Development of mobile applications, as well as applications for VR/AR. Support for existing projects and writing new ones, creating various tools for level generation, creating game content. Implementation of the main game mechanics and other services (analytics, purchases, etc.), development of a unified general architecture.- Remote work, relocate.- English (A2), German (A1), Russian (Native).https://github.com/psvantares
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Lead Unity DeveloperPlaystrom Oct 2023 - PresentMinsk, Belarus- Management and distribution of tasks within the development team. -
Lead Unity DeveloperGismart Mar 2023 - Jun 2023Astana, Kazakhstan- Mobile game prototyping - built 3 of the puzzle project.- Development of a single common architecture and Implementation of game mechanics. -
Senior Unity DeveloperHypercarrot Nov 2022 - Feb 2023Astana, Kazakhstan- Mobile game prototyping.- Refactoring and working with the code base.- Development of a single common architecture and implementation of game mechanics. -
Lead Unity DeveloperWhite Sharx Jul 2021 - Jun 2022Minsk, Belarus- Worked on a mobile game — Emily’s Stories: Match 3 (1M+ downloads).- Building the main modules of the project (meta/core/server) and code architecture design.- Management and distribution of tasks within the development team.• https://apps.apple.com/by/app/emilys-stories/id1619762959• https://play.google.com/store/apps/details?id=com.xten.multiverse&hl=en&gl=US -
Senior Unity DeveloperZephyr Mobile Jan 2020 - May 2021Minsk, Belarus- Worked on a mobile game — Hey Color Paint by Number Art (50M+ downloads).- Implemented an algorithm for rendering images in svg format into a grid.- Mentoring and training up junior and new staff.- Writing technical documentation.• https://play.google.com/store/apps/details?id=com.hey.color.number.coloring.paint• https://apps.apple.com/us/app/hey-color-paint-by-number-art/id1445135380 -
Senior Unity DeveloperPlaytika Mar 2019 - Feb 2020Minsk, Belarus- Worked on a mobile game — Board Kings: Board Dice Games (100M+ downloads).- Implementation of game mechanics and client-server interaction.- Extending the build delivery logic via CI (Jenkins).- Refactoring and working with the code base.- Meeting deadlines and creating high-quality code.- Solving problems with performance and stability.• https://play.google.com/store/apps/details?id=com.jellybtn.boardkings• https://apps.apple.com/ru/app/board-kings/id1116488672 -
Middle Unity Developer10 Tech Ltd Nov 2017 - Mar 2019Astana, Kazakhstan- Created virtual and augmented reality (VR/AR) applications for glasses and mobile devices.- Worked on software for Oculus Rift + Leap Motion, Oculus Go and Microsoft Hololens.
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Middle Unity DeveloperSomnium Llc Jun 2016 - Oct 2017Astana, Kazakhstan- UI development, test results output.- Development of individual software modules (PC, Mac).- Development of database management for WebGL.- Porting applications (IOS and Android).
Sergey Popov Education Details
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Radio Engineering, Electronics And Telecommunications
Frequently Asked Questions about Sergey Popov
What company does Sergey Popov work for?
Sergey Popov works for Playstrom
What is Sergey Popov's role at the current company?
Sergey Popov's current role is Lead Unity Developer.
What schools did Sergey Popov attend?
Sergey Popov attended M. Kozybayev North Kazakhstan State University.
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Sergey Popov
R&D Director, Co-Founder | High-Tech Fillers For Conductive And Emi Shielding PolymersAlmaty, Kazakhstan -
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