Petrit Rexhepi

Petrit Rexhepi Email and Phone Number

3D Artist @ Andrometa
Petrit Rexhepi's Location
District of Pristina, Kosovo, United States
About Petrit Rexhepi

Revitalizing art in many branches, I intend to integrate the culture of design into every establishment and group. With 5+ years of experience in the artistic world, I achieved a balance between functionality and appeal. Helping companies achieve exponential financial growth, culminating in more recognition.Developing ๐˜€๐˜๐—ฎ๐˜๐—ฒ-๐—ผ๐—ณ-๐˜๐—ต๐—ฒ-๐—ฎ๐—ฟ๐˜ workflows, that helped my work publications reach thousands of media. Ranging from: ๐—ง๐—ต๐—ฒ ๐—˜๐˜‚๐—ฟ๐—ผ๐—ฝ๐—ฒ๐—ฎ๐—ป ๐—จ๐—ป๐—ถ๐—ผ๐—ป, ๐—ฆ๐˜๐—ฎ๐˜๐—ฒ ๐—š๐—ผ๐˜ƒ๐—ฒ๐—ฟ๐—ป๐—บ๐—ฒ๐—ป๐˜, ๐—œ๐—น๐—น๐—ถ๐—ป๐—ผ๐—ถ๐˜€' ๐—ฆ๐˜๐—ฎ๐˜๐—ฒ-๐—™๐˜‚๐—ป๐—ฑ๐—ฒ๐—ฑ ๐—ง๐—ฎ๐—น๐—ฒ๐—ป๐˜ ๐—”๐—ฐ๐—พ๐˜‚๐—ถ๐˜€๐—ถ๐˜๐—ผ๐—ฟ and many more which benefited from my artistic vision and designs. ๐Ÿซ My passion for art began at an early age when I came through with my creations and topped my classes. With my work starting to achieve recognition through publications on ๐˜€๐—ฐ๐—ต๐—ผ๐—ผ๐—น ๐—ฏ๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€ and ๐—ฒ๐˜…๐—ต๐—ถ๐—ฏ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐˜€, the praise I gained from my Professors and Teachers only motivated me more.This allowed me to branch into ๐—ฝ๐—ฎ๐—ถ๐—ป๐˜๐—ถ๐—ป๐—ด๐˜€ and ๐—ถ๐—น๐—น๐˜‚๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€, that proved to be fruitful since more honors followed. Because of this, my curiosity knew no end and only grew day by day.๐ŸŽ“ My devotion culminated when I enrolled in ๐—ฎ๐—ฟ๐˜ ๐—ฐ๐—ผ๐—น๐—น๐—ฒ๐—ด๐—ฒ. I grew into ๐Ÿฏ๐—— ๐—”๐—ฟ๐˜ and ๐—Ÿ๐—ฎ๐—ป๐—ฑ๐˜€๐—ฐ๐—ฎ๐—ฝ๐—ฒ ๐—ฆ๐—ธ๐—ฒ๐˜๐—ฐ๐—ต๐—ถ๐—ป๐—ด, aiding me in maximizing my craft. Combined with my work experience, I was able to turn my passion into a full-time job.During my years in the art industry, the experience helped tremendously. I joined ๐˜๐—ผ๐—ฝ-๐—ฟ๐—ฎ๐˜๐—ฒ๐—ฑ ๐—ฐ๐—ผ๐—บ๐—ฝ๐—ฎ๐—ป๐—ถ๐—ฒ๐˜€ that excelled in different types of art. This developed my versatility while increasing my creativity and artistic direction.๐Ÿ–ฅ๏ธ My skills in software like Unreal Engine, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe Substance Painter, Adobe After Effects, ZBrush, and Maya allowed me to create many artistic pieces. With these programs, I was able to create Company Branding, 3D Models, ๐Ÿฏ๐—— ๐—š๐—ฎ๐—บ๐—ฒ-๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐˜† and ๐—–๐—ถ๐—ป๐—ฒ๐—บ๐—ฎ๐˜๐—ถ๐—ฐ-๐—ฟ๐—ฒ๐—ฎ๐—ฑ๐˜† ๐—Ÿ๐—ฎ๐—ป๐—ฑ๐˜€๐—ฐ๐—ฎ๐—ฝ๐—ฒ๐˜€, Logos, Websites, ๐—œ๐—น๐—น๐˜‚๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€, Animations and ๐— ๐—ผ๐˜๐—ถ๐—ผ๐—ป ๐—š๐—ฟ๐—ฎ๐—ฝ๐—ต๐—ถ๐—ฐ๐˜€.๐ŸŽจ My artistry is growing to this day, learning new things daily. Never missing chances to adapt and overcoming new challenges that require maximizing every skill I have, like making ๐—ฐ๐—ถ๐—ป๐—ฒ๐—บ๐—ฎ๐˜๐—ถ๐—ฐ ๐˜๐—ฟ๐—ฎ๐—ถ๐—น๐—ฒ๐—ฟ๐˜€, creating ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ ๐—ด๐—ฎ๐—บ๐—ฒ๐˜€ and building ๐—ณ๐—ถ๐—ฐ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐˜„๐—ผ๐—ฟ๐—น๐—ฑ๐˜€.๐Ÿ’ฌ I excel with new opportunities to grow. Let's make games and trailers together! Give me a shout at my email (๐™ฅ๐™š๐™ฉ๐™ง๐™ž๐™ฉ๐™ง๐™š๐™ญ๐™๐™š๐™ฅ๐™ž๐Ÿฒ๐Ÿฒ๐Ÿฒ@๐™œ๐™ข๐™–๐™ž๐™ก.๐™˜๐™ค๐™ข) or here on LinkedIn!

