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𝗪𝗵𝗼 𝗜 𝗔𝗺 😄Award-winning Design Director (20+ years) with a passion for crafting immersive experiences, games, and interactive entertainment that captivate diverse audiences.𝗪𝗵𝗮𝘁 𝗙𝗶𝗿𝗲𝘀 𝗠𝗲 𝗨𝗽 🔥Creating impactful, engaging experiences that resonate and inspire. Pushing the boundaries of interactive design with innovative solutions that foster positive social interaction.𝗪𝗵𝗮𝘁 𝗜'𝗺 𝗚𝗿𝗲𝗮𝘁 𝗔𝘁 🚀👷♂️ 𝗖𝗼𝗻𝗰𝗲𝗽𝘁 & 𝗘𝘅𝗲𝗰𝘂𝘁𝗶𝗼𝗻: Turning complex ideas into compelling interactive experiences – from VR concerts with millions of viewers (Justin Bieber, Calvin Harris) to award-winning indie games to interactive museums to game festivals.💪 𝗟𝗲𝗮𝗱𝗲𝗿𝘀𝗵𝗶𝗽 & 𝗖𝗼𝗹𝗹𝗮𝗯𝗼𝗿𝗮𝘁𝗶𝗼𝗻: Leading cross-functional teams of designers, developers, and artists to bring visions to life and building and managing successful design teams (ESC Games, WaveXR).📱 𝗜𝗺𝗺𝗲𝗿𝘀𝗶𝘃𝗲 𝗧𝗲𝗰𝗵 𝗘𝘅𝗽𝗲𝗿𝘁𝗶𝘀𝗲: Deep experience across VR/AR/MR, game design, UI/UX, and emerging technologies.𝗖𝘂𝗿𝗿𝗲𝗻𝘁 𝗙𝗼𝗰𝘂𝘀 🔭Designing world-class game-inspired experiences for large groups in the real world.𝗧𝗼𝗽 𝗦𝗸𝗶𝗹𝗹𝘀 ⚒️🏃♂️➡️ Leadership & Mentorship💡 Experience Design💾 Creative Technology (Unity, JS, Python, XR, Physical Computing)🎮 Game Design✅❎ UX Design👩🎤 Interactive Entertainment👨🏫 Education𝗣𝗿𝗼𝘃𝗲𝗻 𝗧𝗿𝗮𝗰𝗸 𝗥𝗲𝗰𝗼𝗿𝗱 🏆8+ IndieCade Selections4+ Webby AwardsTHEA Award
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Director Of Game DesignLil SnackBeacon, Ny, Us -
Experience DesignerThe Completely Surrounded May 2005 - PresentAt The Completely Surrounded, I leverage my expertise in game and experience design to create innovative and memorable live-play activations. I collaborate with clients across various sectors, including healthcare, education, and technology, to design and facilitate interactive experiences that achieve their goals, whether team building, skills development, or audience engagement.Key Accomplishments:> Designed and delivered dozens of playful experiences for clients like Adidas, BNY Mellon, iD Tech Camps, MSG, Thinc, and Columbia University Hospital.> Collaborated with several firms, including Thinc and AV&C on multiple projects.> Co-organized the Come Out & Play game festival in NYC, attracting thousands of players yearly.> Contributed to the indie game scene through mentorship, play design, and public speaking engagements at various conferences and festivals.> Developed several Official IndieCade Selections, including Field Frogger, Super Bacon Grab, The Countess, Live Action Pocket Monster Snap, Super Ship Sinker, Ninja Fall, and Steal the Bacon: Professional Edition. -
MemberWxo - World Experience Organization Mar 2024 - PresentLondon, England, Gb -
Lead InstructorPodium Education May 2024 - PresentAustin, UsI am teaching two introductory college-level "Coding for Data" classes. The classes cover essential global skills, SQL, Tableau, and Python, and have an enrollment of around 100 students. -
Design DirectorWave Mar 2023 - Dec 2023Los Angeles, California, UsAt WaveXR, I served as Design Director, overseeing the creation of groundbreaking virtual concert experiences that blended cutting-edge technology with captivating artistry. I led a talented team of designers, guiding them in developing user-friendly interfaces and engaging interactive elements across various platforms, from mobile to VR headsets. My passion for bridging the physical and digital worlds fueled my contributions to Wave's innovative entertainment products.Key Responsibilities and Achievements:> Managed a team of UI/UX and experience designers, fostering a collaborative and creative environment.> Designed interactive experiences for renowned artists like Justin Bieber, Calvin Harris, and Pentakill, ensuring seamless user journeys and maximizing audience engagement.> Collaborated with product owners and engineers to refine interaction loops and optimize performance across all platforms.> Produced the live-stream video experience for the Calvin Harris show, reaching millions of viewers worldwide.> Led the design of a successful product pivot from 2D screens to VR/XR, expanding the company's reach and enhancing user immersion.> Developed the vision for the Wave Stage, a physical product designed to elevate performer experiences and seamlessly integrate them into virtual environments. -
Senior DesignerWave Apr 2021 - Mar 2023Los Angeles, California, Us -
Senior DesignerWave Jan 2021 - Apr 2021Los Angeles, California, Us -
