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Philippe Boulle Email & Phone Number

Design Director at Relic Entertainment
Location: Vancouver, British Columbia, Canada 16 work roles 1 school
1 work email found @relic.com 3 phones found area 604 and 404 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email p****@relic.com
Direct phone (604) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Design Director
Location
Vancouver, British Columbia, Canada
Company size

Who is Philippe Boulle? Overview

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Quick answer

Philippe Boulle is listed as Design Director at Relic Entertainment, a company with 288 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at relic.com, phone signal with area code 604, 404, and a matched LinkedIn profile for Philippe Boulle.

Philippe Boulle previously worked as Design Director - Unannounced Project at Relic Entertainment and Design Director - Age of Empires IV at Relic Entertainment. Philippe Boulle holds Bachelor Of Arts, History And Political Science from Mcgill University.

Company email context

Email format at Relic Entertainment

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{first}.{last}@relic.com
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Profile bio

About Philippe Boulle

Philippe Boulle is a Design Director at Relic Entertainment. He possess expertise in video games, gameplay, game design, narrative, game development and 49 more skills. He is proficient in French. Colleagues describe him as "During his year at Capcom, Phil proved to be an excellent team lead. He stepped into a very difficult role - coordinating the direction and day-to-day efforts of 40+ staff spread across Narrative, Writing, Cinematics, Level Design, and Art disciplines - and succeeded through numerous challenges. Through project direction changes and staff layoffs/turnover Phil remained someone his team could count on and rally around. Phil is also an excellent communicator - capable of delivering… Show more" and "Phil was one of the key elements that kept our team focused during my time at Capcom. He managed to handle several story pivots and exec feedback from many different sources, while making sure the narrative team had the time and resources to do our jobs right. His main focus was always making the best game we could possibly create. I always felt Phil provided a safe and productive environment for myself and my co-workers so I'd work with him again anytime."

Listed skills include Video Games, Gameplay, Game Design, Narrative, and 50 others.

Current workplace

Philippe Boulle's current company

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Relic Entertainment
Relic Entertainment
Design Director
vancouver, british columbia, canada
Website
Employees
288
AeroLeads page
16 roles · 31 years

Philippe Boulle work experience

A career timeline built from the work history available for this profile.

Design Director - Unannounced Project

Current

Vancouver, British Columbia, Canada

Oct 2023 - Present

Design Director - Age Of Empires Iv

Vancouver, British Columbia, Canada

Leading design and creative direction for the award-winning Age of Empires IV.

Dec 2022 - Nov 2023

Design Director - Unannounced Project

Creative direction on something exciting and new.

Jun 2021 - Nov 2022

Narrative Lead - Age Of Empires Iv

Vancouver, Canada Area

Led the narrative design team for Age of Empires IV.- Oversaw all narrative delivery, led a team of narrative designers, and championed narrative across the team and in the press- Worked with designers, artists and sound designers to ensure high quality narrative - Worked with external partners to bring documentary style cinematics to completion

Mar 2019 - Oct 2021

Senior Narrative Producer

Capcom Game Studio Vancouver

Vancouver, Canada Area

Provided creative direction, prioritization and team leadership for Narrative Design, Level Design, Cinematics, and Environment Art on two unannounced projects. Spearheaded prototyping process for Level Design in early development.Oversaw extensive narrative pivot and rallied team around creative vision.

Sep 2017 - Sep 2018

Game Director, Dawn Of War Iii

Vancouver, Canada Area

Creative direction and vision on real-time strategy game Dawn of War III.- Established vision of product- Oversaw design team to execute on that vision- Represented product with press and fans

Sep 2013 - Sep 2017

Senior Mission Designer, Company Of Heroes Ii

Vancouver, Canada Area

- Scripting of multiple missions in "Theatre of War" game mode- Oversaw mission design team for post-launch content

Jun 2012 - Aug 2013

Campaign & Narrative Supervisor, Unannounced Project

Vancouver, Canada Area

- Oversaw junior Narrative Designer in creation of narrative and narrative devices- Designed narrative pipeline and tools- Designed campaign and online meta-game systems

