Peter Vale
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Peter Vale Email & Phone Number

Principal Technical Program Manager -- Devices at Microsoft
Location: Redmond, Washington, United States 7 work roles 1 school
1 work email found @microsoft.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email p****@microsoft.com
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Current company
Role
Principal Technical Program Manager -- Devices
Location
Redmond, Washington, United States

Who is Peter Vale? Overview

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Peter Vale is listed as Principal Technical Program Manager -- Devices at Microsoft, based in Redmond, Washington, United States. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Peter Vale.

Peter Vale previously worked as Personal goal pursuit at Career Break and Principal Product Manager / Program Manager -- HoloLens (AR / VR / Mixed Reality) at Microsoft. Peter Vale holds Basc, Computer Engineering, Software Engineering from University Of Waterloo.

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{first_initial}{last}@microsoft.com
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Profile bio

About Peter Vale

As a Product Manager and producer of next-gen commercial and entertainment experiences, I believe in doing three things when I drive new projects: • Solve real problems for real people • Change your audience's perception of their world • Put a smile on their faceI work on cutting-edge, often "secret" projects, that transform the way we interact with our world. Pioneering phones & mobile devices to bring the world to your pocket, through to AR / VR and now AI to bring focus back to the people, places, and things that matter. I build strong partner relationships with direct, hands-on experience to gain deep customer empathy across industries. Helping them to solve challenging problems and translating insights to drive product direction in return. I regularly give demos to executives, consumers, partners, and conferences. My reward is seeing their unfiltered reactions to these new possibilities. Sometimes I even get to save lives. I love what I do.In my career, I have had the honor to work with amazing people to create: • Undisclosed Windows AI Programs • Microsoft HoloLens + HoloLens 2 • Microsoft Mesh (Metaverse) • Windows Mixed Reality (VR) • Xbox + Kinect, including Kinect Fun Labs, Interactive TV, and Kinect for Windows • Touch for Windows • Surface • Casual games, social games, and alternate reality games • Smart phones and mobile devices

Listed skills include Team Leadership, Commercialization, Experience Design, Game Design, and 30 others.

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Peter Vale's current company

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Microsoft
Microsoft
Principal Technical Program Manager -- Devices
Redmond, WA, US
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7 roles · 28 years

Peter Vale work experience

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Principal Technical Program Manager -- Devices

Redmond, Wa, Us

Personal Goal Pursuit

Current
Career Break
Aug 2024 - Present

Principal Product Manager / Program Manager -- Hololens (Ar / Vr / Mixed Reality)

Redmond, Washington, Us

2017 - 2024 -- Microsoft HoloLens 22016 - 2017 -- Virtual Reality "Windows Mixed Reality"2014 - 2016 -- Microsoft HoloLensProduct management for commercial mixed reality glasses and headsets, AI services, and industry partnerships. Expert in AR commercial customer use cases and needs. 10 years with 60+ in-depth partner engagements across industries – aerospace, automotive, communications, construction, defense, energy, entertainment, healthcare, manufacturing, retail, etc. – driving best practices, next-gen product requirements and solutions. PM leader for “Brain-Computer Interface” special project with Microsoft Research for Air Force Research Lab. Drove clarity on program goals, milestones, and managed financial responsibilities.Guided ISV + HoloLens 2 demos at major industry events – e.g. PTC @ HMI, Airbus @ Paris Airshow. Managed the development and live hands-on demos of the 3 ISV solutions showcased in the HoloLens 2 launch event at MWC19. Directed the on-site porting program for the Windows Mixed Reality (VR) launch portfolio. Personally managed 25+ VR title engagements over a 6-month period. Presented at GDC 2018 with "Space Pirate Trainer" game creator.Managed teams to produce 9 custom solutions for strategic customers on HoloLens and taught other developers to do the same, expanding the new holographic ecosystem. Two of these have been featured in Satya Nadella's Ignite keynote demos - HoloLens Ford, HoloLens Lowe's.Pre-release advanced technology prototyping and turning concept into reality to showcase high value scenarios and experiences for Augmented Reality / Virtual Reality / Windows Mixed Reality, Microsoft HoloLens, and cloud services.

