P. Jeffrey Ungar work email
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P. Jeffrey Ungar personal email
Engineering Scientist with extensive experience applying mathematics, numerical methods, and high performance computing techniques to problems on the frontiers of science and engineering. I have worked in many fields, including ab initio materials simulation, optics, laser spectroscopy, and computer graphics. Some of this work has been cited in Physics Nobel lectures or otherwise broken new ground. Specialties: Physics and materials science, applied mathematics, high performance computing including parallel algorithm design, numerical methods, signal and image processing, image reconstruction, inverse problems and optimization, OpenGL programming, GPU computing techniques, C++ software design and development, software architecture and development processes, system engineering, power systems and novel circuit design.
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Chief Scientist, Truemask IltD2S, Inc. May 2016 - PresentSan Jose, California, UsMaking no little plans. -
Senior ScientistApple Oct 2007 - May 2016Cupertino, California, UsPhysics, Chemistry, Mathematics, Electrical Engineering, Materials Science, Software Engineering, Algorithm Design, etc. Essentially, everything. Patents tell some of the story. -
Principal ScientistGauda 2006 - 2007Lithographic modeling and inverse lithography with GPU acceleration.
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Staff EngineerAti Research 2004 - 2006Santa Clara, California, UsSoftware Design and Development Architect. Next generation driver testing methodology and processes from core development to QA. C++ logical and physical design issues. -
Co-Founder, Cto(Bootstrap Start Up) 2003 - 2004Launched a small supercomputing company shipping high performance Infiniband-connected Linux graphics clusters to Pat Hanrahan's group at Stanford, and some of the national laboratories.
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Technical LeadSgi 1998 - 2003Milpitas, Ca, UsProcedural shading using multipass OpenGL and compiler technology to develop a complete RenderMan system on extended OpenGL. Published at ACM SIGGRAPH 2000 (Airey, Peercy, Olano, Ungar), showed that general numerical computation in GPUs was possible and advantageous. Distributed multipipe graphics programming, including OpenGL Multipipe and OpenGL Vizserver products. Several patents awarded and applied for. -
Computer ScientistPacific Sierra Research 1997 - 1998High Performance Computing expert and compiler engineer. Data Parallel C development. High performance message passing libraries.
P. Jeffrey Ungar Skills
P. Jeffrey Ungar Education Details
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Stanford UniversityPhysics -
University Of PennsylvaniaPostdoctoral Fellowship In Computational Chemistry And Physics -
Queen'S UniversityEngineering Physics
Frequently Asked Questions about P. Jeffrey Ungar
What company does P. Jeffrey Ungar work for?
P. Jeffrey Ungar works for D2s, Inc.
What is P. Jeffrey Ungar's role at the current company?
P. Jeffrey Ungar's current role is Chief Scientist, TrueMask ILT.
What is P. Jeffrey Ungar's email address?
P. Jeffrey Ungar's email address is un****@****mni.org
What schools did P. Jeffrey Ungar attend?
P. Jeffrey Ungar attended Stanford University, University Of Pennsylvania, Queen's University.
What skills is P. Jeffrey Ungar known for?
P. Jeffrey Ungar has skills like Algorithms, Physics, Simulations, High Performance Computing, Signal Processing, C++, Software Design, Software Engineering, Matlab, Image Processing, Materials Science, Software Development.
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