Digital producer, designer, director, and manager with over twenty years of experience in product design and development in educational technology, interactive digital media, innovative assessment, and game-based learning.I combine creative thinking and solid editorial judgement with extensive technical knowledge, people management, and project management skills to deliver high-quality, user-focused experiences across platforms including web, mobile apps, linear video/TV, VR, and AR.I have delivered a variety of award-winning products from conception to launch at the BBC, the UK Houses of Parliament, Learning Games Network, Learning Games Studios, and FableVision Studios. Collaborators include broadcasters, publishers, nonprofits, research groups, and museums, including PBS, Harvard University, Nick Jr., Northeastern University, Smithsonian, MIT, and National Geographic Society.I have particular expertise and interest in partnerships with academic research institutions that are improving teaching and learning by combining cutting edge pedagogy and edtech. And I have extensive experience in using digital media to make complex matters engaging and accessible, especially in the education of young people through games, interactives, simulations, and animation.I oversee FableVision’s cross-functional team of 30 staff and 20+ freelance artists, developers, user experience designers, and producers. I am responsible for prioritizing and balancing resources across 30+ concurrent media projects. I work on new business development and proposals, responsible for scoping and budgeting new opportunities. I attend and present at multiple industry events and conferences a year.Specialties:• Editorial and technical management of digital products (web, apps, games, AR, VR)• Game-based learning design and production (2D and 3D)• Innovative assessment design, development, and deployment• 2D animation production• Video and audio production• Team management and mentorship• Scheduling and resource planning• Production processes, including agile techniques• Stakeholder management• Scoping and proposal writing• Budgeting and budget management• Creative briefs• User testing• User experience, wireframing, and prototyping• Conference and event workshops and presentationsProjects I have overseen have won the following awards:• Kidscreen Awards• The EdTech Awards• GEE! Awards• Games for Change Awards• Serious Play Awards• Parents’ Choice Awards• Meaningful Play Awards• Cynopsis Awards
Listed skills include Online User Experience, Project Delivery, Stakeholder Management, Audience Segmentation, and 31 others.