Paul Tessmann
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Paul Tessmann Email & Phone Number

Senior Mission Designer and Scripter at Turtle Rock Studios
Location: Woodstock, Georgia, United States 7 work roles 1 school
2 work emails found @turtlerockstudios.com 2 phones found area 800 and 949 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email p****@turtlerockstudios.com
Direct phone (800) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Mission Designer and Scripter
Location
Woodstock, Georgia, United States
Company size

Who is Paul Tessmann? Overview

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Quick answer

Paul Tessmann is listed as Senior Mission Designer and Scripter at Turtle Rock Studios, a with 232 employees, based in Woodstock, Georgia, United States. AeroLeads shows a work email signal at turtlerockstudios.com, phone signal with area code 800, 949, and a matched LinkedIn profile for Paul Tessmann.

Paul Tessmann previously worked as Senior Mission Designer/Scripter at Turtle Rock Studios and Systems Designer at Tripwire Interactive Llc. Paul Tessmann holds Computer Science Engineering, Programming from University Of Michigan.

Company email context

Email format at Turtle Rock Studios

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{first}.{last}@turtlerockstudios.com
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AeroLeads found 2 current-domain work email signals for Paul Tessmann. Compare company email patterns before reaching out.

Profile bio

About Paul Tessmann

Currently a Senior Mission Designer at Turtle Rock Studios, working on an unannounced title. I also contributed heavily to the DLC content on Back 4 Blood.In the past I was at Tripwire Interactive as a Systems Designer, helping design and implement systems during the initial prototyping of Killing Floor 3, as well as the game Maneater. I also worked as a Game Designer on Heroes of the Storm, helping to implement Heroes, Battlegrounds, and AI logic, with a heavy emphasis on script work. Long, long ago, I worked as a Gameplay Engineer on an unreleased MMO title, having experience with both client and server side code.Specialties: Gameplay scripting, systems design/implementation, game balance, user interface design/implementation, Technology familiarities: UE4/5, C++, Galaxy script, LUA, XML.

Listed skills include Lua, C++, Mysql, Xml, and 15 others.

Current workplace

Paul Tessmann's current company

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Turtle Rock Studios
Turtle Rock Studios
Senior Mission Designer and Scripter
Woodstock, GA, US
Employees
232
AeroLeads page
7 roles

Paul Tessmann work experience

A career timeline built from the work history available for this profile.

Senior Mission Designer/Scripter

Current

Lake Forest, California, United States

Oct 2021 - Present

Systems Designer

Roswell, Georgia

I worked at at Tripwire Interactive as a Systems Designer, helping design and implement systems on Killing Floor 3. In addition, I contributed to a variety of system designs and their implementation in the game Maneater.

Dec 2019 - Oct 2021

Game Designer

I was most recently employed by Blizzard Entertainment as a technical designer on Heroes of the Storm. I worked with Engineers, Artists, and Sound Designers to add content, such as Hero design and ability implementation, Battleground design and scripting, PvE content design, the Tutorial / Introductory experience, various User Interfaces, and AI / Logic implementation.

Oct 2013 - Dec 2017

Customer Support

Austin, Texas Area

I was employed by Blizzard Entertainment as a Customer Service Representative for all titles we operate. Responsibilities include restoring compromised accounts, investigating/fixing reported errors in the games and assisting players with various other issues (NPC location, quest and game mechanic explanations, etc).

Apr 2009 - Oct 2013

Associate Programmer

I was involved in the development of an unannounced MMO game for KingsIsle Entertainment. Responsibilities included updating existing systems to fit new design requirements, adding new gameplay elements, creating user interfaces, writing technical design documents and adding new UI tool functionality.

Apr 2008 - Oct 2008

Applications Engineer

I was employed by GTA and MBTech to be an on-site engineer for Freightliner’s Cascadia truck testing and quality assurance system. I worked at the Cleveland, NC truck manufacturing plant to improve the test system. Responsibilities included fixing bugs in existing code, applying software updates sent from developers in Michigan, increasing functionality, accuracy, and stability of the testers, and creating weekly status reports.

Jul 2007 - Mar 2008
Team & coworkers

Colleagues at Turtle Rock Studios

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1 education record

Paul Tessmann education

FAQ

Frequently asked questions about Paul Tessmann

Quick answers generated from the profile data available on this page.

What company does Paul Tessmann work for?

Paul Tessmann works for Turtle Rock Studios.

What is Paul Tessmann's role at Turtle Rock Studios?

Paul Tessmann is listed as Senior Mission Designer and Scripter at Turtle Rock Studios.

What is Paul Tessmann's email address?

AeroLeads has found 2 work email signals at @turtlerockstudios.com for Paul Tessmann at Turtle Rock Studios.

What is Paul Tessmann's phone number?

AeroLeads has found 2 phone signal(s) with area code 800, 949 for Paul Tessmann at Turtle Rock Studios.

Where is Paul Tessmann based?

Paul Tessmann is based in Woodstock, Georgia, United States while working with Turtle Rock Studios.

What companies has Paul Tessmann worked for?

Paul Tessmann has worked for Turtle Rock Studios, Tripwire Interactive Llc, Blizzard Entertainment, Kingsisle Entertainment, and Mercedes-Benz Technology.

Who are Paul Tessmann's colleagues at Turtle Rock Studios?

Paul Tessmann's colleagues at Turtle Rock Studios include Spencer Mccurnin, Brandon Cox, Lorilei Lassen, Kate Otto, and Mike Abe.

How can I contact Paul Tessmann?

You can use AeroLeads to view verified contact signals for Paul Tessmann at Turtle Rock Studios, including work email, phone, and LinkedIn data when available.

What schools did Paul Tessmann attend?

Paul Tessmann holds Computer Science Engineering, Programming from University Of Michigan.

What skills is Paul Tessmann known for?

Paul Tessmann is listed with skills including Lua, C++, Mysql, Xml, System Design, Software Documentation, Game Development, and Game Balance.

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