Pete Baron
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Pete Baron Email & Phone Number

2D Physics Simulation at Phaser Studio Inc.
Location: Auckland, Auckland, New Zealand 13 work roles 3 schools
1 work email found @insanehero.com 1 phone found area 022 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email p****@insanehero.com
Direct phone (022) ***-****
LinkedIn Profile matched
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Current company
Role
2D Physics Simulation
Location
Auckland, Auckland, New Zealand

Who is Pete Baron? Overview

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Quick answer

Pete Baron is listed as 2D Physics Simulation at Phaser Studio Inc., based in Auckland, Auckland, New Zealand. AeroLeads shows a work email signal at insanehero.com, phone signal with area code 022, and a matched LinkedIn profile for Pete Baron.

Pete Baron previously worked as Senior Software Engineer at Pl.Ai and Augmented Reality Software Engineer at Self-Employed. Pete Baron holds Msc, Knowledge Based Systems from The University Of Edinburgh.

Company email context

Email format at Phaser Studio Inc.

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{first}@insanehero.com
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Profile bio

About Pete Baron

I've been a programmer for over 30 years, working on a huge variety of platforms going right back to the 80's and the Commodore 64.Currently I am working on many Computer Vision related projects with Plai. Including Machine Learning with Mediapipe Tensorflow hand and body tracking, traditional CV techniques to track a well defined physical object in extremely variable lighting conditions, and SnapChat XR marketing for various products.Recently I was working on Augmented Reality using SLAM techniques to add virtual objects to real-world scenes. My focus was on implementing markerless tracking in real time for mobile phones through the browser. I used Emscripten to create a web assembly engine with an HTML5 / JavaScript front-end in order to achieve high-speed processing for the tracking components.I create original mobile & desktop video games in TypeScript/JavaScript/HTML5 and Unity. I am occasionally available for contract work, whether it is working on AR, machine vision or a new game concept.Some of my HTML5 games and a lot of old Flash games are viewable at http://www.insanehero.com.Along the way:Won a national programming competition hosted by the Warrnambul Institute of Technology at age 17.Gained a Master's Degree in Artificial Intelligence from Edinburgh University specialising in Vision Processing and Robotics.Performed a one year AI research project for Integrated Sensor Systems producing LiveAds (placing virtual adverts into sports feeds).A lot of game programming, as a member of the Walt Disney Internet Group and independently.Team Leader and Project Leader at NavMan, designing and building GPS navigation systems.

Listed skills include Video Games, Game Design, Game Development, Flash, and 33 others.

Current workplace

Pete Baron's current company

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Phaser Studio Inc.
Phaser Studio Inc.
2D Physics Simulation
Auckland, NZ
AeroLeads page
13 roles · 37 years

Pete Baron work experience

A career timeline built from the work history available for this profile.

2D Physics Simulation

Current

Auckland, New Zealand

Converting the latest and greatest Box2D v3 to JavaScript for Phaser Studios Inc.This technically demanding task is a key part of the Phaser push towards v4.0

Aug 2024 - Present

Senior Software Engineer

Current
Pl.Ai

Auckland, New Zealand

At Plai, working on a large variety of projects including XR, JS and Unity. My recent focus has been on SnapChat, OpenCV (bespoke development), Unity XR, Niantic Lightship, and GLSL shaders.

Jul 2019 - Present

Augmented Reality Software Engineer

Current
Self-Employed

Auckland

Developing a browser based AR system. This task involves gaining a comprehensive knowledge of the many varied techniques currently employed by native and desktop solutions, then determining which approaches are suitable for extreme optimisation to the point where they are viable in a web browser on a mobile device. I have also been familiarising myself.

Feb 2018 - Present

Game Creation

Current
Insane Hero

Auckland

Designing and creating games in JS/HTML5 and Unity, for desktop and mobile.For Arkadium:https://www.insanehero.com/html/trizzle/https://www.insanehero.com/html/BubbleDragons/index.html (original concept)http://www.insanehero.com/mygames/Locked/MahjonggDimensions/index.htmlhttp://www.insanehero.com/mygames/Locked/MahjonggDarkDimensions/index.htmlFor Y8.com.