Adjunct ProfessorMarist College Jan 2020 - Jun 2020Poughkeepsie, Ny, UsTeach the class "Interactive Media II" for the Spring 2020 semester. -
Thesis AdvisorSchool Of Visual Arts Jan 2016 - Jun 2020New York, Ny, UsMentor MFA IXD students and guide them through an often harrowing thesis project. -
Creative DirectorEsc Games Jul 2015 - Sep 2019New York, Ny, UsAt ESC Games, I served as Creative Director and Lead Game Designer, driving the company's mission to create unforgettable shared gaming experiences for audiences ranging from 10 to 10,000 players. I led a talented team of designers, artists, and developers, fostering a collaborative environment that resulted in the launch of 12+ successful game titles and two new gaming platforms. My responsibilities spanned creative direction, game design, technology management, developer evangelism, and on-site operations.Key Achievements:> Designed 14 released video game titles and numerous prototypes, pushing the boundaries of interactive entertainment.> Led a high-performing team of 10+ professionals, fostering a culture of innovation and collaboration.> Successfully evangelized the company's SDK and platform to third-party developers, expanding the ecosystem and reach.> Managed on-site operations and strategies across multiple locations, including Philadelphia, Riverside, Paramus, and Las Vegas.> Played a key role in shaping the company's brand identity and overall vision. -
Senior DesignerEsi Design Aug 2006 - Jul 2015New York, Ny, UsAs a senior designer in the technology and media department at ESI Design, I honed my expertise in experience design, game design, and interactive learning. Over nearly a decade, I contributed to various projects, from museums and community centers to retail environments and educational programs. I thrived in collaborative settings, leading creative teams and ensuring the successful execution of projects from concept to completion.Key Contributions:> Led the design and development of award-winning experiences for the Edward M. Kennedy Institute for the Senate and the PNC Fairfax Connection.> Crafted engaging and interactive experiences for clients like Best Buy, AT&T, Comcast, McDonald's, and Sesame Workshop.> Created the ESI Game Lab and produced and ran ESI's game festival, LAPDAWG.> Consistently delivered innovative solutions that seamlessly integrated digital and physical elements to enhance user engagement and learning. -
Curriculum DesignerId Tech Camps Sep 2008 - Sep 2013Campbell, Ca, UsProduce entire activity curriculum for 60+ camps, including writing, designing the materials, experience design and training staff. -
Purveyor Of Interest / Teaching AssistantStanford University Jul 2013 - Aug 2013Stanford, Ca, UsGame designer and writer of The Mysterious Visitor for the Design Thinking Action Lab MOOC. -
Camp DirectorId Tech Camps May 2006 - Aug 2006Campbell, Ca, UsTrain a small staff and oversee the operations of a residential camp of 80 campers and 8 - 10 staff members. -
Camp DirectorYmca Feb 2003 - Aug 2005Chicago, Il, UsHire and train a staff of 60 employees; Oversee operations of camp for 8 weeks during the summer, including between 200 and 350 campers simultaneously and roughly 1,000 campers total.
Pete Vigeant Skills
Pete Vigeant Education Details
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New York UniversityInteractive Telecommunications -
Marymount Manhattan CollegeWriting For Theater
Frequently Asked Questions about Pete Vigeant
What company does Pete Vigeant work for?
Pete Vigeant works for Lil Snack
What is Pete Vigeant's role at the current company?
Pete Vigeant's current role is Director of Game Design.
What is Pete Vigeant's email address?
Pete Vigeant's email address is vi****@****ail.com
What is Pete Vigeant's direct phone number?
Pete Vigeant's direct phone number is +120339*****
What schools did Pete Vigeant attend?
Pete Vigeant attended New York University, Marymount Manhattan College.
What are some of Pete Vigeant's interests?
Pete Vigeant has interest in Doodling, Museums, Technology, Gaming, Education, Outdoor Education, Camp, Board Games, Experiential Education, Outdoor Games.
What skills is Pete Vigeant known for?
Pete Vigeant has skills like Game Design, Media Production, Writing, Interaction Design, Experience Design, User Experience, Video Editing, Working With Children, Education, Experiential Education, Camp, User Interface Design.
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