Production and operations exec with extensive background in leading the development and delivery of products of various budgets and scopes, including complex projects with large, multi-functional teams. Expertise in product ownership, project management and team leadership. Proficient in the inception, maturity & protection of new innovations in design & technology. Nearly 30 years of industry experience; founding a number of creative studios and delivering several critically acclaimed titles to market - including double BAFTA winning Xbox hit, Crackdown.
Listed skills include Game Design, Xbox 360, Leadership, Game Development, and 16 others.