer
irvine, california, united states
Website
Employees
529
AeroLeads page
10 roles

Pedro Dutra work experience

A career timeline built from the work history available for this profile.

Senior Staff Applications Development Engineer

Current

Seattle, Washington, United States

Jul 2023 - Present

Senior Applications Development Engineer - Engineering Manager

Seattle, Washington, United States

As a Senior Applications Development Engineer, I led end-to-end high-profile projects and represented the team in leadership discussions and demos. At VIZIO, I had the autonomy to deliver complete experiences to production as both a core contributor and a team lead.- Managed a team of full-time engineers and contractors, overseeing the development of the VIZIO Payment User Experience, the Out of Box User Experience, and the TV101 User Experience. I played a hands-on role in implementing several core functionalities of these user experiences.- Developed a deep understanding of an in-house language and framework utilized for building modern features. Leveraging C++ and GPU benefits, we achieved strong performance on low-memory embedded devices.- Presented project demos to executive teams, effectively communicating new features, applications, and improvements. I excelled in translating technical concepts into high-level summaries and visually engaging presentations.- Actively participated in high-urgency war rooms and triages as a critical and progressive member.- Through these efforts, I contributed to the identification and resolution of numerous high-impact issues, leading to timely hotfixes.- Conducted leadership reviews of team engineers, providing constructive feedback to foster consistent growth in the quality of deliverables and the team's overall confidence.

Nov 2022 - Jul 2023

Senior Software Engineer - Engineering Manager

Seattle, Washington, United States

As a Senior Software Engineer, I oversaw a group of five skilled engineers dedicated to crafting superior user experiences. My work spanned across a suite of advanced web technologies and in-house native/C oriented technologies. I serve as a wellspring of insight and knowledge, offering valuable guidance to the team throughout the implementation of each solution.- Significantly improved development efficiency for engineers across the company by developing an internal application to streamline code testing on embedded systems. Made a notable difference to cost of development.- Led the development of a pivotal VIZIO profit-generating service: the VIZIO Account TVOD User Experience and SDK. This service facilitated SVOD transactions for third-party partners and had a notable presence in public SEC filings for investors.- Led development of a Troubleshoot Support application, enabling customers to troubleshoot TV issues in real-time via providing Customer Support user-initiated remote access.- Created extensive documentation on company and team technologies, supporting numerous higher-level implementations.- Collaborated directly with RM, PM, and executive-level stakeholders to progressively enhance the quality of deliverables over time.

Nov 2021 - Nov 2022

Software Engineer Ii - Ui

Seattle, Washington, United States

- Developed the VIZIO Voice Search Overlay User Experience, which was showcased as a breakthrough feature for the company in CES2020.- Developed high-profile applications for critical functionalities, such as System UI, which originally contained UI for volume, input change, and notifications.- Drove Platform+ sector revenue growth by implementing support for interactive advertisements within System UI.- Developed a web component injection architecture for displaying modular overlay components on the television, ensuring a consistent user experience across experiences developed by separated teams.- Collaborated closely with the embedded team to develop comprehensive end-to-end architectures and user interfaces.

Sep 2019 - Nov 2021

Web Developer Iii

Redmond, Washington, United States

In my position as Web Developer III, I held a crucial role in maintaining and enhancing the flagship MSN games: Microsoft Solitaire, Microsoft Mahjong, and Microsoft Ultimate Word Games. I worked closely with key stakeholders, engaging in pivotal discussions to ensure the continuous improvement of gaming experiences created for MSN Games by offshore agencies.- Was an essential contributor to Microsoft Solitaire, Microsoft Mahjong, and Microsoft Ultimate Word Games.- Implemented game features and solutions in Typescript, using the PixiJS & the Phaser framework.- Created a vital save migration mechanism that effectively transferred over 190,000 users on the first day of release, mitigating an urgent risk of overwhelming customer support volume. Implemented cross-origin communication APIs to transfer compatible JSON data from the original domain to a newly migrated domain via hidden iframes - an approach necessary due to a legacy localStorage approach for saving data.- Performed full audit of codebase performance failures, identifying and solving critical memory leak issues in deliverables.- Collaborated with Microsofts’ offshore game development agencies to ensure the highest quality deliverables.