Petrit Rexhepi's Current Company Details
Andrometa

Andrometa

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3D Artist
Petrit Rexhepi Work Experience Details
  • Andrometa
    3D Artist
    Andrometa
  • Voodoo Entertainment Inc.
    3D Environment Artist
    Voodoo Entertainment Inc. Apr 2023 - Present
    Pristina, District Of Pristina, Kosovo
    ๐˜๐˜ฐ๐˜ฐ๐˜ฅ๐˜ฐ๐˜ฐ ๐˜Œ๐˜ฏ๐˜ต๐˜ฆ๐˜ณ๐˜ต๐˜ข๐˜ช๐˜ฏ๐˜ฎ๐˜ฆ๐˜ฏ๐˜ต ๐˜๐˜ฏ๐˜ค. ๐˜ธ๐˜ข๐˜ด ๐˜ง๐˜ฐ๐˜ณ๐˜ฎ๐˜ฆ๐˜ณ๐˜ญ๐˜บ ๐˜‰๐˜ณ๐˜ข๐˜ช๐˜ฏ๐˜ธ๐˜ข๐˜ด๐˜ฉ3๐˜‹โœฆ Simulated Environments and Landscapes, utilizing ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ, ๐—ญ๐—•๐—ฟ๐˜‚๐˜€๐—ต and ๐—”๐˜‚๐˜๐—ผ๐—ฑ๐—ฒ๐˜€๐—ธ ๐— ๐—ฎ๐˜†๐—ฎas the main softwares for creative vision; transforming sketches into 30+ finalized products.โœฆ Adopted ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ'๐˜€ features like ๐—Ÿ๐˜‚๐—บ๐—ฒ๐—ป, ๐— ๐—ฒ๐˜๐—ฎ๐—›๐˜‚๐—บ๐—ฎ๐—ป and ๐—•๐—น๐˜‚๐—ฒ๐—ฝ๐—ฟ๐—ถ๐—ป๐˜๐˜€; granting a 52% increase in productivity.โœฆ Collaborated with 3D Artists in projects which required ๐—ฅ๐—ถ๐—ด๐—ด๐—ถ๐—ป๐—ด, ๐—”๐—ป๐—ถ๐—บ๐—ฎ๐˜๐—ถ๐—ป๐—ด, ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป and ๐—ฅ๐—ฒ๐—ป๐—ฑ๐—ฒ๐—ฟ๐—ถ๐—ป๐—ด; contributing towards 10+ collaborated artistic creations.โœฆ Modeled 50+ assets using ๐—ญ๐—•๐—ฟ๐˜‚๐˜€๐—ต which were used in the ๐—˜๐—ป๐˜ƒ๐—ถ๐—ฟ๐—ผ๐—ป๐—บ๐—ฒ๐—ป๐˜ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป; blending ๐—ผ๐—ฟ๐—ถ๐—ด๐—ถ๐—ป๐—ฎ๐—น๐—น๐˜† ๐—ฐ๐—ฟ๐—ฎ๐—ณ๐˜๐—ฒ๐—ฑ ๐—ป๐—ฎ๐—ป๐—ถ๐˜๐—ฒ๐˜€ into the scenes.โœฆ Utilized ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ'๐˜€ built-in plugins, creating ๐—ก๐—ถ๐—ฎ๐—ด๐—ฎ๐—ฟ๐—ฎ ๐—ฃ๐—ฎ๐—ฟ๐˜๐—ถ๐—ฐ๐—น๐—ฒ๐˜€, ๐—™๐—น๐˜‚๐—ถ๐—ฑ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป and ๐—ฅ๐—ฎ๐˜† ๐—ง๐—ฟ๐—ฎ๐—ฐ๐—ฒ๐—ฑ ๐—Ÿ๐—ถ๐—ด๐—ต๐˜๐—ถ๐—ป๐—ด; assisting in the development of 70% new VFX's that boosted realism in projects.โœฆ Directed ๐—จ๐—ป๐—ฟ๐—ฒ๐—ฎ๐—น ๐—˜๐—ป๐—ด๐—ถ๐—ป๐—ฒ'๐˜€ CineActor cameras between scenes, creating ๐—”๐—ป๐—ถ๐—บ๐—ฎ๐˜๐—ถ๐—ฐ๐˜€ and ๐—ฆ๐˜๐—ผ๐—ฟ๐˜†๐—ฏ๐—ผ๐—ฎ๐—ฟ๐—ฑ๐˜€; aiding the development of ๐—”๐˜‚๐˜๐—ผ๐—ฑ๐—ฒ๐˜€๐—ธ ๐— ๐—ฎ๐˜†๐—ฎ 3D models.