Jun 2010 - Present

Team Leader

My role as Project Team Leader has been extended into a permanent position as a Team Leader with a team of four developers. New areas of responsibility include HR and more involvement in forwards planning for future product ranges.As the product cycle is still on-going this role is in addition to my previous duties as PTL for the 'Spirit' project.Edit.

Jul 2008 - Jun 2010

Project Team Leader

Promoted to PTL, my responsibilities now include helping design the architecture for the next generation of Navman products, leading a team of between 3 and 7 engineers as we develop that architecture, and ensuring that all aspects of the development cycle are fulfilled to high quality and on schedule.

Mar 2008 - Jul 2008

Senior Software Engineer

Improving the voice guidance system for the next generation release of the Navman car and personal navigation system.

Jul 2007 - Mar 2008

Contract Programmer

Various

Emigrated to New Zealand.As a self-employed contract programmer I spent a few months picking up piece-work from Rent-a-coder and previous contacts hoping for a major contract. Eventually started applying for proper work:)

May 2007 - Jul 2007

Itv Developer

Games developer for Walt Disney IG working on interactive TV games primarily for the BSkyB set-top boxes (Pace TP2 & etc). Working both solo and as part of a team I developed more than 10 games on this platform, including creating the re-skinnable engine for the best selling (as of 2006) franchise; "Who Wants to be a Millionaire?" and one of the most.

2005 - Apr 2007

Senior Software Engineer

Minds Eye Productions

I developed the PC based "Stratego". Based on the board game it involved some tricky AI work (players begin the game knowing nothing about the opponent's pieces).For a voice-over system in "The Golf Pro" to sound like an American golf commentator I devised an overall approach (production rules based on my modification of Reverse Polish), implemented tools.

Nov 1998 - 2005

Video Game Developer

Self Employed

Self employed, I worked on a large number of contracts from my first complete video game "Salamander" on the Commodore 64 through to "Wolverine, Adamantium Rage" on the Super Nintendo console. Full details of games created during these years are in my CV at www.petebaron.com

1989 - 1998 ~9 yrs

Software Developer

Melbourne, Australia

After responding to a newspaper ad stating "hackers wanted" I landed a full-time position creating games at Beam Software (the games development branch of Melbourne House publishers).I designed and implemented the User Interface for the "Lord of the Rings" adventure games on the Commodore 64. I also started my first full video game project "Bits for Bizmo".

Jan 1988 - Jan 1989
3 education records

Pete Baron education

Msc, Knowledge Based Systems

Activities and Societies: Member of the Rifle Club. Participated at Bisley shooting at 400 yds and 1 mile. Joined the Heriot Watt.

Bachelor'S Degree (1St Year), Computer Science

Bendigo College Of Advanced Education
FAQ

Frequently asked questions about Pete Baron

Quick answers generated from the profile data available on this page.

What company does Pete Baron work for?

Pete Baron works for Phaser Studio Inc..

What is Pete Baron's role at Phaser Studio Inc.?

Pete Baron is listed as 2D Physics Simulation at Phaser Studio Inc..

What is Pete Baron's email address?

AeroLeads has found 1 work email signal at @insanehero.com for Pete Baron at Phaser Studio Inc..

What is Pete Baron's phone number?

AeroLeads has found 1 phone signal(s) with area code 022 for Pete Baron at Phaser Studio Inc..

Where is Pete Baron based?

Pete Baron is based in Auckland, Auckland, New Zealand while working with Phaser Studio Inc..

What companies has Pete Baron worked for?

Pete Baron has worked for Phaser Studio Inc., Pl.Ai, Self-Employed, Insane Hero, and Navman.

How can I contact Pete Baron?

You can use AeroLeads to view verified contact signals for Pete Baron at Phaser Studio Inc., including work email, phone, and LinkedIn data when available.

What schools did Pete Baron attend?

Pete Baron holds Msc, Knowledge Based Systems from The University Of Edinburgh.

What skills is Pete Baron known for?

Pete Baron is listed with skills including Video Games, Game Design, Game Development, Flash, Actionscript, Software Development, Mobile Applications, and Mobile Devices.

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