Paul J. Levine

Paul J. Levine Email and Phone Number

Founder, CEO and Chief Mad Hatter @ Grinning Cat Books
Potomac, MD, US
Paul J. Levine's Location
Potomac, Maryland, United States, United States
About Paul J. Levine

I'm a strategic growth and transformational leader recognized for building and scaling F500s, non-profits, and start-ups to deliver double digital growth and positive social impact across technology, media, entertainment, education, consumer products, and retail markets. I excel at leading game-changing initiatives that allow brands to thrive at the forefront of evolving trends, technology, and markets. In addition, from my early career as an engineer, software developer, and IP attorney, through 20 years of business leadership, I bring a rare perspective as a digital transformation and multi-platform innovator from developing, launching, and scaling hundreds of businesses, products, platforms, programs, and innovation centers. This includes several industry-first innovations.Finally, I'm a for-profit and non-profit executive, intrapreneur, and entrepreneur adept at working across and connecting diverse organizational cultures. And, as a systems thinker and cross-functional leader, I'm facile working across P&Ls, technology, and operations as well. Colleagues would describe me as a dynamic, motivational, results-oriented leader and mentor who fosters winning cultures and teams by inspiring collaboration, inclusion, professional growth, and continuous improvement. The testimonials from past colleagues offer a candid perspective about my work and personal style.

