Pavlo Matlashov
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Pavlo Matlashov Email & Phone Number

Head of Technology Division - Plarium at Plarium
Location: Kharkiv Metropolitan Area, Ukraine 8 work roles 2 schools
1 work email found @plarium.com LinkedIn matched
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Current company
Role
Head of Technology Division - Plarium
Location
Kharkiv Metropolitan Area, Ukraine
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Pavlo Matlashov is listed as Head of Technology Division - Plarium at Plarium, a with 1149 employees, based in Kharkiv Metropolitan Area, Ukraine. AeroLeads shows a work email signal at plarium.com and a matched LinkedIn profile for Pavlo Matlashov.

Pavlo Matlashov previously worked as Head Of Technology Division at Plarium and Head of Game Technology Division at Plarium. Pavlo Matlashov holds Bs, Computer Science from National Technical University 'Kharkiv Politechnic Institute'.

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pmatlashov@plarium.com
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About Pavlo Matlashov

Have 19 years of professional software design, development and management experience using .NET technologies.Have huge tech leadership and management experience, with several departments at time. Playing key role in processes and product development, providing technical vision, strategic, infrastructure and architecture supervision, guidance and mentoring. Focused on business goals first, but keeping solutions simple yet effective, stable and scalable.I have worked on several complex products during the whole lifetime phases (even several projects at the different phases), starting from initial design, going through the huge production success, long term development and maintenance in production, and eventual end of support. So I have an experience in taking decisions on various levels of management, design and development, continuous involvement, and working with them and their consequences in the long term.I also have a huge experience in architecting, designing and developing of scalable and highly loaded distributed systems with millions of users and thousands of requests per second. Combine modern and prooven approaches, taking best choice in every specific situation, while being focused on long therm benefits. Considering cost effectiveness of resulting solutions rather than using buzzwords and trying to push as much sensational tech as possible. Prefering simplicity, factor of safety and durability, and knowledge of possible ways of improvement of weaknesses over redundant architectural complexity and premature design measures that may never be needed.At the same time addicted to performance optimization, development of distributed algorithms, optimized for highly concurrent environment, keeping great consistency and low contention. Greatly experienced in DB performance optimization for such a systems. Coding most critical parts of the system if needed.Areas of interest:- highload;- performance optimization;- distributed systems and algorithms;- software architecture;- algorithms and data structures;- concurrency and parallelism (async programming, multithreading, synchronization, low lock/lock free programming);- web development;- database design and optimization;- cloud and containerization;

Listed skills include C#, .Net, C++, Concurrency, and 18 others.

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Pavlo Matlashov's current company

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Plarium
Plarium
Head of Technology Division - Plarium
herzliya, tel aviv, israel
Website
Employees
1149
AeroLeads page
8 roles

Pavlo Matlashov work experience

A career timeline built from the work history available for this profile.

Head Of Technology Division

Current

Lviv, Ukraine

Leading eight core technical departments of the studio, including game server, integration and monetization services, analytics, production operations, infrastructure operations, marketing platform, it support and purchasingDeveloping vision and direction for departments and stakeholders across the projects and requirements creation.Designing and developing core and project specific components architecture for highly scalable distributed game server, infrastructure services… Show more Leading eight core technical departments of the studio, including game server, integration and monetization services, analytics, production operations, infrastructure operations, marketing platform, it support and purchasingDeveloping vision and direction for departments and stakeholders across the projects and requirements creation.Designing and developing core and project specific components architecture for highly scalable distributed game server, infrastructure services, supporting thousands requests per seconds and millions of users.Coding complicated and critical parts of server and infrastructure.Playing technical top management role to integrate company's teams and services, sharing knowledge and code, producing high quality products and processes. Show less

Jan 2022 - Present

Head Of Game Technology Division

Mixed Management/Technical Lead roleCoordinating work across four technical departments, including planning, architecture design, integration, development processes etc. Developing vision and direction for departments and stakeholders across the projects and requirements creation.Designing and developing core and project specific components architecture for highly scalable distributed game server, infrastructure services, supporting thousands requests per seconds and… Show more Mixed Management/Technical Lead roleCoordinating work across four technical departments, including planning, architecture design, integration, development processes etc. Developing vision and direction for departments and stakeholders across the projects and requirements creation.Designing and developing core and project specific components architecture for highly scalable distributed game server, infrastructure services, supporting thousands requests per seconds and millions of users.Coding complicated and critical parts of server and infrastructure.Playing technical advisory role to integrate company's teams and services, sharing knowledge and code, producing high quality products and processes. Show less