2014 - 2024 ~10 yrs

Senior Program Manager / Producer -- Xbox & Kinect

Redmond, Washington, Us

2013 - 2014 -- Kinect for Windows2012 - 2013 -- Interactive TV, Xbox Entertainment Studios2011 - 2012 -- Kinect Fun Labs, Microsoft Studios Produced the Mars Rover Landing game and live stream experience for Xbox in collaboration with NASA / JPL. 500k+ downloads in 3 weeks and live stream viewers on par with major network TV. First time NASA included a live game demo in a press conference.Launched concept-to-launch-in-3-months publishing process for Kinect Fun Labs on Xbox. Produced 15 Xbox titles in 1 year to showcase new Kinect experiences and experiment with alternate business models. Produced the first Xbox title to use the Unity game engine.

2011 - 2014 ~3 yrs

Founder And Managing Partner

Fanhook Llc

Founded a start-up company to create a platform and services that help authors and artists stand out from the crowd.Consulting, strategic planning, design and development of new media solutions and applications to take advantage of the latest technology in mobile devices, cloud services, and social platforms.

2010 - 2013 ~3 yrs

Senior Program Manager

Redmond, Washington, Us

2008 - 2009 -- Touch for Windows2007 - 2008 -- Microsoft Surface2005 - 2007 -- Multi-Touch Games, Microsoft PlayTableCoordinated a special project for the Windows 7 launch. Created showcase applications that highlight multi-touch. Managed the alignment of multiple divisions across Microsoft and used agile scrum methods to ship in 8 months.Managed the creation of the navigation model and user-facing shell software for the original Surface 1.0 commercial product. Built a 360-degree user interface for multiple people that could simultaneously be used as a table. Directed game design and production of unique games to take advantage of the exclusive capabilities of vision-based multi-touch table technology. Identified new interaction models and social behaviors. Created rapid problem solving process to focus prototyping efforts with measurable daily iterations.

2005 - 2009 ~4 yrs

Producer / Program Manager

Redmond, Washington, Us

2002 - 2005 -- Casual Games, Social Games, Microsoft Carbonated Games2002 - 2002 -- Transmedia Games, Alternate Reality Games, Microsoft Games Studios1999 - 2002 -- Smart Phones, Microsoft Mobile DevicesEstablished first-party game production for MSN Games. Created a new portfolio of internally owned casual game IP for the company. Produced, designed and published 30 games in 2 years.Led the development of Hexic with the creator of Tetris. Produced the first set of social games using MSN Messenger.Incubation of game concept, story and technical aspects of an experimental alternate reality game, viral entertainment experience and transmedia interactive TV projects. Designed new navigation models and user interface solutions for the first Microsoft Smartphone. Patented solutions for intuitive user experiences with limited hardware interactions and screen size. Managed the development of a true HTML browser for the Phone and Pocket PC devices.

1999 - 2005 ~6 yrs
1 education record

Peter Vale education

  • University Of Waterloo
    University Of Waterloo
    Software Engineering
FAQ

Frequently asked questions about Peter Vale

Quick answers generated from the profile data available on this page.

What company does Peter Vale work for?

Peter Vale works for Microsoft.

What is Peter Vale's role at Microsoft?

Peter Vale is listed as Principal Technical Program Manager -- Devices at Microsoft.

What is Peter Vale's email address?

AeroLeads has found 1 work email signal at @microsoft.com for Peter Vale at Microsoft.

Where is Peter Vale based?

Peter Vale is based in Redmond, Washington, United States while working with Microsoft.

What companies has Peter Vale worked for?

Peter Vale has worked for Microsoft, Career Break, and Fanhook Llc.

How can I contact Peter Vale?

You can use AeroLeads to view verified contact signals for Peter Vale at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Peter Vale attend?

Peter Vale holds Basc, Computer Engineering, Software Engineering from University Of Waterloo.

What skills is Peter Vale known for?

Peter Vale is listed with skills including Team Leadership, Commercialization, Experience Design, Game Design, Video Games, Product Development, Product Planning, and User Experience Design.

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