I am a graduate of the UCF Game Design class of 2024. I specialize mainly in Tech Design, but my talents include level design, optimization, lighting, UI programming, and narrative design. I am passionate about making games and am particularly interested in the technical aspects of game development. At UCF, I discovered a passion for working with Accessibility. I hope to specialize in and prioritize this area as I continue to gain knowledge through reading, courses, networking at local events, and gaining experience in the video game industry. I aspire to use my experience as a Tech Designer and Programmer to work on Accessibility in video games.