Piotr D. work email
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Piotr D. personal email
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Piotr D. is a Chief Platform Architect at Cavnue at Cavnue. He possess expertise in rendering, game development, c++, computer graphics, xbox 360 and 13 more skills. Colleagues describe him as "Piotr's a very good programmer, with a wide knowledge in computer science and other more important matters in life, and he's more importantly a great mate. I had the privilege to work and discuss with him during my PhD about many aspects of research and life, learning in every occasion. He has passion for his work, and writes great optimised source code, which's easy to read and to modify. If I was starting a project I would like to have him from day one. Therefore, I highly recommend Piotr."
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Chief Platform ArchitectCavnue Oct 2022 - PresentWashington , Dc, Us -
Director Of SoftwareCavnue Feb 2022 - PresentWashington , Dc, Us -
Head Of Software PlatformsCavnue Oct 2021 - Apr 2022Washington , Dc, Us -
Senior Graphics Software EngineerApple Jul 2018 - Oct 2021Cupertino, California, Us- Helped develop a cross-platform engine/framework used for competitive analysis and testing new and unreleased hardware features and APIs.- Consulted on a number of cross-functional hardware and software projects needing rendering expertise and/or a game developer's perspective. -
Senior Engineering Manager, Autonomous SystemsApple Aug 2015 - Jul 2018Cupertino, California, UsAssembled and led a multidisciplinary team of rendering and ML engineers focused on large-scale synthetic data generation for use in training and validating of machine learning and simulation technologies for autonomous systems. -
Senior Graphics ProgrammerRockstar North Jun 2012 - Jun 2015New York, New York, Us- Created a physically-based rendering pipeline for GTA V, led all aspects of this transition starting with asset creation all the way through to final presentation on screen. - New bespoke shading model designed specifically for GTA V.- All local and global lighting systems re-written to make full use of these changes.- Key features: linearising pipeline, new tone-mapper, intelligent exposure control and a new sky system.- All done on Xbox 360 and PS3, and later upgraded for PS4, Xbox One and PC. -
Graphics ProgrammerRockstar North Aug 2009 - Jun 2012New York, New York, UsGrand Theft Auto V -
Phd ResearcherDigital Laboratory, Wmg, University Of Warwick, Uk Jul 2006 - Aug 2009
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Senior DeveloperClickthinking May 2001 - Jun 2006
Piotr D. Skills
Piotr D. Education Details
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University Of WarwickGraphics -
University Of Cape TownComputer Science
Frequently Asked Questions about Piotr D.
What company does Piotr D. work for?
Piotr D. works for Cavnue
What is Piotr D.'s role at the current company?
Piotr D.'s current role is Chief Platform Architect at Cavnue.
What is Piotr D.'s email address?
Piotr D.'s email address is pd****@****ail.com
What schools did Piotr D. attend?
Piotr D. attended University Of Warwick, University Of Cape Town.
What skills is Piotr D. known for?
Piotr D. has skills like Rendering, Game Development, C++, Computer Graphics, Xbox 360, Ps3, Shaders, C, Directx, Video Games, Console Games, Optimisation.
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