โœฆ Operated Adobe's Creative Suite in Post-Production; adding 20+ unique ๐˜€๐—ฝ๐—ฒ๐—ฐ๐—ถ๐—ฎ๐—น ๐—ฒ๐—ณ๐—ณ๐—ฒ๐—ฐ๐˜๐˜€ and ๐—ฐ๐—ผ๐—น๐—ผ๐—ฟ ๐—ด๐—ฟ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด ๐—Ÿ๐—จ๐—ง'๐˜€ into rendered compositions.๐˜”๐˜ฐ๐˜ณ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ต๐˜ข๐˜ช๐˜ญ๐˜ฆ๐˜ฅ ๐˜ช๐˜ฏ๐˜ง๐˜ฐ๐˜ณ๐˜ฎ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ ๐˜ฐ๐˜ฏ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜๐˜—๐˜ฐ๐˜ณ๐˜ต๐˜ง๐˜ฐ๐˜ญ๐˜ช๐˜ฐ ๐˜ข๐˜ฏ๐˜ฅ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜ ๐˜ฐ๐˜ฏ ๐˜ฅ๐˜ฆ๐˜ฎ๐˜ข๐˜ฏ๐˜ฅ ๐˜ฐ๐˜ณ ๐˜ฅ๐˜ช๐˜ณ๐˜ฆ๐˜ค๐˜ต ๐˜ฎ๐˜ฆ๐˜ด๐˜ด๐˜ข๐˜จ๐˜ฆ
  • Voodoo Assembly
    3D Texture Artist
    Voodoo Assembly Apr 2022 - Mar 2023
    Pristina, District Of Pristina, Kosovo
    ๐˜๐˜ฐ๐˜ฐ๐˜ฅ๐˜ฐ๐˜ฐ ๐˜Œ๐˜ฏ๐˜ต๐˜ฆ๐˜ณ๐˜ต๐˜ข๐˜ช๐˜ฏ๐˜ฎ๐˜ฆ๐˜ฏ๐˜ต ๐˜๐˜ฏ๐˜ค. ๐˜ธ๐˜ข๐˜ด ๐˜ง๐˜ฐ๐˜ณ๐˜ฎ๐˜ฆ๐˜ณ๐˜ญ๐˜บ ๐˜‰๐˜ณ๐˜ข๐˜ช๐˜ฏ๐˜ธ๐˜ข๐˜ด๐˜ฉ3๐˜‹โœฆ Painted ๐Ÿฐ๐Ÿฌ+ ๐˜๐—ฒ๐˜…๐˜๐˜‚๐—ฟ๐—ฒ๐˜€ ๐—บ๐—ฎ๐˜๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น๐˜€, which assisted in advancing the workflow and pipelines of the projects.โœฆ Invented new ๐—ฆ๐—บ๐—ฎ๐—ฟ๐˜ ๐— ๐—ฎ๐˜๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น๐˜€ by using Substance Painter, reducing the downtime of texturing by 60%.โœฆ Textured 3D assets by resorting to High Poly models, aiding in the ๐—ฐ๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ผ๐—ณ ๐Ÿฎ๐Ÿฌ+ cinematic artistic pieces.โœฆ Combined the usage of ๐—”๐—ฑ๐—ผ๐—ฏ๐—ฒ ๐—ฆ๐˜‚๐—ฏ๐˜€๐˜๐—ฎ๐—ป๐—ฐ๐—ฒ ๐—ฃ๐—ฎ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ and Adobe Photoshop to accelerate the texturing progress by 35%.๐˜”๐˜ฐ๐˜ณ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ต๐˜ข๐˜ช๐˜ญ๐˜ฆ๐˜ฅ ๐˜ช๐˜ฏ๐˜ง๐˜ฐ๐˜ณ๐˜ฎ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ ๐˜ฐ๐˜ฏ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜๐˜—๐˜ฐ๐˜ณ๐˜ต๐˜ง๐˜ฐ๐˜ญ๐˜ช๐˜ฐ ๐˜ข๐˜ฏ๐˜ฅ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜ ๐˜ฐ๐˜ฏ ๐˜ฅ๐˜ฆ๐˜ฎ๐˜ข๐˜ฏ๐˜ฅ ๐˜ฐ๐˜ณ ๐˜ฅ๐˜ช๐˜ณ๐˜ฆ๐˜ค๐˜ต ๐˜ฎ๐˜ฆ๐˜ด๐˜ด๐˜ข๐˜จ๐˜ฆ
  • Ura Media
    Senior Video Editor
    Ura Media Dec 2024 - Present
    Pristina, District Of Pristina, Kosovo
