Senior Game Designer
EverMerge - Mobile-Worked closely with lead producer and the publishing team to decide new features to implement, and coordinated with dev team to determine feasibility-Oversaw multiple features, creating the initial designs and assigning ownership to other designers while keeping track of overall progress-Helped iron out processes and pipeline issues due to a new team joining developmentChaos Combat Chess - Mobile/PC Autobattler-Responsible for the overall gameplay design, including event modes with alternate rulesets-Designed gameplay for 55 unique characters, each with different traits and abilities that could be combined in different ways to create explosive synergyLineage II: Dark Legacy - Mobile action RPG-Designing over 60 characters with different skills/abilities and balancing stat progression-Crafting a variety of different boss encounters with increasing difficulty