A passionate music and game audio enthusiast with 6+ years of experience. Constantly striving to craft the best audio/game experience possible. Written and produced multiple original game soundtracks, and led audio teams toward crafting expansive and immersive worlds of sound.A team player in every sense, with great problem-solving and communication skills. Deep understanding of game development pipelines inside/outside of audio. Able to work in conjunction with any other branch in order to maximize efficiency and come up with exciting and unique solutions to problems.
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Senior Sound DesignerWargamingVilnius, Lt -
Sound DesignerWargaming Jun 2024 - PresentVilnius, Vilniaus, Lithuania -
Audio LeadSloe Productions Dec 2022 - PresentNovi Sad, Vojvodina, SerbiaLittle Red Dog Games (2023-2024) - Senior Sound Designer / Composer / Implementation for an unannounced Stylized Sci-Fi space sim.Voicy (2023 - 2024) - Audio Production Lead. Directed a team of 10+ Sound Designers, Composers, and voice talent in the production of a bespoke audio library.6th Base Games (2022 - ) Audio Lead / Sound Designer / Composer. Creating audio content for a live service Multiplayer CCG. -
Sound DesignerMad Head Games Jun 2023 - Dec 2023SerbiaSound Designer for an Unannounced Game Project -
Sound DesignerDigital Arrow Dec 2017 - Jun 2023Unannounced Project (2022 - 2023) - Composer / Sound Designer / Implementation for an unannounced Rogue-Lite title in Unreal Engine 5.Titan Quest Eternal Embers (2020 - 2021) - Composer / Sound Designer / Implementation for the fourth expansion of the legendary "Titan Quest" franchise on a proprietary game engine.Work on this project included:- Producing, composing & recording for a 90-minute soundtrack- Sound design for medieval/fantasy combat, creatures, environments- Voice-over direction, editing, and post-production- Music, sound, and localized voice-over implementation- Full audio work on the official "Titan Quest Eternal Embers" release trailerAquanox: Deep Descent (2016 - 2020)- Sound Designer / Implementation for the latest Aquanox title. (CEEGA Nominated for "Best Audio") Work on this project included:- Sound design for combat & weapons, UI, and exploration- Sound design & implementation for ship movement/experience- Sound design/editing for in-game cutscenes- Voice-over editing
Peter Kremenovic Education Details
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Akademija Umetnosti Novi SadSound Design
Frequently Asked Questions about Peter Kremenovic
What company does Peter Kremenovic work for?
Peter Kremenovic works for Wargaming
What is Peter Kremenovic's role at the current company?
Peter Kremenovic's current role is Senior Sound Designer.
What schools did Peter Kremenovic attend?
Peter Kremenovic attended Akademija Umetnosti Novi Sad.
Who are Peter Kremenovic's colleagues?
Peter Kremenovic's colleagues are Aleksandra Janković, Рома Жлобов, Oksana Tryndiak, Croyd Crenson, Max Sharashov, Andrey Byk, German Gryazev.
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