    โœฆ Introduced new Editing Styles and Motion Graphics, aiding in the rebranding of the new team and increasing viewership by 40%.โœฆ Cooperated with directors, producers, and creative teams to conceptualize and execute video projects, blending narratives & documentaries.โœฆ Oversaw the integration of original motion graphics, sound design, and visual effects to enhance video narratives, ensuring compelling storytelling that boosted audience engagement by 33%.
  • Ura Media
    Video Editor
    Ura Media Jun 2022 - Dec 2024
    Pristina, District Of Pristina, Kosovo
    โœฆ Modernize the ๐—ฐ๐—ผ๐—ป๐˜๐—ฒ๐—ป๐˜ ๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ฒ๐—ด๐˜† by conversing with the management; increasing team effectiveness, thus decreasing delivery time by 60%.โœฆ Combine exciting video moments to create entertaining ๐˜€๐—ต๐—ผ๐—ฟ๐˜๐˜€ and ๐—ฟ๐—ฒ๐—ฒ๐—น๐˜€; Making 5 short form videos for every project, totaling 1000+ short form videos.โœฆ Host ๐—บ๐—ฒ๐—ฒ๐˜๐—ถ๐—ป๐—ด๐˜€ to improve colleague communication; mediating co-workers workflow conflicts.โœฆ Lead an entire division of a ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ ๐—ด๐—ฒ๐—ป๐—ฟ๐—ฒ; maintaining all roles at once such as edit reviewer, language checker, brand safety, content manager and community manager.โœฆ Conceptualize 50+ motion graphics like icons and animation; contributing to the company's motion graphic library.โœฆ Colorize hundreds of raw MMA clips; readjusting them to fit the editor's brief and client's needs.โœฆ Re-visualize thumbnails using ๐—”๐—ฑ๐—ผ๐—ฏ๐—ฒ ๐—ฃ๐—ต๐—ผ๐˜๐—ผ๐˜€๐—ต๐—ผ๐—ฝ and ๐—œ๐—น๐—น๐˜‚๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ; creating 4+ thumbnails per project.๐˜”๐˜ฐ๐˜ณ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ต๐˜ข๐˜ช๐˜ญ๐˜ฆ๐˜ฅ ๐˜ช๐˜ฏ๐˜ง๐˜ฐ๐˜ณ๐˜ฎ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ ๐˜ฐ๐˜ฏ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜๐˜—๐˜ฐ๐˜ณ๐˜ต๐˜ง๐˜ฐ๐˜ญ๐˜ช๐˜ฐ ๐˜ข๐˜ฏ๐˜ฅ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜ ๐˜ฐ๐˜ฏ ๐˜ฅ๐˜ฆ๐˜ฎ๐˜ข๐˜ฏ๐˜ฅ ๐˜ฐ๐˜ณ ๐˜ฅ๐˜ช๐˜ณ๐˜ฆ๐˜ค๐˜ต ๐˜ฎ๐˜ฆ๐˜ด๐˜ด๐˜ข๐˜จ๐˜ฆ
  • Ura Media
    Editing Supervisor
    Ura Media Jun 2022 - Dec 2024
    Pristina, District Of Pristina, Kosovo
