Multimedia Software Programmer
CurrentDesigned, developed, and programmed localizable realtime 3D interactive learning multimedia applications in Unity/C# .NET to support industry work force job training systems.Architect-developer of company standard software library in Unity/C# .NET for all internal and outsourced multimedia programmers and developers to support reusable elements (authentication, UI design, xml/json data connections, commonly reused Unity components/objects).Designed and advocated numerous successful process improvement efforts including redesigning and establishing industry-standard Git workflows, integrating Slack and Trello into team and project development strategies, and setting up an artifact host for shared internal libraries.Designed, developed, and collaborated on multiple virtual training simulators in Unity/C# .NET, serving as lead designer/developer on three projects and consulting on numerous others.Worked with graphics artists, engineers and subject matter experts, and vocal talent to imbue UX design into technically accurate, aesthetically appealing assets and interactions for forward facing products.