Software developer, master of mathematics, and voracious reader. Originally autodidact having taught myself programming in BASIC by age ten and assembly language by thirteen, I later acquired the formal skills of a bachelor of computer science and master of mathematics at university, before beginning my professional life in game development. I have since branched out.Specialties:- Analysis- Software Design, technical lead- Creative solutions and workarounds- Iterative development, Agile methodologies, Scrum- Embedded programming and optimization- Quick learner, rapid assimilation of new knowledge- Knowledge sharing- Teaching in both formal and informal sessions
Listed skills include C, Software Engineering, Video Games, Game Design, and 12 others.