Phil Wilson

Phil Wilson Email and Phone Number

Production & Operations Leader in Game Development & Publishing @ 4J Studios Ltd
Phil Wilson's Location
Dundee, Scotland, United Kingdom, United Kingdom
Phil Wilson's Contact Details

Phil Wilson work email

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About Phil Wilson

Production and operations exec with extensive background in leading the development and delivery of products of various budgets and scopes, including complex projects with large, multi-functional teams. Expertise in product ownership, project management and team leadership. Proficient in the inception, maturity & protection of new innovations in design & technology. Nearly 30 years of industry experience; founding a number of creative studios and delivering several critically acclaimed titles to market - including double BAFTA winning Xbox hit, Crackdown.

Phil Wilson's Current Company Details
4J Studios Ltd

4J Studios Ltd

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Production & Operations Leader in Game Development & Publishing
Phil Wilson Work Experience Details
  • 4J Studios Ltd
    Production Director
    4J Studios Ltd Sep 2023 - Present
    Dundee, Gb
    Driving strategic expansion from creative IP developer, including the enormously successful Minecraft for consoles, to independent game publisher. Overseeing the production of all internally and externally developed products.
  • Outplay Entertainment Ltd
    Vp Operations
    Outplay Entertainment Ltd Jul 2018 - Aug 2023
    Dundee, Angus, Gb
    Accountable for all product development and operations at the UK's largest independent mobile game developer.• Led the launch and growth development of a wide portfolio of free-to-play mobile titles, including Gordon Ramsay: Chef Blast, Angry Birds POP!, and Subway Surfers Blast.• Established and maintained formal agile planning & delivery working practices to achieve more predictable and effective development. Coached product teams, and mentored several producers.• Managed a sudden transition from on-site to hybrid working during the global pandemic, subsequently adapting culture and processes to a successful remote-first hybrid model.• Introduced the Objectives and Key Results framework (OKRs) to engage all levels of the organisation in the alignment and successful attainment of ambitious strategic goals.
  • Earthbound Games Ltd
    Business & Development Director
    Earthbound Games Ltd Jan 2018 - Jul 2018
    Supporting design, production, funding, and publishing efforts for extremely fun and promising 'Rocket League' genre title.
  • Reagent Games
    Project Director (Crackdown 3)
    Reagent Games Oct 2014 - Dec 2017
    Dundee, Gb
    Co-founded a studio of senior, experienced talent for the sole purpose of design & production oversight of an ambitious, large-scale, multi-site software development. ‘Crackdown 3’ (Xbox One & PC) built upon the ‘chemistry set’ principles of our original 2007 hit with the addition of a uniquely cloud-powered, fully-destructible multiplayer game.• Oversight of development objectives and milestone approval for the major development partners: Sumo Digital, Ruffian Games, and Cloudgine Ltd.• Continual liaison with development and publishing leads at Microsoft Game Studios.• Responsibility for AAA development budget – comprising cross-studio resource, outsourcing & middleware.• Collaboration with studio project managers in the creation and iteration of appropriately detailed schedules; generation, maintenance and communication of a clear roadmap of the interrelated projects; responding to new challenges and risks with scenario models to drive critical decisions.• Short-term contracting of a variety of additional specialist support studios.• Creative input at various levels and stages, with on-site collaboration throughout the pre-production phase.
  • Wrld
    Studio Manager & Project Director
    Wrld Sep 2010 - Sep 2014
    Dundee, Gb
    Co-founded eeGeo (now Wrld) to develop ‘Mapply’: dynamic & interactive 3D mapping platform for social, commerce and entertainment applications – streaming to mobile devices.• Responsibility for day-to-day running of Dundee studio, including all HR.• Financial accountability, operating within budgetary constraints established by London-based CEO.• Business development activities to engage potential app developers and service providers.• Design leadership of several exemplar titles – from location-based games to geo-social news.• Secured trademarks & patents; R&D tax claims; various grant applications & awards. Negotiated multiple international GIS data licenses.• Supported the signed commercial partners and directed their outsourced development projects.
  • Realtime Worlds
    Executive Producer
    Realtime Worlds Sep 2003 - Aug 2010
    Dundee, Gb
    ‘Crackdown’ / ‘Riot Act’ (Xbox 360) – multi award winning, innovative co-op sandbox action title set in a uniquely vertical city playground.• Ultimate responsibility for planning & development of AAA Xbox 360 title for Microsoft.• Controlled growth of development team through production phase to a peak of 75 heads.• Delivered a technically ambitious & creatively unique title to critical & commercial success.• Completed a series of DLC improvements, culminating in a highly successful premium pack.Project: MyWorld’ – groundbreaking and cutting edge geo-social gaming platform set within a detailed 3D replica of the real world.• Led well-funded and unique software platform development, including oversight of partner projects in Scotland and South Korea.• Design leadership and product ownership of exemplar titles.
  • Blitz Games
    Project Manager
    Blitz Games Mar 2003 - Sep 2003
    ‘Bad Boys 2’ (Xbox, Game Cube, Playstation 2) – officially licensed game of the movie.
  • Yeti Studios
    Development Director
    Yeti Studios May 2002 - Mar 2003
    Gun Metal' (PC) – enhanced version of our original Xbox title.
  • Rage Games
    Producer & Lead Designer
    Rage Games Jan 2000 - May 2002
    Gun Metal' (Xbox) – intense action shoot-'em-up featuring transforming mecha.
  • Infogrames
    Lead Designer
    Infogrames Apr 1998 - Dec 1999
    Fr
    'Hogs of War' (Playstation & PC) – critically acclaimed turn-based action/strategy game featuring anthropomorphic pigs in World War 1.
  • Gremlin Interactive
    Level Designer / Lead Level Designer
    Gremlin Interactive May 1996 - Mar 1998
    Various titles, including: 'Buggy / Team Losi RC Racer' (Playstation) & 'Hardcore 4x4' (PC)

Phil Wilson Skills

Game Design Xbox 360 Leadership Game Development Xbox Video Games Computer Games Gameplay Mobile Games Ps3 Mmo Console Online Gaming Casual Games Social Games Agile Project Management User Interface Game Mechanics Scripting Multiplayer

Phil Wilson Education Details

  • Heriot-Watt University
    Heriot-Watt University
    Physics

Frequently Asked Questions about Phil Wilson

What company does Phil Wilson work for?

Phil Wilson works for 4j Studios Ltd

What is Phil Wilson's role at the current company?

Phil Wilson's current role is Production & Operations Leader in Game Development & Publishing.

What is Phil Wilson's email address?

Phil Wilson's email address is ph****@****ive.com

What schools did Phil Wilson attend?

Phil Wilson attended Heriot-Watt University.

What skills is Phil Wilson known for?

Phil Wilson has skills like Game Design, Xbox 360, Leadership, Game Development, Xbox, Video Games, Computer Games, Gameplay, Mobile Games, Ps3, Mmo, Console.

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