Art Director, Graphic Artist (2D)
Experienced in game design with a focus on creating backgrounds/environments, game elements, and UI/UX design for mobile and PC games in the 2D gaming space. Led the design and development of user interfaces, ensuring a seamless and engaging user experience aligned with game objectives. Applied user-centered design principles to create interactive game elements that enhanced player engagement. Conceptualized and designed user flows and UI components, optimizing navigation and usability. Collaborated closely with developers and stakeholders to align visual elements with gameplay mechanics and user expectations. Iterated on feedback to refine UI designs and improve functionality and user satisfaction.