Feb 2019 - Jan 2022

Game Server Archictect / Head Of Game Server Development Department

Mixed Management/Software Architect roleDesigning and core and project specific components architecture for highly scalable distributed game server, supporting thousands requests per seconds and millions of users.Coding complicated and critical parts of server and infrastructure. Developing the workflows within the dept and across the company. Coordinate technical teams to keep architecture and code consistent, scalable, extensible.Playing technical advisory role… Show more Mixed Management/Software Architect roleDesigning and core and project specific components architecture for highly scalable distributed game server, supporting thousands requests per seconds and millions of users.Coding complicated and critical parts of server and infrastructure. Developing the workflows within the dept and across the company. Coordinate technical teams to keep architecture and code consistent, scalable, extensible.Playing technical advisory role to integrate company's teams and services, sharing knowledge and code, producing high quality products and processes. Show less

Mar 2016 - Jan 2019

Social Game Server Team Lead

Lead Developer in Game Server Team.Designing and developing highly scalable distributed server for real time strategy social games Total Domination/Pirates: Tides of fortune/Stormfall.130M+ registered users and 3M+ daily active users over 7 biggest russian and world social networks. About 750 millions of requests processed per day.Lots of complex concurrency, caching, distributed calculation problems solved. All the distributed consistency is kept without usage of any… Show more Lead Developer in Game Server Team.Designing and developing highly scalable distributed server for real time strategy social games Total Domination/Pirates: Tides of fortune/Stormfall.130M+ registered users and 3M+ daily active users over 7 biggest russian and world social networks. About 750 millions of requests processed per day.Lots of complex concurrency, caching, distributed calculation problems solved. All the distributed consistency is kept without usage of any existing DTC mechanisms. Efficient memory management and pooling techniques applied. Own real time performance profiling infrastructure is developed and used for diagnosis and prevention of scaling issues. Extensive logging is applied for statistics analysis and resolving issues.Responsibilities:- Design and development of core server and infrastructure - Performance optimization- Development of gameplay logic- Development of deployment infrastructure- Client side development (business model + server communications)Applied Technologies: .NET Framework, C#, ASP.NET, MS SQL Server Show less

Oct 2010 - Mar 2016

Senior .Net Developer

Invensus Llc.

Complex multi-tier system for insurance companies. Complex domain model with support of insurance relationships subject (so called actors), policies and claim cases is implemented. All the system is developed with customization in mind, so it is possible, for example, to modify screens UI layout, add new fields to the entities using the application UI. Full traceability for most major entities is supported. Rich data localization is supported.Solution is based on the following list of… Show more Complex multi-tier system for insurance companies. Complex domain model with support of insurance relationships subject (so called actors), policies and claim cases is implemented. All the system is developed with customization in mind, so it is possible, for example, to modify screens UI layout, add new fields to the entities using the application UI. Full traceability for most major entities is supported. Rich data localization is supported.Solution is based on the following list of technologies:- .NET Framework 4.0- WCF is used for communications- Desktop client is written using Windows Forms- Quartz.net is used for scheduling and executing different kinds of jobs- NHibernate is used for persistence- MS SQL 2008 server- Spring.IoC container- Workflow Foundation is planned to use in order to support bussines logic customization.Responsibilities:- complex features development (implementation of Event Bus pattern for the system etc.)- communication with foreign team- participance in core system parts research and design- writing technical documentation Show less

Sep 2009 - Oct 2010

Senior .Net Developer

Mondo Odc Ukraine

1. The project is hotels property management system for reservation and check-in processes tracking, folio maintenace, complex reporting system, booking guest info, property structure maintenance, sales and payments processing.Technologies: ASP.NET 2.0, Ms SQL Server 2005, CastleProject.ActiveRecord.Responsibilities: - development process coordination; - communications with the customer; - system architecture design; - developing core functionality; - organization… Show more 1. The project is hotels property management system for reservation and check-in processes tracking, folio maintenace, complex reporting system, booking guest info, property structure maintenance, sales and payments processing.Technologies: ASP.NET 2.0, Ms SQL Server 2005, CastleProject.ActiveRecord.Responsibilities: - development process coordination; - communications with the customer; - system architecture design; - developing core functionality; - organization and maintenance of autobuild and deployment processes2. The project is system for orders tracking between dentists and dental laboratories (order statuses, package tracking etc). Orders received by the lab could be partially outsourced to another lab within the bounds of the corporation. This process can be repeated any number of times so there may be complex order chains.The disctinctive feature of a system that any user may have multiple roles in multiple companies and corporations across the system. There is a predefined set of roles in the system with ability to create custom roles and assign them to users, so the complex membership and roles providers were developed to achieve desired level of flexibility.Responsibilities: - developing security scheme (overall design, custom membership and roles providers) - developing other business features;3. Web based application for staff certification purposes. There are several role types with different certifications sets available. System is able to track passed tests, count scores etc. It is possible to create new certifications, fill them with modules and questions.Technologies: ASP.NET 3.5, ASP.NET MVC, Ms SQL Server 2005, Castle.ActiveRecord, Castle.WindsorContainer, Migrator.NET, CruiseControl.NET, NAnt, NUnit, jQuery, Microsoft.Ajax.Responsibilities:- development process coordination- system architecture design- custom view engine for user-edited templates support. Show less

