Priscilla Firstenberg
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Priscilla Firstenberg Email & Phone Number

CEO and Creative Director at Pie Trap Studios
Location: Renton, Washington, United States 14 work roles 2 schools
1 work email found @pietrap.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email p****@pietrap.com
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Current company
Role
CEO and Creative Director
Location
Renton, Washington, United States
Company size

Who is Priscilla Firstenberg? Overview

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Quick answer

Priscilla Firstenberg is listed as CEO and Creative Director at Pie Trap Studios, a company with 12 employees, based in Renton, Washington, United States. AeroLeads shows a work email signal at pietrap.com and a matched LinkedIn profile for Priscilla Firstenberg.

Priscilla Firstenberg previously worked as CEO & Creative Director at Pie Trap Studios and Co-Founder, Art Director at Pie Trap Studios. Priscilla Firstenberg holds Artistic Game Development from Futurepoly.

Company email context

Email format at Pie Trap Studios

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{first}.{last}@pietrap.com
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AeroLeads found 1 current-domain work email signal for Priscilla Firstenberg. Compare company email patterns before reaching out.

Profile bio

About Priscilla Firstenberg

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Listed skills include Texturing, Maya, Photoshop, Game Development, and 12 others.

Current workplace

Priscilla Firstenberg's current company

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Pie Trap Studios
Pie Trap Studios
CEO and Creative Director
Renton, WA, US
Website
Employees
12
AeroLeads page
14 roles

Priscilla Firstenberg work experience

A career timeline built from the work history available for this profile.

Ceo & Creative Director

Current

Renton, Washington, United States

Jan 2023 - Present

Co-Founder, Art Director

Renton, Washington, United States

Jul 2020 - Oct 2023

Lead Artist

Leading and managing the 3D Art Department with the company's production division. Creating and managing art pipelines, asset building and level construction, lighting, shader development and outsource management for VR/XR/AR projects.

May 2019 - Jul 2020

Sr. Environment Artist

Bellevue, WA

Programs used: 3DsMax, Zbrush, Photoshop, Topogun, Substance Painter, Substance Designer, Unity. Tasks include, modeling, unwrapping, texturing, high poly sculpting, retopologizing, shader material setup and usage.Platform Experience: general VR asset creation. Occulus, Vive, and PSVR.

Nov 2016 - Apr 2018

Environment Artist / 2D Artist

Bellevue, WA

Environment Artist - Programs used: Maya, Zbrush, Photoshop, Topogun, Quixel Suite, CryEngine and Unreal 4, Tasks include, modeling, unwrapping, texturing, high poly sculpting, retopologizing, shader material setup and usage,2D Artist - Creating 2D in-game assets and concepting designs for development team using Photoshop.

Mar 2014 - Mar 2016

Artist - Generalist

Bellevue, WA

Primarily a 2D artist, but works in photography, motion graphics and 3D modeling and texturing when needed. Primary duties: UI design, design concepts, marketing and promotional ads and merchandise, paintovers and touchups for in game assets. Minor duties: 3D prop modeling and texturing, Photography, Videography and motion graphics.

Sep 2013 - Mar 2014

Environment Artist / 2D Artist

Bellevue, WA

Environment Artist - Using Maya, 3DsMax, Zbrush, Photoshop and Topogun to make props for Guild Wars 2 (PC). Tasks include, modeling, unwrapping, texturing, high poly sculpting, retopologizing, procedural animation set ups, shader material use, and making people smile.2D Artist - Working with the concept team and UI team. Creating 2D game assets with.

Sep 2010 - Dec 2011

2D Artist

Kirkland, WA

Using photoshop and inhouse tools to create UI and other 2D elements and illustrations for Nintedo DS and Xbox Live games.

Jun 2010 - Aug 2010

2D Artist

Kirkland, WA

Photoshop and illustration work in concepting and character and environment painting for Nintendo DS games.

Oct 2008 - May 2009

Environment Artist

Redmond, WA

Environment/Production art for Microsoft’s Aces Studio. Painting and fixing textures for 3D world terrains for “Train Simulator 2” and partial work for Aces’ “Flight Simulator” product. Tasks also include low poly modeling for environmental props, along with UV unwrapping and texturing. Tools used, Photoshop, 3D Studio Max 9, Product Studio, Source Depot.

Sep 2007 - Sep 2008

2D Artist

Seattle, WA

Painting backgrounds and environments in Photoshop for Hidden object games. Shipped games include “Dream Day Wedding” and “Dream Day Honeymoon.”

Oct 2006 - Jun 2007

Environment Artist

Seattle, WA

Internship for “Pirates of the Burning Sea.” Tasks: Painting and touch ups on light maps and textures.

Jun 2005 - Apr 2006

Education Services Peer Tutor

In-class tutor for advance Life Drawing. Peer tutor in several topics, such as, After Effects, Photoshop, Figure drawing, and Public Speaking. Tasks: Working with a group as well as one on one with students to develop their skill in specific topics.

Nov 2004 - Aug 2005
Team & coworkers

Colleagues at Pie Trap Studios

Other employees you can reach at pietrap.com. View company contacts for 12 employees →

2 education records

Priscilla Firstenberg education

Artistic Game Development

Futurepoly

Bfa, Media Arts & Animation

Dean’s List and Honor Roll GPA 3.5 Developed Skills: 3D modeling, texturing, unwrapping, rigging, 3D animation, 2D animation, film.

FAQ

Frequently asked questions about Priscilla Firstenberg

Quick answers generated from the profile data available on this page.

What company does Priscilla Firstenberg work for?

Priscilla Firstenberg works for Pie Trap Studios.

What is Priscilla Firstenberg's role at Pie Trap Studios?

Priscilla Firstenberg is listed as CEO and Creative Director at Pie Trap Studios.

What is Priscilla Firstenberg's email address?

AeroLeads has found 1 work email signal at @pietrap.com for Priscilla Firstenberg at Pie Trap Studios.

Where is Priscilla Firstenberg based?

Priscilla Firstenberg is based in Renton, Washington, United States while working with Pie Trap Studios.

What companies has Priscilla Firstenberg worked for?

Priscilla Firstenberg has worked for Pie Trap Studios, Circuit Stream, Camouflaj, 5Th Cell Media, and Camouflaj Game Studio.

Who are Priscilla Firstenberg's colleagues at Pie Trap Studios?

Priscilla Firstenberg's colleagues at Pie Trap Studios include Kristen Perez, Alondra Zuñiga, Michael Fiedler, Chris Whitaker, and Mateus Machado.

How can I contact Priscilla Firstenberg?

You can use AeroLeads to view verified contact signals for Priscilla Firstenberg at Pie Trap Studios, including work email, phone, and LinkedIn data when available.

What schools did Priscilla Firstenberg attend?

Priscilla Firstenberg holds Artistic Game Development from Futurepoly.

What skills is Priscilla Firstenberg known for?

Priscilla Firstenberg is listed with skills including Texturing, Maya, Photoshop, Game Development, Video Games, Zbrush, Uv Mapping, and Adobe Photoshop.

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