    โœฆ Supervise the video processing workflow; achieving an increase of ๐Ÿญ๐Ÿฌ๐Ÿฌ+ ๐—ฎ๐—ฑ๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ๐˜€ per month for the organization.โœฆ Acquire the pass to direct Snapchat videos; gaining a ๐Ÿฐ๐Ÿฌ% ๐—ด๐—ฟ๐—ผ๐˜„๐˜๐—ต in weekly viewership across all channels.โœฆ Oversee the production of videos for ๐Ÿด ๐—ฑ๐—ถ๐—ณ๐—ณ๐—ฒ๐—ฟ๐—ฒ๐—ป๐˜ ๐—ฐ๐—ต๐—ฎ๐—ป๐—ป๐—ฒ๐—น๐˜€; ensuring the company quality is matched for 4 different seasonal quarters every year.
  • 2Vo
    Graphic Designer & Illustrator
    2Vo Sep 2021 - Aug 2024
    Pristina, District Of Pristina, Kosovo
    โœฆ Provide clients with services, ranging from: ๐—น๐—ผ๐—ด๐—ผ, ๐˜„๐—ฒ๐—ฏ ๐—ฑ๐—ฒ๐˜€๐—ถ๐—ด๐—ป, ๐—จ๐—ซ ๐—ฑ๐—ฒ๐˜€๐—ถ๐—ด๐—ป, ๐—”๐—ป๐—ถ๐—บ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ and ๐—œ๐—ป๐—ณ๐—ผ๐—ด๐—ฟ๐—ฎ๐—ฝ๐—ต๐—ถ๐—ฐ๐˜€ that cooperate with the company's ๐—ฐ๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐˜ƒ๐—ถ๐˜€๐—ถ๐—ผ๐—ป, expanding networks by 23%.โœฆ Visualize ๐˜€๐—ธ๐—ฒ๐˜๐—ฐ๐—ต๐—ฒ๐˜€ that construct the main proposals of layouts; hastening the accomplishment of client's needs by 45%.โœฆ Enhance ๐—”๐—ฑ๐—ผ๐—ฏ๐—ฒ ๐—œ๐—น๐—น๐˜‚๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ Artboards by working closely with team-mates; rearranging the artistic approach and attracting new clientele.โœฆ Illustrate ๐—˜๐—ป๐˜ƒ๐—ถ๐—ฟ๐—ผ๐—ป๐—บ๐—ฒ๐—ป๐˜๐˜€ and ๐—•๐—ฎ๐—ฐ๐—ธ๐—ด๐—ฟ๐—ผ๐˜‚๐—ป๐—ฑ๐˜€; equipping the studio with ready-to-use assets that accelerate the publishing of ๐Ÿฎ๐Ÿฌ๐Ÿฌ+ tasks.โœฆ Design ๐—จ๐—œ and ๐—–๐—ต๐—ฎ๐—ฟ๐—ฎ๐—ฐ๐˜๐—ฒ๐—ฟ๐˜€; providing the company with resources to upscale its artistic direction while enticing 20+ more monthly costumers.โœฆ Distribute the companies contracted work; ๐—ฏ๐—ผ๐—ผ๐˜€๐˜๐—ถ๐—ป๐—ด ๐˜ƒ๐—ถ๐—ฒ๐˜„๐—ฒ๐—ฟ๐˜€๐—ต๐—ถ๐—ฝ on different niches around the globe by 62%.โœฆ Deliver client's projects 5+ days before the deadline by taking advantage of ๐—”๐—ฑ๐—ผ๐—ฏ๐—ฒ ๐—œ๐—ป๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป, ๐—”๐—ฑ๐—ผ๐—ฏ๐—ฒ ๐—”๐—ณ๐˜๐—ฒ๐—ฟ ๐—˜๐—ณ๐—ณ๐—ฒ๐—ฐ๐˜๐˜€ and ๐—”๐—ฑ๐—ผ๐—ฏ๐—ฒ ๐—ฃ๐—ต๐—ผ๐˜๐—ผ๐˜€๐—ต๐—ผ๐—ฝ; achieving future cooperations.๐˜”๐˜ฐ๐˜ณ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ต๐˜ข๐˜ช๐˜ญ๐˜ฆ๐˜ฅ ๐˜ช๐˜ฏ๐˜ง๐˜ฐ๐˜ณ๐˜ฎ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ ๐˜ฐ๐˜ฏ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜๐˜—๐˜ฐ๐˜ณ๐˜ต๐˜ง๐˜ฐ๐˜ญ๐˜ช๐˜ฐ ๐˜ข๐˜ฏ๐˜ฅ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜ ๐˜ฐ๐˜ฏ ๐˜ฅ๐˜ฆ๐˜ฎ๐˜ข๐˜ฏ๐˜ฅ ๐˜ฐ๐˜ณ ๐˜ฅ๐˜ช๐˜ณ๐˜ฆ๐˜ค๐˜ต ๐˜ฎ๐˜ฆ๐˜ด๐˜ด๐˜ข๐˜จ๐˜ฆ
