Ruth Margarita García López

Ruth Margarita García López Email and Phone Number

Unity Developer @ Blue Gravity Studios
La Paz, La Paz Department, BO
Ruth Margarita García López's Location
La Paz, Bolivia, Bolivia, Plurinational State of
About Ruth Margarita García López

I'm a Unity generalist gameplay developer with experience (+5yr) in 2D and 3D, worked with VR projects (+3yr) both paid and personal. I am only interested in gamedev positions (Specially Generalist and Gameplay Programmer).I am currently solo creating my own IP, a game called Hypnogogia: Imagine Night in the Woods meeting Surgeon Simulator in a 2D sidescrolling setting in which you control the protagonist's hands in order to perform day to day activities. The music was made by the amazing Dr. Ariel VelardePlease do visit my flow.page/pr00thmatic ! I love talking about game development so, by all means, please do follow me wherever you want, and don't hesitate on PMing me and droping any Unity programming question you might have :D

Ruth Margarita García López's Current Company Details
Blue Gravity Studios

Blue Gravity Studios

View
Unity Developer
La Paz, La Paz Department, BO
Employees:
100
Ruth Margarita García López Work Experience Details
  • Blue Gravity Studios
    Unity Developer
    Blue Gravity Studios
    La Paz, La Paz Department, Bo
  • Blue Gravity Studios
    Unity Developer
    Blue Gravity Studios May 2023 - Present
    London Area, United Kingdom
  • Kick Back
    Unity Developer
    Kick Back Dec 2022 - May 2023
    United States
    Add gameplay features to their Unity builds
  • Vreality S.R.L.
    Generalist Game Developer
    Vreality S.R.L. Feb 2020 - Feb 2023
    La Paz, Bolivia
    Helped in the creation of crazy virtual experiences for marketing and edutainment purposes using VR/AR technologies targeted for mobile, computer and Oculus Quest. My role varies according to what the team needs inside of the technical area: need me to develop a feature? talk no more! programming is my main skill... 3D Artist is busy? no worries! let's use Blender to create, texturize, rig and animate this little guy... 2D Artist is busy? my Krita and Inkscape are already open ;)..… Show more Helped in the creation of crazy virtual experiences for marketing and edutainment purposes using VR/AR technologies targeted for mobile, computer and Oculus Quest. My role varies according to what the team needs inside of the technical area: need me to develop a feature? talk no more! programming is my main skill... 3D Artist is busy? no worries! let's use Blender to create, texturize, rig and animate this little guy... 2D Artist is busy? my Krita and Inkscape are already open ;)... need someone to go install the hardware for the last advergame we develop for a fair in another state? it's travel time!Stack: Unity, PlayCanvas, Phaser, Oculus Quest, Microsoft Kinect, Blender, Krita, Inkscape. Arduino, Spark AR Show less
  • Platzi
    Unity Instructor
    Platzi Jun 2022 - Sep 2022
    Colombia
    https://platzi.com/cursos/introduccion-interfaz-unity/Record of an online course introducing people to the Unity Editor.
  • Independiente
    Independent Game Developer
    Independiente Jun 2021 - Aug 2021
    La Paz, Bolivia
    Development of "Hypnogogia"'s 1st demo: my own IP. It's a Physics-based/Adventure videogame. This development stage was financed by Latinxs In Gaming.For me, the main challenge on being a solo developer is time management: in one hand, it's easy for you to invest too many hours in the development losing the boundaries between your personal time and the time you give to the project, on the other hand, it's also easier to get stuck at something small because you don't have teamates to… Show more Development of "Hypnogogia"'s 1st demo: my own IP. It's a Physics-based/Adventure videogame. This development stage was financed by Latinxs In Gaming.For me, the main challenge on being a solo developer is time management: in one hand, it's easy for you to invest too many hours in the development losing the boundaries between your personal time and the time you give to the project, on the other hand, it's also easier to get stuck at something small because you don't have teamates to talk about your problems.I am still learning time management skills from my professional experience with teamates, I hope I can use all what I've learn someday in the creation of this awesome game.Another challenge was to create the narrative aspect, being a game developer who specializes mainly in the "technical" part of game creation this dragged me out of my comfort zone. I loved it tho'Stack: Unity, Inkscape, Krita, 2D Animations. Show less
  • Relativity (Bolivia)
    Gameplay Programmer
    Relativity (Bolivia) Aug 2020 - Jul 2021
    Pedro Domingo Murillo Province, La Paz, Bolivia
    Only programmer in the creation of a 3D platformer edutainment video game for mobile, we created 4 levels in which the player would compete against the environment, several environment features were developed such as: doors, consoles that had to be protected from hackers, robots that would walk around, powerups that must be taken, obstacles that must be dodge. We also developed 4 bosses, each of them with their own behaviour patterns and progressive difficulty.I was also the only… Show more Only programmer in the creation of a 3D platformer edutainment video game for mobile, we created 4 levels in which the player would compete against the environment, several environment features were developed such as: doors, consoles that had to be protected from hackers, robots that would walk around, powerups that must be taken, obstacles that must be dodge. We also developed 4 bosses, each of them with their own behaviour patterns and progressive difficulty.I was also the only programmer in the development of the demo for the company's own IP: a 3D isometric platform/puzzle stealth game.Stack: Unity Show less
  • Ancestral Gods
    Lead Programmer, Generalist, Freelancer
    Ancestral Gods Feb 2019 - Feb 2021
    Bolivia
    Cofounder, lead programmer in the development of Suri al Futuro and Separatón, their 1st and 2nd product. Later, generalist in the development of their IP also created some unity tools for the level designer. Later, freelancer in the development of edu-games for Save The Children NGO.Stack: Unity, Oculus Rift, Oculus Quest, Unity Edition Tools
  • Firebot Games
    Programador
    Firebot Games Jun 2020 - Aug 2020
    Cochabamba, Bolivia
    Help in the programming of company's own IP: a strategy Diablo-like 3D video game. I helped with the AI of the allied minions of the protagonist and some UI tasks.Stack: Unity
  • Universidad Del Valle (Bo)
    Professor - Game Development
    Universidad Del Valle (Bo) Jun 2019 - Dec 2019
    Cochabamba, Bolivia
    Professor of the Game Development assignature at the System Engineering career. This was a lot of fun, because I used all my habilities in order to present the students with practical examples that they needed to hack around in order to achieve a task.I think that this task-objective driven way of teaching game development is very important in order to learn a relevant framework of problem solving that will be very usefull later in a professional environment.
  • Red Panda
    Internship Trainee
    Red Panda Feb 2015 - Mar 2015
    La Paz, Bolivia
    Web development (AngularJS, Frontend)

Ruth Margarita García López Skills

Unity Videojuegos Blender Rigging Git Algoritmos

Ruth Margarita García López Education Details

Frequently Asked Questions about Ruth Margarita García López

What company does Ruth Margarita García López work for?

Ruth Margarita García López works for Blue Gravity Studios

What is Ruth Margarita García López's role at the current company?

Ruth Margarita García López's current role is Unity Developer.

What schools did Ruth Margarita García López attend?

Ruth Margarita García López attended Universidad Mayor De San Andrés.

What skills is Ruth Margarita García López known for?

Ruth Margarita García López has skills like Unity, Videojuegos, Blender, Rigging, Git, Algoritmos.

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