Advanced Animator
Current- Mortal Kombat 1
- Doing animation stuff and Python stuff.
- Mortal Kombat 11
- Responsible for the Intros/Victories/Friendships body animation as well as half of Fatalities and Fatal Blows. I was instrumental in creating a shared Python environment for our Tech Art team. I was responsible for.
- Injustice 2
- Responsible for the DLC Intros/Victories body animation. I was involved in ideation, mocap and outsourcing management.