Jul 2007 - Sep 2009

C++ Developer

Mondo Odc Ukraine

The project is complex enterprise level communication system. The key capabilities is text messenging, group chats, video and audio conference system, file sharing and desktop sharing features, remote control functionality, integration with AOL and ICQ protocols.System was designed like client-server solution with the possibility of opening direct connection between the clients in order to achieve better performance and scalability.Technical details: - was written in C++… Show more The project is complex enterprise level communication system. The key capabilities is text messenging, group chats, video and audio conference system, file sharing and desktop sharing features, remote control functionality, integration with AOL and ICQ protocols.System was designed like client-server solution with the possibility of opening direct connection between the clients in order to achieve better performance and scalability.Technical details: - was written in C++ language (C++/CLI and C# were used for the WPF client prototype) - the STL, Boost, MFC libraries were used; - Microsoft SQL Server 2005 was used as the storage environment; - Skinable GUI library was written for the client application; - Complex network library was developed for the solution (TCP/IP, UDP, RTP, RTCP protocols usage, based on IOCP and thread pooling technology);Responsibilities: - working on the GUI library; - working on the filesharing functionality; - developing UDP transport subsystem; - thread pool design; - group chat implementation; - WPF based client application prototype development; Show less

Jan 2006 - Jul 2007

Developer

Zfort Group

The project is complex blinds production management system. The key application areas is: - blinds production process management; - bill of materials optimization facility; - blinds production staff productivity monitoring; - sales, payments and discounts management; - complex administration and privilege management; - complex reporting system; - EDI functionality for data exchange process between the companies those are using the system.Technical… Show more The project is complex blinds production management system. The key application areas is: - blinds production process management; - bill of materials optimization facility; - blinds production staff productivity monitoring; - sales, payments and discounts management; - complex administration and privilege management; - complex reporting system; - EDI functionality for data exchange process between the companies those are using the system.Technical details: - Was developed using Borland Delphi 7.0; - Microsoft SQL Server 2000 was used as RDBMS;Responsibilities: - Developing bill of materials optimization algorithm and infrasrtucture; - Developing EDI functionality; - Reporting; - Developing database structure and stored procedures; - Database performance optimization;Additional notes: - system database approximately consists of 150 tables, 1500 stored procedures; - application contains near 180 forms; Show less

Jun 2005 - Jan 2006
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Colleagues at Plarium

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2 education records

Pavlo Matlashov education

Bs, Computer Science

National Technical University 'Kharkiv Politechnic Institute'

Bachelor'S Degree, Computer And Automated Systems Programming

Kharkiv Patent And Computer College
FAQ

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What company does Pavlo Matlashov work for?

Pavlo Matlashov works for Plarium.

What is Pavlo Matlashov's role at Plarium?

Pavlo Matlashov is listed as Head of Technology Division - Plarium at Plarium.

What is Pavlo Matlashov's email address?

AeroLeads has found 1 work email signal at @plarium.com for Pavlo Matlashov at Plarium.

Where is Pavlo Matlashov based?

Pavlo Matlashov is based in Kharkiv Metropolitan Area, Ukraine while working with Plarium.

What companies has Pavlo Matlashov worked for?

Pavlo Matlashov has worked for Plarium, Invensus Llc., Mondo Odc Ukraine, and Zfort Group.

Who are Pavlo Matlashov's colleagues at Plarium?

Pavlo Matlashov's colleagues at Plarium include Anna Ostapenko, Yaroslav Litovchenko, Филипп Москалев, Nataliia V., and Andrei Martinenko.

How can I contact Pavlo Matlashov?

You can use AeroLeads to view verified contact signals for Pavlo Matlashov at Plarium, including work email, phone, and LinkedIn data when available.

What schools did Pavlo Matlashov attend?

Pavlo Matlashov holds Bs, Computer Science from National Technical University 'Kharkiv Politechnic Institute'.

What skills is Pavlo Matlashov known for?

Pavlo Matlashov is listed with skills including C#, .Net, C++, Concurrency, Ms Sql Server, Oop, Design Patterns, and Ddd.

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