After graduation, I developed a fascination with computer graphics. I started with Interiors, after which I seized the opportunity to expand my scope of work to 3D Printing. In pursuit of my dream, I moved into the field of VFX at a post-production house, working as Generalist 3D Artist - modeling, texturing, lighting, and rendering for TVCs and online content. And continuing to advance my skills in my current job. Specialties: Autodesk Maya, Solid Angle Arnold, Adobe Photoshop, Adobe After Effects, Autodesk 3D Studio Max, V Ray
Listed skills include 3D Studio Max, 3D Modeling, Photoshop, Vray, and 19 others.