Aug 2011 - Jun 2012

Narrative Supervisor, Warhammer 40,000: Space Marine

Vancouver, Canada Area

- Designed narrative devices and tools; implemented lua-driven system for speech triggering- Collaborated on story development with creative director and other stakeholders- Co-wrote campaign and gameplay speech with other Narrative Designer- Oversaw casting and voice recording- Championed and oversaw narrative vision across project team

Jan 2010 - Jul 2011

Narrative & Campaign Supervisor, Dawn Of War Ii

Vancouver, Canada Area

- Developed all campaign story elements and wrote final campaign scripts for Dawn of War II and the Chaos Rising expansion- Led design of campaign logic, meta-game systems and narrative devices- Hired and oversaw freelance writers for multiplayer speech - Participated in casting and voice recordings- Oversaw Junior Designers working on campaign and missions

Oct 2006 - Dec 2009

Narrative & Campaign Designer, Dawn Of War: Dark Crusade

Vancouver, Canada Area

- Planned and wrote all narrative elements- Implemented campaign and progression systems

Nov 2005 - Oct 2006

Marketing Director

White Wolf Entertainment

Greater Atlanta Area

  • Planned and executed marketing and advertising for pen-and-paper and card games
  • Supervised a four-person marketing team and a 5000-member fan club and organized play group
Oct 2003 - Nov 2005

Managing Editor - Fiction

White Wolf Entertainment

Greater Atlanta Area

  • Hired freelance authors for novels based on pen-and-paper RPG properties
  • Edited 20+ manuscripts per year, including multi-volume series, anthologies, novels and collections
Oct 2001 - Oct 2003

Line Developer

White Wolf Entertainment

Greater Atlanta Area

  • Oversaw Dark Ages & Kindred of the East product lines
  • Redesigned Vampire: The Dark Ages pen-and-paper RPG into broader Dark Ages line
  • Designed, hired writers and developed manuscripts for 15 pen-and-paper RPG releases
Oct 1999 - Oct 2001

Writer & Game Designer

Freelance
  • Author of multiple horror and science-fiction novels, novellas and short stories
  • Principal or contributing writer of over 20 pen-and-paper RPG products
  • Scriptwriter for several Flash-based serialized games
1995 - 2005 ~10 yrs

Storyline Editor

Dream Pod 9
  • Led development of Tribe 8 fantasy pen-and-paper RPG, including rules and world design
  • Oversaw narrative development for Heavy Gear RPG/tactical game and broader IP
  • Developed and wrote multiple supplements for both product lines
Mar 1996 - Mar 1999
Team & coworkers

Colleagues at Relic Entertainment

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1 education record

Philippe Boulle education

FAQ

Frequently asked questions about Philippe Boulle

Quick answers generated from the profile data available on this page.

What company does Philippe Boulle work for?

Philippe Boulle works for Relic Entertainment.

What is Philippe Boulle's role at Relic Entertainment?

Philippe Boulle is listed as Design Director at Relic Entertainment.

What is Philippe Boulle's email address?

AeroLeads has found 1 work email signal at @relic.com for Philippe Boulle at Relic Entertainment.

What is Philippe Boulle's phone number?

AeroLeads has found 3 phone signal(s) with area code 604, 404 for Philippe Boulle at Relic Entertainment.

Where is Philippe Boulle based?

Philippe Boulle is based in Vancouver, British Columbia, Canada while working with Relic Entertainment.

What companies has Philippe Boulle worked for?

Philippe Boulle has worked for Relic Entertainment, Capcom Game Studio Vancouver, White Wolf Entertainment, Freelance, and Dream Pod 9.

Who are Philippe Boulle's colleagues at Relic Entertainment?

Philippe Boulle's colleagues at Relic Entertainment include Ryan Borek, Gusti Elmo Ambarita, Mark Lawson, Kiwon Oh, and Zak Robinson.

How can I contact Philippe Boulle?

You can use AeroLeads to view verified contact signals for Philippe Boulle at Relic Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Philippe Boulle attend?

Philippe Boulle holds Bachelor Of Arts, History And Political Science from Mcgill University.

What skills is Philippe Boulle known for?

Philippe Boulle is listed with skills including Video Games, Gameplay, Game Design, Narrative, Game Development, Editing, Multiplayer, and Creative Writing.

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