Paul J. Levine's Current Company Details
Grinning Cat Books

Grinning Cat Books

View
Founder, CEO and Chief Mad Hatter
Potomac, MD, US
Employees:
2
Paul J. Levine Work Experience Details
  • Grinning Cat Books
    Founder, Ceo And Chief Mad Hatter
    Grinning Cat Books
    Potomac, Md, Us
  • Grinning Cat Books
    Founder, Ceo & Chief Mad Hatter
    Grinning Cat Books 2021 - Present
    Potomac, Maryland, United States
    Grinning Cat Books is a new breed of dealer in rare and collectible books, literary-inspired art, and gifts. Our mission is to make collecting a fun and inclusive experience for everyone. To that end, we've innovated beyond industry norms by developing a global, mobile-friendly eCommerce experience platformed on Shopify that offers the industry’s first loyalty program (the “Cheshire Club”); visual discovery; and robust personalization across gifting, sharing, languages, payment, shipping, disability, accessibility, and privacy options. Look for exciting new products, content, and community experiences coming in 2024!
  • Playscience
    Co-Founder & Ceo
    Playscience 2013 - Present
    New York, Washington Dc, London, France
    Transformed a top research shop into the go-to strategy and design agency for the kids, family, and education markets. Partnered with 100+ global brands, non-profits, and startups to develop, launch, and scale industry-changing businesses, products, media, and programs. Innovation PlayLab exit.• Scaled PlayLab™ into a top innovation center for family and education products, content, and programs.• Created new D2C and B2B business and digital product lines for the US, Asia, and LatAm for a $2B global education publisher facing major disruption with a 3-year P&L yielding 20% topline growth after regional rollouts. Spearheaded M&A strategy and diligence.• Designed and launched $800M eCommerce and media platform for the largest youth organization as working Chief Digital Officer, driving major turn-around in membership and revenue. Advised Chief Revenue Officer on licensing and sponsorship growth strategy. Fast Company Top-10 non-profit Innovation Award.• Developed a new digital and retail business line and omnichannel strategy for an iconic $400M family brand driving a 20% revenue lift and $10M cost savings.• Strategic partner to #1 US public media brand. Spearheaded award-winning redesign for digital entertainment and education experiences, increasing engagement 25%. Developed international strategy.• Developed new business lines, franchises, and products for lifestyle travel, sports, health, and food brands, driving increased engagement and revenue for 1B audience, worldwide.• Re-imagined the vacation experience for a top family cruise brand. Full consumer-centered design effort led to an overhaul of clubs, digital, entertainment, retail, ship design, and theme park integration. • Retained by VC as acting Chief Development Officer to scale K-8 STEM and ELA education brand. New go-to-market plans, models, sales pitches, and partnerships led to increased district sales and funding.
  • National Geographic
    Evp, Corporate Strategy, Product Development, And Distribution & Evp, Interactive Platforms
    National Geographic 2006 - 2012
    Washington, Dc, New York, Los Angeles, London, Rome, Singapore
    Recruited to help transform the organization. Established, operationalized, and successfully scaled two global divisions with $150M+ P&L and 8 direct reports overseeing a team of 175. Reported to the COO with dotted lines to Pres., US Channel, and MD FOX International. “Ventures” board member. • Built and led Corporate Strategy, Business Development, and Innovation for the $2.5B+ Global Media Group (Publishing, Digital, NG Channel, Film, TV, Music, for-profit Kids and Education), driving 20X revenue growth via the negotiation and implementation of hundreds of licensing, development, and distribution partnerships and sponsorships. Spearheaded expansion into Asia, Europe, and Africa. • Integrated and scaled P&L division comprising NG’s Mobile, Video, Games, Digital Publishing, Maps, and Kids businesses, into #3 profit center—growing net profit 5X to more than $25M. Incubated NG Mobile, Games, and Digital Publishing, quickly achieving profitability.• Scaled global licensing and distribution of digital content and products to 170+ countries with strategic partnerships across digital, social, eCommerce, publishing; game, ad, streaming; OEM, B2B, and governments. • Overhauled and streamlined NG-wide product development and innovation by implementing new business, development, agile, data, and design thinking practices to launch 200+ products. • Led transformative effort to develop and launch NG’s digital publishing business. Scaled to 120+ countries, adding $100M to P&L. Winner Adobe Max, Best Digital Publishing; Interactive Multimedia; and Magazine of the Year for Print & Digital.• Reorganized NG Maps’ cartography and data business to swing from a $4M loss to a $7M+ profit.• Developed M&A and partnership diligence, integration, and evaluation processes. • Created innovation center and drove innovation efforts for omnichannel monetization, digital publishing, Travel, branded eCommerce, Kids & Family, and for-profit education.
  • Ruckus Network (Acquired By Sony-Universal Music Group Jv, Total Music)
    Svp, Corporate Development And General Counsel
    Ruckus Network (Acquired By Sony-Universal Music Group Jv, Total Music) 2004 - 2006
    Washington Dc
    Recruited by the CEO as a founding executive of a pioneer in digital entertainment that launched the first subscription-based streaming music, video, TV, and film service at scale. Oversaw innovation lab.• Closed initial funding rounds for $24M. Oversaw legal, strategy, licensing, content, partnerships, industry relations, and the innovation lab, managing $10M budget for the content business across multiple teams. • Led negotiations to forge 60+ strategic partnerships across media, IP, licensing, entertainment, distribution, and technology, including strategic alliances with major and indie labels, studios, publishers, RIAA, MPAA, DIMA, distributors, OEMs, etc.
  • Aol
    Executive Director - Strategy & Development, Technology, Mobile, Media And Web Properties
    Aol 2001 - Oct 2004
    Virginia, New York, Los Angeles, London, Israel
    Led revenue growth from $15M to $400M+ by scaling global teams of 30+ (100+ indirect) responsible for business development, licensing, distribution, strategy, and partner management. Oversaw innovation lab with CTO’s Office. Spearheaded dozens of groundbreaking global alliances, product development, and licensing partnerships, with mobile operators, SaaS platforms, OEMs, MVPDs, media, publishing, game, lifestyle, and education brands, to launch groundbreaking consumer entertainment, games, mobile, messaging, eCommerce, social and community offerings.
  • Pillsbury Winthrop Shaw Pittman Llp
    Associate - Various National Law Firms
    Pillsbury Winthrop Shaw Pittman Llp 1996 - 2001
    Washington Dc, New York, Virginia
    Pillsbury, Hunton & Williams and Fried Frank. Represented technology, telecom, media, consumer companies and universities in the acquisition, licensing, development, transfer, outsourcing, distribution, and protection of their content and technology assets. Patent / IP, technology and privacy expert with a focus on Internet, software, mobile, media and communications businesses and technology.

Paul J. Levine Education Details

Frequently Asked Questions about Paul J. Levine

What company does Paul J. Levine work for?

Paul J. Levine works for Grinning Cat Books

What is Paul J. Levine's role at the current company?

Paul J. Levine's current role is Founder, CEO and Chief Mad Hatter.

What schools did Paul J. Levine attend?

Paul J. Levine attended The George Washington University Law School, Union College.

Not the Paul J. Levine you were looking for?

  • Paul J. Levine

    New York City Metropolitan Area
    5
    gmail.com, gmail.com, stvinc.com, thepowersmith.com, liro.com

    2 +163164XXXXX

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.