Nov 2018 - Sep 2019

Game Development Lead

Greater Seattle Area

I was appointed as the lead developer by Moonshot Media to spearhead the development of a cutting-edge mobile game, which leveraged cryptocurrency to enhance user retention and expand advertising possibilities.- Used C#.NET & MonoGame to lead development of a space-themed tycoon game for both iOS and Android platforms.- Leveraged Xamarin for single-codebase cross-platform development and release.- Onboarded & managed a graphic designer for game assets, coordinated directly with this designer to create modular assets for easy integration.- Facilitated closed beta testing and timeline coordination for full release.

Sep 2018 - Nov 2018

Game Developer

- Began development of in-house MonoGame-based game engine, for crypto driven gaming experiences.- Performed as an integral role in the brainstorm period of the To The Moon Mobile Game project.

May 2018 - Sep 2018

Playable Ad Developer

New York, New York, United States

Built playable advertisements for the New York game publisher "Tilting Point." Independently developed multiple playable advertisements in HTML5. All ads were structured to be lightweight, and all had a total size of 1MB upon publish.

Dec 2017 - Nov 2018

Founder, Lead Engineer

Flizzet Digital

Seattle, Washington, United States

- Founded and led the entity to focus on development of interactive advertising campaigns, leveraging gamification to increase user engagement, acquiring a number of contracts with brands to creatively elevate their impressions.- Contracted by the Singapore Ministry of Education, developed a gamified scientific lesson that provided students with an engaging learning experience revolving around ionic compounds.- Contracted by Regions Bank: Ascentium Capital, developed a gamified quiz campaign aimed at promoting their business-financing service while educating users about tax information.- Contracted by Via Transportation, developed a gamified advertising campaign. Utilized a backend API to provide participants with incentive codes upon downloading the Via app. Implemented a reward system to encourage sharing of the campaign, incentivizing both participants to take action. Personally hosted and configured the Google Cloud deployment of the project under a retainer.- Contracted by Qeexo, developed a youths game for iPad, specifically to perform research on youth behavior when interacting with gamified experiences. Project was developed in Java with OpenGL, leveraging LibGDX & RoboVM for cross-platform release.

Apr 2016 - Jul 2018

Lead Game Engineer

Flizzet Games

Seattle, Washington, United States

Independently developed a suite of iOS & Android games from inception to completion.- Developed "Ammo Inferno", an infinite climber-shooter, leveraging LibGDX and RoboVM for cross-platform release. Introduction to OpenGL lighting and particle techniques.- Developed "Pixel Pete", a progressive adventure game with ever-changing level design and enemy variation. Implemented a gyroscope based item modification menu. Personal introduction to complex user interfaces with custom behaviors.-

Dec 2015 - Jul 2016
Team & coworkers

Colleagues at VIZIO

Other employees you can reach at vizio.com. View company contacts for 529 employees →

FAQ

Frequently asked questions about Pedro Dutra

Quick answers generated from the profile data available on this page.

What company does Pedro Dutra work for?

Pedro Dutra works for VIZIO.

What is Pedro Dutra's role at VIZIO?

Pedro Dutra is listed as Senior Staff Applications Development Engineer at VIZIO.

Where is Pedro Dutra based?

Pedro Dutra is based in Seattle, Washington, United States while working with VIZIO.

What companies has Pedro Dutra worked for?

Pedro Dutra has worked for Vizio, Microsoft, Moonshot Media, Tilting Point, and Flizzet Digital.

Who are Pedro Dutra's colleagues at VIZIO?

Pedro Dutra's colleagues at VIZIO include Polly Stecyk, Allen Beeck, Jano Terblanche, Anusha Bommakanti, and Mia Williams.

How can I contact Pedro Dutra?

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