As a 3D Visualiser, I demonstrated a strong combination of concept design, design development and documentation, with the necessary technical skills in Autodesk AutoCAD, 3D Max and Unreal Engine 4. I have the ability to read dissect architectural design drawings and generate 3D modeling and photorealistic render images. I have related 3D render experience and portfolio including furniture and Architectural design images. I have two years’ experience with 3D modeling and rendering based on residential projects, one year’s experience for project coordination with Australian local based team and projects.My proven track record specialties are as follows: Architectural Modeling: -Comprehensive knowledge of architectural drawing and experienced in convert 2D sketches/plans to Architectural 3D models; Hard Surface Modeling:-Props and assets development for fixtures, fittings and furniture (oven/cooktop, windows/doors, sofa/chair, decorations…).Environment Modeling/Layout-General environment including the road, curb, street, trees and plants.Texturing/UV Mapping-Implement uniform spaced geometry to support texturing and UV mapping pipeline. Creating shaders and textures for PBR materials for VRay, Corona and Unreal Engine 4.Lighting- Creating the proper lights with HDRI and IES for both exterior and interior scene.
Listed skills include Unreal Engine 4, Oculus Rift, 3D Studio Max, Autocad, and 16 others.