Piotr D.

Piotr D. Email and Phone Number

Chief Platform Architect at Cavnue @ Cavnue
Piotr D.'s Location
San Francisco Bay Area, United States, United States
Piotr D.'s Contact Details

Piotr D. personal email

About Piotr D.

Piotr D. is a Chief Platform Architect at Cavnue at Cavnue. He possess expertise in rendering, game development, c++, computer graphics, xbox 360 and 13 more skills. Colleagues describe him as "Piotr's a very good programmer, with a wide knowledge in computer science and other more important matters in life, and he's more importantly a great mate. I had the privilege to work and discuss with him during my PhD about many aspects of research and life, learning in every occasion. He has passion for his work, and writes great optimised source code, which's easy to read and to modify. If I was starting a project I would like to have him from day one. Therefore, I highly recommend Piotr."

Piotr D.'s Current Company Details
Cavnue

Cavnue

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Chief Platform Architect at Cavnue
Piotr D. Work Experience Details
  • Cavnue
    Chief Platform Architect
    Cavnue Oct 2022 - Present
    Washington , Dc, Us
  • Cavnue
    Director Of Software
    Cavnue Feb 2022 - Present
    Washington , Dc, Us
  • Cavnue
    Head Of Software Platforms
    Cavnue Oct 2021 - Apr 2022
    Washington , Dc, Us
  • Apple
    Senior Graphics Software Engineer
    Apple Jul 2018 - Oct 2021
    Cupertino, California, Us
    - Helped develop a cross-platform engine/framework used for competitive analysis and testing new and unreleased hardware features and APIs.- Consulted on a number of cross-functional hardware and software projects needing rendering expertise and/or a game developer's perspective.
  • Apple
    Senior Engineering Manager, Autonomous Systems
    Apple Aug 2015 - Jul 2018
    Cupertino, California, Us
    Assembled and led a multidisciplinary team of rendering and ML engineers focused on large-scale synthetic data generation for use in training and validating of machine learning and simulation technologies for autonomous systems.
  • Rockstar North
    Senior Graphics Programmer
    Rockstar North Jun 2012 - Jun 2015
    New York, New York, Us
    - Created a physically-based rendering pipeline for GTA V, led all aspects of this transition starting with asset creation all the way through to final presentation on screen. - New bespoke shading model designed specifically for GTA V.- All local and global lighting systems re-written to make full use of these changes.- Key features: linearising pipeline, new tone-mapper, intelligent exposure control and a new sky system.- All done on Xbox 360 and PS3, and later upgraded for PS4, Xbox One and PC.
  • Rockstar North
    Graphics Programmer
    Rockstar North Aug 2009 - Jun 2012
    New York, New York, Us
    Grand Theft Auto V
  • Digital Laboratory, Wmg, University Of Warwick, Uk
    Phd Researcher
    Digital Laboratory, Wmg, University Of Warwick, Uk Jul 2006 - Aug 2009
  • Clickthinking
    Senior Developer
    Clickthinking May 2001 - Jun 2006

Piotr D. Skills

Rendering Game Development C++ Computer Graphics Xbox 360 Ps3 Shaders C Directx Video Games Console Games Optimisation Physically Based Rendering Ray Tracing Interactive Lighting And Shading Global Illumination Hlsl Computer Games

Piotr D. Education Details

  • University Of Warwick
    University Of Warwick
    Graphics
  • University Of Cape Town
    University Of Cape Town
    Computer Science

Frequently Asked Questions about Piotr D.

What company does Piotr D. work for?

Piotr D. works for Cavnue

What is Piotr D.'s role at the current company?

Piotr D.'s current role is Chief Platform Architect at Cavnue.

What is Piotr D.'s email address?

Piotr D.'s email address is pd****@****ail.com

What schools did Piotr D. attend?

Piotr D. attended University Of Warwick, University Of Cape Town.

What skills is Piotr D. known for?

Piotr D. has skills like Rendering, Game Development, C++, Computer Graphics, Xbox 360, Ps3, Shaders, C, Directx, Video Games, Console Games, Optimisation.

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