Peter Gengler work email
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Peter Gengler is a Chief Architect at JumpCloud at JumpCloud. He possess expertise in software development, software engineering, testing, agile methodologies, c# and 13 more skills. Colleagues describe him as "Peter is one of the rare individuals who is highly motivated, hard working and makes really good technical decisions. He has cranked out many ambiguously defined projects. Because of his technical acumen and personal involvement, these projects have been long lived and successful.", "Peter did a fantastic job of conceiving and executing Prevail's full line of web and mobile products, involving a complex array of novel consumer-facing applications. Peter is fast, efficient, and pragmatic, developing in a way that anticipated features or functionality before they were even on the radar of the rest of the executive team. Also an excellent manager, capable of running happy, productive teams on multiple projects in parallel. In short, consistently delivered on a long string of unreasonably difficult projects.", and "I've had the pleasure of working with Peter during his tenure at Microsoft. He was the manager of the software team that developed applications and diagnostic tests for the Xbox platform. Our engagement involved working together to develop a suite of tests to validate the SB and its various IOs. Technically Peter was very knowledgeable in SATA and as a manager lead his team in developing a wide variety of tests for USB, Video, etc. Overall he's a diligent, passionate about his work, and most importantly delivers on results"
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Chief ArchitectJumpcloud Mar 2020 - PresentLouisville, Co, Us -
Principal Software EngineerJumpcloud Nov 2017 - Mar 2020Louisville, Co, Us -
Sr. Software EngineerJumpcloud Apr 2015 - Nov 2017Louisville, Co, Us -
Sr. Software EngineerSendgrid Sep 2013 - Apr 2015Denver, Colorado, UsChampioned and designed first phase of build pipeline for complex SOA spanning hundreds of servers. Build pipeline created repeatability and consistency in development and deployments by enforcing isolation of concerns across various components and reduced risk when deploying by eliminating differences between tested and released code. Utilized advanced virtualization technologies to design and develop infrastructure to support developers working on specific components. Enforced solid single-owner responsibility to enable multiple systems to coexist and support development in smaller, developer-accessible environments. Worked on key feature enhancements and bug fixes to the core mail pipeline product, spanning many programming languages such as Perl, Python, and Go. Implemented feature enhancements and fixes while also selecting key areas to refactor for robustness and stability, thus improving code health simultaneously to product releases. -
Chief Technology OfficerPrevail Health Solutions Feb 2009 - Sep 2013Chicago, Il, UsFulfilled role in startup company as senior technical engineer. Led development of web 2.0 site to deliver mental health solutions via the internet in a scalable, user friendly way. Oversaw all aspects of the technology including integration into the rest of the business, design and specification of components, implementation of components, hiring of technical resources, and mentoring of new hires for role proficiency and career growth. Acted as Principle Investigator on National Science Foundation (NSF) Small Business Innovation Research (SBIR) grant and led successfully through all phases of the NSF grant program. -
Lead Software Development Engineer In TestMicrosoft - Xbox Feb 2007 - Feb 2009Redmond, Washington, UsLed a team of six to define and develop all hardware design and development tests for the Xbox 360. Provided a robust set of deployment tools to facility test execution teams executing more tests across larger populations, directly leading to higher quality and lower cost. Coordinated between the hardware, system software and manufacturing teams to reduce miscues and to integrate testing solutions in order to leverage existing work and provide consistent, reliable and predictable test patterns across all stages of development and manufacturing. -
Software Development Engineer In TestMicrosoft - Xbox Nov 2005 - Feb 2007Redmond, Washington, UsSpecified and created test applications for the Xbox 360 hardware groups. Helped identify and evaluate current coverage and create tests to fill gaps. Utilized hardware background to bridge the gap between hardware engineers and the software capabilities of the system. Created production manufacturing test software used during assembly of Xbox 360; included complete design and development of HDD imaging code to handle transfers of large disk images simultaneously to consoles to increase throughput and reduce cost per unit. -
Hardware Design Engineer In TestMicrosoft - Xbox May 2003 - Nov 2005Redmond, Washington, UsDefined, developed, performed, and managed all required testing for qualification of hard disk drives on current and next generation Xbox consoles. Qualification activities included interacting, defining, and driving suppliers to complete pre-qualification activities as well as defining, developing, and executing Microsoft specific or sensitive tests internally. Also responsible for test definition, development, and execution for various subsystems on the Xbox console motherboard. -
Hardware Engineer InternSgi May 2002 - Aug 2002Milpitas, Ca, UsResponsible for global physical design of numerous ASICs in development for SGI servers and workstations. Interacted with various circuit design groups to achieve desired performance goals. Explored Perl and TCL scripting to automate aspects of the design process. -
Hardware Engineer InternHewlett-Packard 2001 - 2001Houston, Texas, UsResponsible for a block in a next generation PA-RISC microprocessor. Verified functional and electrical quality of schematic. Created artwork layout for block and checked more electrical quality issues. Completed block ahead of scheduled time and proceeded to work on other electrical quality issues on chip. -
Hardware Engineer InternDell May 1999 - Aug 1999Round Rock, Texas, UsTested and debugged server accessory software. Designed, developed, and maintained group’s intranet web page.
Peter Gengler Skills
Peter Gengler Education Details
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University Of WashingtonComputer Science & Engineering -
University Of Wisconsin-MadisonComputer Engineering -
Madison West High School
Frequently Asked Questions about Peter Gengler
What company does Peter Gengler work for?
Peter Gengler works for Jumpcloud
What is Peter Gengler's role at the current company?
Peter Gengler's current role is Chief Architect at JumpCloud.
What is Peter Gengler's email address?
Peter Gengler's email address is ra****@****gava.io
What is Peter Gengler's direct phone number?
Peter Gengler's direct phone number is +172024*****
What schools did Peter Gengler attend?
Peter Gengler attended University Of Washington, University Of Wisconsin-Madison, Madison West High School.
What skills is Peter Gengler known for?
Peter Gengler has skills like Software Development, Software Engineering, Testing, Agile Methodologies, C#, C++, Distributed Systems, Software Design, Integration, Programming, Ruby, Debugging.
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