  • Jellysmack
    Video Editor
    Jellysmack Jun 2021 - May 2022
    New York, United States
    โœฆ Developed first-rate videos for ๐—™๐—ฎ๐—ฐ๐—ฒ๐—ฏ๐—ผ๐—ผ๐—ธ content creators, ๐—ฆ๐—ป๐—ฎ๐—ฝ๐—ฐ๐—ต๐—ฎ๐˜ channels, ๐—ฌ๐—ผ๐˜‚๐—ง๐˜‚๐—ฏ๐—ฒ big names and ๐—ง๐—ถ๐—ธ๐—ง๐—ผ๐—ธ producers; finishing 350+ tasks. โœฆ Altered my workflow to many unique video-making environments; swapping video genres from gaming, to sports and auto, to fight source, to casual and vlogging.โœฆ Discussed with team members of diverse roles; negotiating the best way to edit videos with brand safety personnel, language checkers, community managers, edit reviewers and content managers.โœฆ Produced 3+ versions for every single project made; supervising thousands of ๐—”๐—• ๐˜๐—ฒ๐˜€๐˜๐˜€.โœฆ Administered editing squads when edit reviewers were away; directing 3+ teams for 6+ weeks.โœฆ Opted Adobe ๐—œ๐—น๐—น๐˜‚๐˜€๐˜๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ, ๐—”๐˜‚๐—ฑ๐—ถ๐˜๐—ถ๐—ผ๐—ป and ๐—”๐—ณ๐˜๐—ฒ๐—ฟ ๐—˜๐—ณ๐—ณ๐—ฒ๐—ฐ๐˜๐˜€ for many projects even when not required; constructing 4+ creative guideline approaches.โœฆ Conceptualized 1000+ ๐˜๐—ต๐˜‚๐—บ๐—ฏ๐—ป๐—ฎ๐—ถ๐—น๐˜€; appealing to ๐—ฎ๐—น๐—ด๐—ผ๐—ฟ๐—ถ๐˜๐—ต๐—บ and creator's standards.๐˜”๐˜ฐ๐˜ณ๐˜ฆ ๐˜ฅ๐˜ฆ๐˜ต๐˜ข๐˜ช๐˜ญ๐˜ฆ๐˜ฅ ๐˜ช๐˜ฏ๐˜ง๐˜ฐ๐˜ณ๐˜ฎ๐˜ข๐˜ต๐˜ช๐˜ฐ๐˜ฏ ๐˜ฐ๐˜ฏ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜๐˜—๐˜ฐ๐˜ณ๐˜ต๐˜ง๐˜ฐ๐˜ญ๐˜ช๐˜ฐ ๐˜ข๐˜ฏ๐˜ฅ ๐˜™๐˜ฆ๐˜ด๐˜ถ๐˜ฎ๐˜ฆ/๐˜Š๐˜ ๐˜ฐ๐˜ฏ ๐˜ฅ๐˜ฆ๐˜ฎ๐˜ข๐˜ฏ๐˜ฅ ๐˜ฐ๐˜ณ ๐˜ฅ๐˜ช๐˜ณ๐˜ฆ๐˜ค๐˜ต ๐˜ฎ๐˜ฆ๐˜ด๐˜ด๐˜ข๐˜จ๐˜ฆ

Petrit Rexhepi Education Details

Frequently Asked Questions about Petrit Rexhepi

What company does Petrit Rexhepi work for?

Petrit Rexhepi works for Andrometa

What is Petrit Rexhepi's role at the current company?

Petrit Rexhepi's current role is 3D Artist.

What schools did Petrit Rexhepi attend?

Petrit Rexhepi attended Aab College.

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